Purchase the material pack from Gumroad: gumroad.com/li...
This video outlines how you can use the various features of my Auto Landscape Master Material to build your own massive worlds on the fly!
Features:
-Procedural foliage generation per layer
-Blended Tessellation (Displacement) between multiple material layers
-3 layer procedural auto-texturing, based off of terrain slope angle
-Procedural water height mask with shore material / foliage generation
-Distance blend between different UVs to reduce tiling
-Comes with over 1.5 hours of tutorial video, including material / scene optimization suggestions
-Optional World-Machine support for Flow-maps
-Optional World-Machine support for distance textures - albedo / roughness / normal
-Includes a Foliage Master material - includes optional World Machine color overlay support
-Top Layer (Grass in the example) macro-variation masks give you the ability to have two types of material and spawn procedural foliage on them
-Paintable puddle material
-Optional World-Space Coordinates for all layers
-Shader is commented on and organized - easier to understand and learn from
-The product comes with an example map and some free assets from Epic's Kite demo, all for testing purposes
-Grass ground texture - made by CCO textures - test.cc0textur...
-Sky texture - made by HDRI Haven - hdrihaven.com/
Негізгі бет Tutorial: UE4 Auto Landscape Master Material - Setup - Part 1
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