This is a great analysis. In most JRPGs we have naive teenaged protagonists being thrust into the middle of grand events that push them to grow into the heroes they are meant to be. The characters of FF6 are more emotionally mature from the start, and this gives the entire game an edge of seriousness. I remember reading in Nintendo Power at the time that the game contained unprecedented adult themes, and looking back it was one of the greatest ever leaps in gaming.
@CorruptedSave
2 жыл бұрын
Thank you! And yes! This is such a good point, I wish I said something about it in my interview. I love the Persona games, don't get me wrong. But it is very refreshing to have adult characters in a JRPG and it's really weird that it's the exception. "Coming of age" is a pretty tried and true template for storytelling, but there is an over representation in this genre by a long sight. In general, Japanese characters skew really young, which is just hilarious when I look back at my life and where I was when I was 21, 22, 23, and compare that to where the characters in the games are.
@CorruptedSave
2 жыл бұрын
@Shin Shaman For some reason the notification of your comment got buried, so I'm sorry for the late reply. But that's interesting - it has been quite some time since I played FF12, so I don't remember a lot of the finer details. Perhaps this means it warrants a return this year to check out. Honestly what I recall as my own personal gripe about that game was that I don't particularly enjoy programming my AI party members (but that's a whole other bag of things to talk about.) Perhaps that will change since I did pick up the Zodiac Age revamp!
@zeidrichthorene
2 жыл бұрын
@@CorruptedSave I think the problem with FF12 might have been that they undermined the emotional maturity. The story was conceptualized to originally be from the standpoint of Basch but because of a poorer reception than expected of Vagrant Story which they attributed to the more mature story, they brought in Vaan to take the role of 'relatable young protagonist' for the younger crowd. The problem here was that the story was already conceptualized, and Vaan wasn't in it. So adding him to it, he didn't really fit, he kind of lived outside of it, and Vaan himself didn't really get to see any character development or actual connection to the story. So it kind of felt like a story about all of these other grown ups doing their own thing from the perspective of a teenager who was for some reason there, but not really driving, nor learning, nor growing from the experience. And I don't know, maybe it worked. The thing is people didn't really have a problem with Vagrant Story, and it is well received critically. But it didn't sell so well, and Final Fantasy 12 sold better. Would it have sold as well had it been headed up by a 32 year old soldier? I don't know, maybe it was just the Final Fantasy name. The story of FF12 in my opinion is good, but would have been better had either the story not focus Vaan and Penelo at all, or had the story really involved them fully. I think it is weaker because it feels like the protagonists feel tacked on to a story that was already underway. And it doesn't even mean Vaan is a bad character, only that he wasn't really written into the story that he was heading up.
@CorruptedSave
2 жыл бұрын
@@zeidrichthorene Huh. That's pretty interesting. This viewpoint actually makes me want to replay it even more now, so I can keep my eye out for these perspectives as I go through it.
@YouTubeCensors
2 жыл бұрын
Same can be said of old Anime. Stories nowadays are too generic and lacking character depth
@darketernal3
Жыл бұрын
The Edgar/Sabin arc was a lot deeper than I realized and even so more than what was gone over in this review. Being twins, when their father passed away, one of them had to take up the mantle. If Edgar left to pursue his dreams, he would feel guilty knowing Sabin did it for him and vice versa. His solution was a guiltless coin flip, fate would decide who was king and who was free. Except Edgar wanted his brother to pursue his dreams; so he rigged the coin. Sabin went on guilt free all those years never knowing. Edgar was secretly happy his sacrifice gave his twin a life worth living.
@CorruptedSave
Жыл бұрын
Yeah, my respect for the Edgar and Sabin story really grew with this last time I played the game. Again, a lot of the subtext was lost of child me, so being able to fully understand it this time around was really eye-opening about how great those characters really are.
@andyb1653
Жыл бұрын
Plus, Edgar probably figured that as King he'd also get laid more. You KNOW Eddie figures that sort of thing into every critical life decision.
@okidokidraws
2 ай бұрын
I love Relm being a Artist myself. I think its amazing in Final Fantasy XIV we can play as a Pictomancer now I can feel the world of ruin also I've lost a cousin long before covid and I lost 3 of my grandparents in a year when covid happened I knew it wasn't going to last forever but we we were not expecting so soon plus lack of funerals feels surreal. During covid I felt like Relm Arrowny in the 2nd half cause I spent a lot of time doing my art and was focused on it to deal with the loss. I felt like I was being owned by the painting demon.
@bloodaonadeline8346
3 жыл бұрын
It really is amazing how deep the themes these games had for an audience of children. I first played this game at age 12.
@CorruptedSave
3 жыл бұрын
Oh yeah, I was around the same age, too. I'm surprised I liked it as a kid, the story is way more mature than I remembered it being. I suppose this is what makes it an enduring classic. It works on a lot of layers!
@mmeditatio
2 жыл бұрын
they weren't really for an audience of children. vi was only marketed that way in the US because nintendo was/is seen more kiddy here--hence putting mog on the cover. none of the first 10 final fantasies are kid's games--and i doubt most kids could beat any one of them (despite only a handful being Hard). can't really say anything about the others bc i haven't played them.
@goodmanwiseman303
2 жыл бұрын
J hu already said it, but yeah, I think this game was made by adults for adults, but the genius of their development was that they were also made to be enjoyed by children. Or maybe vice versa makes more sense.
@alsoknownas875
Жыл бұрын
Same!
@orboakin8074
Жыл бұрын
I've never played a FInal Fantasy game ever in my life since my childhood in Nigeria but this game, I stumbled on this video randomly and now this will be my first Final Fantasy game. I love the themes of hope in despair, perseverance despite failure, unity, and overcoming nihilism. Thanks for such a great video.
@CorruptedSave
Жыл бұрын
Oh wow! Well I'm really glad that I made you want to check it out (but I'm so sorry for the spoilers!) To be fair, I think FFVI is a great game even if you know what's going to happen, but still, sorry about essentially saying the ending to you. Did you play any of the other classic JRPGs from that time? There are a shockingly high amount of really good ones.
@orboakin8074
Жыл бұрын
@@CorruptedSave oh, no worries about spoilers, friend. They don't ruin the experience for me. Also, no I have ever any JRPGs at all. My main sources of gaming were the PS2 Famicom (yes, that was still popular in my country up till the 2000s 😂) I only recently built a gaming PC last year and have gotten into PC gaming. Now, I wanna check out these old retro games with great stories. Chrono Trigger is another classic JRPG I wanna try.
@Thenineoh
2 жыл бұрын
this was the best RPG ever made! Honestly what I loved about it most was almost every character had a unique storyline and it wasn't centered around just one character.
@CorruptedSave
2 жыл бұрын
Yeah, and there's just enough of everyone that you at least get a good sense of who they are. Also their stories don't all revolve around the villain... it's like they all were just living their lives and have normal hardships and they ALSO have this Kefka problem, too.
@robertharper3114
2 жыл бұрын
@@CorruptedSave This character design goes a long way into making the world feel real and lived in. More so than much of the other Final Fantasy worlds.
@CorruptedSave
2 жыл бұрын
@@robertharper3114 I agree! In a bunch of RPGs you just have to wonder for some characters "what do you do when you're not galavanting around the world being a hero?" Sometimes that can be hard to imagine. But in this game, you can totally imagine what the day to day life of almost all the characters would be (save for Gogo, haha.)
@AmariieMaerthos
2 жыл бұрын
@@CorruptedSave The originally intended method for unlocking Gogo was very interesting. It was intended that you would occasionally see party members not in your party in the cafes and bars when you went into towns. Sometimes, in the World of Ruin, one of them would say something a bit off. You then go, put that person in your party and come back and talk to the imposter that was Gogo. Because the imposter was on a timer and changed towns, the developers felt it put too much of a burden on the player to figure it out, so they changed it to what we have.
@CorruptedSave
2 жыл бұрын
@@AmariieMaerthos Aw man, not gonna lie - I LOVE that idea. I really like that better than the Zone Eater thing. I also just really like that members not in your current party could be found out in the world, it seems like a fun concept.
@hoberdansilva2894
2 жыл бұрын
To me FFVI is the FF ever made, the soundtrack is a masterpiece. First game I played with more adult discussions like suicide, grief, regret and how the characters deals with death of a beloved one. Just loved the back story of Locke, Cyan, Setzer and Celes
@CorruptedSave
2 жыл бұрын
They did a very good job with FFVI, and I still think it's amazing that this game was made in the SNES era. It's funny because I like a lot of the Final Fantasy games, but they've always had to try and live up to this one.
@dustinhipskind7665
2 жыл бұрын
I played through FFVI again in 2019, and I was amazed about the complexities that I didn't grasp when I was a teenager. The story is far more dire, depressing, nuanced, and compelling than I had remembered. The story arcs had not lost any bit of their intrigue, and the story had won me over all over again. This is, by far, my favorite game, and has been since 1994.... I hope this video helps to draw younger gamers, that have never experienced this gem, to delve into the majesty of this story!
@CorruptedSave
2 жыл бұрын
Thank you so much! I find it interesting that there have been a few people that had similar experiences revisiting the game. I think that goes to show that it's the game itself that has all these layers, and not just people digging for meaning in something we liked as kids. There have been a few people talking about how they played it recently for the first time, or plan on playing it. Which is great! But for people planning on playing it soon, I feel bad if they got spoiled on it watching this video. Though, if one gets spoiled by watching a video on a game that is nearly 30 years old, the onus is slightly more on the viewer at this point I think.
@antilopezmexicanos
6 ай бұрын
The fact, that unlike other games, there is no main protagonist and every character, has his/her own backstory, personal pain and a reason to fight, is why, we love the game and have a deep connection with the game, the party member, fight not for hatred, greed or revenge, but for love, friendship and hope, this is perfect way to portrait the power of friendship, love and hope, without being to corny and obvious, this makes this game a timeless master piece.
@Gusmed007
2 жыл бұрын
The imagery of Terra representing Earth was always evident to me, but I never associated Celes with stars, and hopes and dreams… and how she opposes Terra… this is poetry, man. Thank you for that. By the way: yes, this game is a masterpiece… and was done in a year. Final Fantasy XV took 10+ years to make. That thought just destroys me.
@CorruptedSave
2 жыл бұрын
I'm glad you enjoyed the video! It is really amazing that they made this game in such a short amount of time. I don't even like FFXV even half as much as I like FFVI. That's not to say that the game didn't have plenty of love and care poured into its development. But it just doesn't capture the same tones or feelings that I love in IV through IX at all. I find myself barely looking forward to FFXVI.
@johnburton7180
2 жыл бұрын
Finding this video a little late, but you done me proud. One of the greatest games, ever. IV was my personal fav, but this is a very close second.
@CorruptedSave
2 жыл бұрын
Thank you! And my friend, we are cut from the same cloth. I also love FFIV quite severely. One thing I've always respected about the construction of the game is how the storyline dictates who is in your party. It cuts back on player freedom, but what it brings to the table is that all of the characters can be participants in every scene. They can even participate in the story after they've left the party. (Also it has one of the most epic moments in any game when Rydia returns. Just the simplicity of her stepping up to the party line and the music shifting from Golbez's theme to boss music... gives me goosebumps every time.)
@johnburton7180
2 жыл бұрын
The overall storyline does it, for me. I always wanted more, with it. More side quests, even. When I learned of the after years, I was psyched. 2 yrs ago I bought a psp JUST FOR THAT GAME. Still have it and it's still the only game I have (the combo with IV). For me, that added a LOT to the story. I wish they'd do that for VI, as well. But, the games kinda diminished in quality when they merged squaresoft and Enix. IX, X and XII are good games, but they still pale, in comparison. I been replayin XII lately, though. That one is fun, but they dropped the ball with character development.
@CorruptedSave
2 жыл бұрын
@@johnburton7180 I do quite like IX, but I never truly felt what everyone else felt for X. I do get that like FFVII being a landmark for Playstation RPGs, FFX was a landmark for the PS2. It was a lot of people's first FF game... so I do understand it, but I don't have the same enthusiasm for it. FFXII is one that I plan on replaying soon. I remember small things about it, like the judges and how much I didn't enjoy programming party member AI (give me turn-based menu battles over bot programming any day.) I also severely miss the world maps that got dropped starting with FFX. As much as those games started dipping for me, I feel like it's even more dramatic now. There are things I liked in the FFVII Remake and FFXV, but they're so weak compared to the others. I can't help but feel like story and characters are starting to take a back seat to aesthetic which just doesn't like up with my personal taste. It makes me worried about FFXVI, but I'd be lying if I said I wasn't going to check it out regardless.
@danmiller5869
2 ай бұрын
Fantastic. For some reason it took the algorithm years to bring this video this lifelong FF fan. FFIV had always been neck and neck with VI for me, but my love for IV is purely for the nostalgia - the first JRPG I played with a real story. VI always had a far more complex story, and you hit themes I hadn't even thought about. I've loved introducing these to my kids especially through the remasters, and the replays have cemented VI as my favorite. Still, I'd love you to do a breakdown of IV. It sometimes gets overlooked, but it has has some real moments of its own too. Oh, and definitely subscribed.
@ViridianMaridian
2 жыл бұрын
Wow can't believe I only just found this. This is the best analysis of FFVI I've ever seen
@CorruptedSave
2 жыл бұрын
Thank you! I'm glad you found it worthwhile. When I was writing it, I was worried that there were too many FFVI videos and I didn't have anything to add to the conversation.
@ViridianMaridian
2 жыл бұрын
@@CorruptedSave there are a lot of good FFVI videos out there but I definitely felt like your video touched on something unique and was delivered well :)
@edwardmason119
2 жыл бұрын
I had the original FF for NES and my older brother showed me FF3 sometime in 1995. His file was fully fleshed out, all characters at level 99, everyone knew every spell, an item list that looked like War and Peace (at least to my 10 year old brain). I still feel that sense of unending wonder when I play to this day.
@CorruptedSave
2 жыл бұрын
Oh wow! Now THAT is dedication. It was always wild to me whenever I'd rent a game and there would be a save file on there with everything maxed out. That happened to me when I bought Radiant Historia, the original not Perfect Chronology, no the 3DS. I got it used, and when I loaded it up there was one save in slot 3 and it was clearly a top level end game save. I never loaded it up, but I never deleted it either.
@edwardmason119
2 жыл бұрын
@@CorruptedSave We had file like that on Super Mario RPG too, except we eventually did try it out. This one both had things we didn't find and we found stuff not on that file. I don't even want to start down the rabbit hole of how maxed out my GBA Advance copy of FF6 was either. ;) Thanks for the reply too, have a great weekend. :)
@CorruptedSave
2 жыл бұрын
@@edwardmason119 Ahh Super Mario RPG, another incredible gem from that era. And of course! I try to read and respond to all the comments if possible. It's one of the main fun things about having a channel! Have a great weekend yourself!
@gzsprout
2 жыл бұрын
Excellent analysis, loved hearing the perspecitve.
@CorruptedSave
2 жыл бұрын
Thank you so much! I have no idea why this video is suddenly getting a bunch of attention, but I'm honestly just really happy that my interpretation of the story is resonating with anyone at all.
@DoraKage
7 ай бұрын
Wad lucky enough to play it on the SNES back in the day... when the internet was non existent - so I wasnt spoiled for who the actual final villain would be. The whole first half - your energy is directed toward this power hungry emperor, who just happened to have a magic jester for a lackey - who earned your hatred even more. But when he goes betrays the emperor because he went mental over seeing his own blood... jaw drop moment. I just started the pixel remaster om the switch a week ago. The game holds up.
@TirOrah
2 жыл бұрын
I'd never picked up on the theme of valuing living and Kefka being the embodiment of nihilism! What a gorgeous take that is. I'll have to replay the game sometime.
@CorruptedSave
2 жыл бұрын
Thank you so much! If you do, you gotta let me know if the game is even better for you as well. It's rare that a game surpasses your own initial memories in quality.
@mountainhorse9419
2 жыл бұрын
Stumbled on this video, and nearly didn't watch it, but I'm glad I did. I see you don't post super often, but when you do it seems like it's thoughtful and well done. You've got a new subscriber :) If you do happen to post, it'll be like a nice surprise every time.
@CorruptedSave
2 жыл бұрын
Thank you! Yeah, this year in particular has been super busy. I move a bit slower creating these - I enjoy editing and the overall process of making videos, but I'm not trying to hit it big. It's just a hobby for me in between work and playing games. I know that growth for channels is all about consistency and frequency of uploads. I suspect if I tried really hard to upload each month it would cease to be fun for me, so you probably won't be seeing me monetize the channel or setting up a Patreon any time soon. I do have a video in mind coming down the pipeline, but that probably won't even be started until I finish my move at the end of the year. In any case, thank you so much for commenting, and I'm happy to have you around! :)
@boldestdungeon
Жыл бұрын
One minor addition to your description of Celes: You say that the opera that she sings is to the tune of her theme music, but I actually hear it the other way around. Whenever a new character joins their party, their theme is playing when you choose their name - which is pretty much the only time in normal gameplay that you get to hear Gau's theme. The only exception is Celes - the music playing during her name-select prompt is "Under Martial Law." At that point in the game, Celes either has no theme music yet or her theme is still one of the themes representing the Empire. The first time we actually hear "Celes" play is when she and Locke are talking the night before they board the ship to Thamasa, and in my personal headcanon is that night is when Celes takes that moment from the opera house to represent who she is, when she actively rejects being "Under Martial Law" and chooses to be the person she can be around Locke and the other Returners as part of her character progression during the events of the story. Lovely analysis of the themes of the game!
@BaristaShin
2 жыл бұрын
Soundtrack of FF6 still gets me emotional whenever I hear it. Also Chrono Trigger Ost brings ton of memories of my childhood every once in a while. Yeah Super Metroid... Legend of Zelda these master piece of 90s man... I can go on all day talking about SNES master pieces.
@CorruptedSave
2 жыл бұрын
You said it! The soundtracks in particular are amazing for those games are totally brilliant. I honestly could gush about video gaming from the SNES through the PS2 all day long without taking breaks, haha.
@voio6604
Жыл бұрын
One thing to add : While you brilliantly spoke of the development of main characters, what is equally important is the development of Kefka. He is one of the most brilliantly written video game villains. We see his evolution first hand, we experience his cruelty. When we finally kill him it feels satisfying.
@CorruptedSave
Жыл бұрын
Check out the comment below by rahn45 if you get a chance. Their analysis of Kefka was so good I wish I thought of it myself and put it in the video, haha. But yeah, Kefka is a great villain, especially for Final Fantasy games. The series has a tendency to throw big bads at you in the last minute. Some big entity that was puppeteering the villains you meet along the way, or just some big presence that is constantly alluded to, but not a real character in the story. I think Kefka is so brilliant because he's basically right there at the beginning of the story, and by the time you realize he's the final boss, it doesn't feel like it came out of nowhere.
@be7th
2 жыл бұрын
I played this game on an emulator around 19. It had me wailing at times. I used to be a loner as a kid and did not keep contact with childhood friends so I was a pretty lonely teenager, then it, along with Chrono Trigger, helped me consider each relation I built with people around as saga-like.
@CorruptedSave
2 жыл бұрын
That is one of the great things about RPG games especially. The way the characters can grow and develop over the course of the story is wonderful. It doesn't all have to focus on the plot or what's happening politically in the world building. I can't think of better games to demonstrate that than FFVI and Chrono Trigger, honestly.
@costelinha1867
2 жыл бұрын
Final Fantasy VI is a masterpiece. Me: and the water is wet, and the sky is blue.
@CorruptedSave
2 жыл бұрын
Haha, I love it! I like that the game is so good that it's basically just a law of physics or something.
@Alic4444
2 жыл бұрын
Wow... one of the best pieces of game criticism I've ever seen.
@CorruptedSave
2 жыл бұрын
Wow, thank you! It's hard for me to accept a compliment like that, as I feel like FF6 did all the heavy lifting here with its characters, story and music.
@MephistoSnake
2 жыл бұрын
I played the original snes version when i was a kid, and every so often i replay a differetn versin, im starting the pixel remaster now and this video pops up. Man i love this game.
@CorruptedSave
2 жыл бұрын
How do you like the Pixel Remaster? I picked it up, but haven't started it yet. (I was MASSIVELY disappointed that the "soundtrack" we got with it has five mp3s, though. Five songs is a joke!)
@MephistoSnake
2 жыл бұрын
@@CorruptedSave yeah man, well, i havent made up my mind yet, not until i finish it, but so far so good. Btw i had to download some mods to turn down the "brightness" of the map and stages a little bit
@CorruptedSave
2 жыл бұрын
@@MephistoSnake Oh interesting, the brightness is an issue, eh? I am a bit mixed on it. I want to hear the song remixes, and some of the visuals look decent. But also, there's this weird effect the Pixel Remaster versions have where the sprites look too dull...? Not dull as in "uninteresting," but dull as in the colors don't seem right. There's less contrast because they wanted to add more complex shading to the sprites, and as a result the screenshots don't really pop to me. I'll still give it a shot, though.
@JNguyen07Max
2 жыл бұрын
You just got yourself a subscriber. Love this video
@CorruptedSave
2 жыл бұрын
Thank you so much! As a new sub, just wanna let you know I haven't given up on the channel or anything. Just had a very busy year last year! I'm hopeful that I can put out a couple videos this year.
@Wylde_Starr
2 жыл бұрын
Instant sub after watching this. Impeccable dissection of one of the best individual FF games ever. 6 is not the best in anything particularly, but it did everything so well that it will hold a special place in our hearts forever.
@CorruptedSave
2 жыл бұрын
Thank you so much! FF6 is a perfect example of how things work well when all the elements are harmonious with each other. It really hit this pinpoint precise tone and aesthetic that I've seen other games try to replicate but never quite hit on. It's really special!
@Wylde_Starr
2 жыл бұрын
@@CorruptedSave No no, Corrupted Save, youre really special.
@CorruptedSave
2 жыл бұрын
@@Wylde_Starr Well thank you! Well, as somebody that decided to sub, I just wanna let you know that even though it's been a while since I've uploaded anything, I haven't given up on the channel. Last year was super busy for me (new apartment, new job, new everything,) and also I try not to hammer out videos. This is a hobby for me, I don't monetize the channel and I don't have a Patreon. I only want to put out videos when I feel like I have something I find interesting to talk about, and if I manage to write something I'm mostly happy with. So I may not upload frequently, but that doesn't mean I've given up on anything. I really enjoy making these, but I also just want to make sure it never becomes a chore to fill some kind of quota.
@momijistudios8387
3 жыл бұрын
So excited to watch this! Thanks!
@CorruptedSave
3 жыл бұрын
I hope you enjoyed it!
@only1gameguru
2 жыл бұрын
Your memory gave it no justice. It's better than it was. I find more to love every time I play it.
@CorruptedSave
2 жыл бұрын
For sure! That's why as soon as I finished replaying it, I was really inspired to make the video. Sometimes things aren't as good as you remember, or they're as good... it's kind of rare where things are BETTER than you remember.
@BasementPepperoni
2 жыл бұрын
I'd like to try and play this game now that I'm much older. Last time I played this game I was 11 or 12. I'm sure I would have a much different opinion and enjoy the story more now that I have actual life experience.
@BasementPepperoni
2 жыл бұрын
Also, I had no idea that Cid could survive in the 2nd half of the game. I've done so many different playthroughs when I was a kid and NEVER knew this, lol
@CorruptedSave
2 жыл бұрын
@@BasementPepperoni I think you will appreciate it way more now, as I did. Some people don't have as much patience for the random encounters mechanic, but I grew up on that stuff so it doesn't bother me as much. The Pixel Remaster came out in February, so it might be a good time to check it all out again! And yeah, you have to only catch the fast fish. The problem is that it's just random what fish show up... not a great minigame, haha. I recommend saving beforehand. That said, at least the more fitting story is the easier version to get.
@craigmcpherson1455
2 жыл бұрын
I wish the writers explained more about Kefka's past. Celes' past could have been fleshed out too; They were both high ranking officials under the emperor so how did their paths diverge? Is it simply one is compassionate and the other is a psychopath? General Leo didn't get enough explanation either; He could have been a doing of Celes. When I look back, there was "sandboxyness" to the world of ruin where you casually found your previous companions and picked up some powerful items. I say "casually" because I don't remember the game giving any sense of urgency to defeat Kefka. If he's all powerful and a nihilist, why didn't he kill everyone while Celes' was in a coma? What was he doing in his tower?
@CorruptedSave
2 жыл бұрын
The game for sure leaves some stuff open for interpretation. I think for better and for worse. The story gets to be fairly lean without too much extra stuff to weigh it down - I've played a lot of RPGs where they have to explain every little thing. But at the same time, it is pretty nice for there to be some explanations in there somewhere, even if they make you dig around for the info. I wonder how much of that is an issue with translation. As for the sandbox World of Ruin, it does have that element where the urgency doesn't seem there, but I think that's just one of those things where you have to let a game be a game. It's like the idea that you can go to the save point anywhere in the game and use 15 tents if you want to, even in an emergency situation. And there's no indication that any time has actually passed, and Terra didn't just camp out on a battlefield for two weeks, haha. The convenient thing about Kefka being a chaotic weirdo is that the explanation could be anything as to why he didn't just finish everything off. He could be savoring the destruction, knowing that there is only a finite amount before he's done. He could be up there meditating or recharging until the heroes poke the hornet's nest. He could be up there jerkin' off for all we know.
@michaeljmeyer3
2 жыл бұрын
WoB: Terra as main. The story is magical. She struggles with her Human / Magic balance. WoR: Celes as main. The story is human. Celes struggles with the the ruin that is her life.
@CorruptedSave
2 жыл бұрын
I really love the way the game balanced out between the two characters. One other person in the comments also pointed out that they start with opposite magic. Terra starts out with fire and Celes has ice. Just so good.
@jimkurth
2 ай бұрын
I felt the same when I played this long ago in the mid-90s as a teen struggling to find myself. Since I played it, there has never been a better narrative in any game, book, or movie than Final Fantasy 6. The only story/movie that I felt comes close to the same level of FF6 is Peter Jackson's Lord of the Rings trilogy. LotR had some very profound quotes littered throughout the movie, like the wishing speech Gandalf gives to Frodo in the mines, or when Sam tells Frodo he understands why they have to keep going, despite all the darkness and looming fear of not succeeding (because there's still hope in the world, and it's worth fighting for). Everything you touched on about FF6 is what I love about that game, with 1 piece you forgot to mention: the music. Likely, the best collection of themes in any video game ever made. Probably the saddest moment I felt in the game were 3 scenes: when Cyan has to say goodbye to his wife and child on the train, when Gau confronts his dad who completely rejects him as his son, and when Celes leaps off the cliff after Cid's death. Those were tear-jerkers.
@jdubz8173
2 жыл бұрын
What I find interesting about what you point out about FFVI is how it seems to coincide with Japanese culture as a whole. I'm no expert, but what I understand is that since Japan is an island that has to endure a lot of natural disasters; they have a huge focus on banding together and relying on each other to overcome these threats. If accurate, it makes sense that the devs of this game have a deep understanding of the power of relationships in overcoming adversity.
@CorruptedSave
2 жыл бұрын
That's not something that I ever considered, but that's a really cool angle! If that really does line up with my interpretation, it's a happy accident for sure. I wish I understood Japanese culture well enough to be able to incorporate that in the analysis, but I'm sure at some point Tim Rogers will have us covered on that end! Another commenter also said that one of the creators lost their mother around the time that this game was made, and if that is the case, it makes a lot of sense that the themes were all about surviving tragedy and relying on other people to overcome.
@slugbones
2 жыл бұрын
Holy fuck how did I never recognize the Celes / Terra dichotomy before
@CorruptedSave
Жыл бұрын
A bunch of people in the comments pointed out that these are essentially translated names, but I think even if they names are not exactly translated to intent, the characterizations hold up. One other person pointed out that Terra starts with fire and Celes starts with ice. They really did put all if this in the most minor of details! I'm constantly impressed by this game.
@rahn45
2 жыл бұрын
When it comes to Kefka, I believe his story does mirror the heroes in a way; and it does ask a question: "What happens to a person when they lose their purpose in life? And if they lost it due to betrayal?" Kefka is an interesting character in how people's impression of him come at the end of the game when he's talking about destroying everything, but if you trace his progression through the story you'll find someone who seems to thoroughly enjoy his job; and has a lot of respect for his Emperor. Kefka dutifully follows orders, has intimate knowledge of what's going on in the Empire; and doesn't express any contempt for Gestahl. At the midway point of the game what do we see? Do we see Kefka revealing his master plan to usurp control of the Empire, or that his intent all along was to destroy the world as would be more typical for a character in Kefka's position? Nope. Despite Kefka gathering many of the espers/magicite for himself, he still supposedly surrenders them all to Gestahl regardless; and even plays along with being thrown in jail. He stands by Gestahl's side the entire time, up till the point he gets stabbed by Celes. Once Kefka gets hurt, he retaliates by trying to use the power of the gods to destroy the heroes, but the Emperor is afraid of the collateral damage and decides Kefka is too dangerous to be left alive. This is where Kefka gets betrayed and where what sanity he had left was shattered. The man that his life revolved around, that he was loyal to, and respected; now wants him dead. His meaning in life was taken from him in the most brutal way possible, and it was something that I think a lot of people will never notice. Though I feel it's easy to overlook because we seldom actually interact with Kefka, but from the contextual clues it very much seems like that while indeed sadistic and crazy, he was very much loyal; and that most of his purpose and meaning in life was fulfilled by helping Gestahl's vision. So at the end of the game when you confront Kefka for the final time, when he asks the heroes if they've found meaning in their lives; the question is likely pointed at himself. He's still looking for a way out for his own nihilism, but the answers he got back were so sappy and fluffy that it basically made him vomit; and that was the point where he decided to fully embrace meaninglessness and destroy everything, including himself. It's why he says nothing once he's killed, no monologue or grand speech, no anger, no sadness; he just dies.
@CorruptedSave
2 жыл бұрын
I really like this interpretation, and honestly, I wish I wrote about all of this in my video.
@BM-wh5qk
28 күн бұрын
I fully believe Kefka went to the Floating Continent determined that only he would control the statues, not his emperor.
@obj-g1732
2 жыл бұрын
this was excellent, thank you
@CorruptedSave
2 жыл бұрын
Thank you, I'm glad you enjoyed it!
@mattmatthewmatchuu
2 жыл бұрын
I replay 4 and 6 every year
@CorruptedSave
2 жыл бұрын
Suuuch good games! I'm tempted to make a video about FF4 as well, but I'd have to ponder on what I'll talk about. One thing is for sure - it has what I consider one of the most epic gaming moments of all time. When Rydia returns to the party, and the mist dragon comes out of nowhere to kill Golbez's pet, and she steps up to the party line... I get goosebumps every time. There is just the simplest touch they added there where the music changes from Golbez's theme over to the Boss music the second her sprite shows up. It's so understated, and I get hyped every time it happens.
@mattmatthewmatchuu
2 жыл бұрын
@@CorruptedSave i beat 4 when i was 7 and i want to say it was the first to build character relationships. I was young but cecil and rydia ect were very real to me. I even held my hands like they did when my family prayed at dinner/church like i was casting. Lali-ho
@CorruptedSave
2 жыл бұрын
@@mattmatthewmatchuu Lali-ho!! I actually think 4 did something amazing that hasn't been done too often in Final Fantasy games since then. Since the game dictates your party through the story, the characters can come and go freely... which is kind of amazing, because they get to keep being part of the story even if they're not with you. Edward comes to mind. And Yang, and Cid. And on top of that, everyone is active in the scenes that play out. You don't get "side character 1" dialogue and "side character 2" response. One of the few things that I actually don't like in FF6 is actually at some point in the world of ruin, as you go collect your party members, the dialogue stops being character specific. Once you can swap everyone out, it becomes a generic "party" speech that can apply to any configuration. It would have taken a lot of work to have different lines for different characters, but I really wish it had that. Plus it's weird to like... find Locke and then have someone like Relm step out and shout his name instead of Celes.
@NotExplicable
2 жыл бұрын
I played FFVI for the first time last year; probably the best game I played last year.
@CorruptedSave
2 жыл бұрын
Oh that's awesome! I love hearing that people who didn't play this game during the SNES days are still seeking it out and playing it. (And really impressive that it still holds up against modern games. Just goes to show how strong of a title it is.)
@omariparker3769
2 жыл бұрын
Excellent take on a 90s classic. The 90s were the best. Hands down.
@CorruptedSave
2 жыл бұрын
Thank you! Ugh, the 90s were amazing for games, haha. If I made a list of like my top 50 games, I would struggle to not pull over half of them from the 90s.
@Orion26DML
3 жыл бұрын
This is a fantastic video and I subscribed. I agree with a lot of things you said.
@CorruptedSave
3 жыл бұрын
Thank you very much, I'm really glad you enjoyed it! I was nervous covering this game, if I'm honest, so it's nice to hear that people are finding it worthwhile.
@phoenixw2w
2 жыл бұрын
Shadow is a legendary character!
@CorruptedSave
2 жыл бұрын
I really wish they spent more time on him. His dream sequences are practically easter eggs. I imagine a lot of players didn't take him to any inns in the world of ruin.
@AegisKHAOS
2 жыл бұрын
No doubt, FF6 holds up to this day, from the ensemble cast, to the story, to the gameplay, and thd music. It is my favorite Final Fantasy of all time. Having not played the game in years, however, it is nice to be reminded of just how amazing the story and overall themes were. I was pretty young, too, when I first played the game. I also played the game blind, so in spite of the cast being clearly broken, I more or less expected a typical JRPG plot. And then, Kefka won, and the World of Ruin happened. No other JRPG I played since left that same impression on me like FF6 did. Great vid. How perfect it is to see this while still dealing with a pandemic.
@CorruptedSave
2 жыл бұрын
Thank you so much! It is certainly interesting to replay this during the pandemic - I'm not sure that this video would have been the same if I replayed it, say, a year before the quarantines. The themes are universal, but considering the times we're living in, it just feels extra poignant to me.
@AegisKHAOS
2 жыл бұрын
@@CorruptedSave I agree, just added life experience can open your eyes to themes that barely registered the first time around. I can see how doing a FF6 video from just a scant three years ago wouldn't be the same as opposed to now with much of the world still shut down (and, frankly, gotten more insane). Picking up the pieces in a world that has slipped does make the themes pop up more. Also, I take back what I said. There is one other JRPG that left an impression on me. That would be Nier Replicant/Gestalt.
@CorruptedSave
2 жыл бұрын
@@AegisKHAOS You saying that has made me push up NieR Replicant on my backlog. I really love Automata, and I picked up NieR on the PS3 and started playing it, but got sidetracked by a bunch of other things. I bought the remaster with the intent to play it after I beat the original NieR. I prefer the older protagonist of Gestalt and the voice acting of Jameison Price, but maybe the younger one will grow on me.
@AegisKHAOS
2 жыл бұрын
@@CorruptedSave That is pretty much the consensus especially those who played the international version first. I personally like both brother and father Nier as I find both have their charms. The game was obviously made with Brother Nier in mind, but seeing Father Nier using boy Nier's animations in certain cutscenes is funny in a good way. Then you have the philosophy and themes of the game. Just the notion of a man can be driven to commit genocide simply because he believes himself to be right definitely was driven home. And then you play Automata afterwards to see those lasting results. In so many ways, I see this reflected even more today while being stuck in a pandemic. The characters themselves felt more fleshed out (pun intended) than the androids did in Automata, especially since the scope of the story looks smaller and more personal, despite the consequences being anything but small. Of course, compared to Automata, Replicant/Gestalt was a game full of jank, and the remake does little to address that beyond tighter controls. Still, love the game, though, jank and all. Hope you get to complete them both and hear your thoughts on it. Not trying to platinum the games does make the experience smoother.
@CorruptedSave
2 жыл бұрын
@@AegisKHAOS I may just pick up the Replicant remaster and play through that way. As much as I like father Nier, hooking up the PS3 is a pain in the butt, and that thing heats up my room like a toaster oven. If the story was clearly made with brother Nier as the "canon" intent, then perhaps it won't be too bad to just hop into that for convenience sake. I've been wanting to revisit Automata, but wanted to wait until after I play through NieR first. Automata was my favorite game from 2017 (much to my surprise, because I initially really hated it. I went back to replay it because I thought "if I'm going to trash it, I might as well know what I'm talking about first hand." Then upon forcing myself to play it, I got deeper and deeper in and it won me over.) The androids, though, are not the real stars of the game I don't think. It's more a game about themes and world building, and if the themes are the queso salsa dip, the androids were just the corn chips that let you get that queso to your mouth. From what I've experienced of NieR so far, the characters are much more enjoyable *as* characters.
@kikujade
2 жыл бұрын
thank you for this video. I also replayed FF6 in early 2019 for the same reasons you did. it's a fucking masterpiece now as much as it was back then.
@CorruptedSave
2 жыл бұрын
Heck yeah, I really did think it would hold up, but I was pleasantly surprised that it's even *better* with an adult perspective! Thank you for enjoying the video!
@weazz
2 жыл бұрын
Kefka was transformed, there are subtle lines form NPC's that he changed after the Magitek experiments.
@CorruptedSave
2 жыл бұрын
Yeah that's what I suspected, but I couldn't find any actual lines that came out and declared that's what happened to him. I also am not sure if he was bad and the experiments made him uncontrollable, or if he was normal and they made him bad. Either way, the experiments they did on him were just... not great for anyone, haha.
@weazz
2 жыл бұрын
@@CorruptedSave it's been about 5 years since my most recent play through, but when you're given the time limit to talk to the soldiers to turn them, that's where they say Kefka was changed. I don't remember if you get told after you converted everyone, or if it's just an npc who said it
@whasian1487
2 жыл бұрын
Kefka is my all time favorite villain. Psychopathic chaotic evil that actually succeeds in ruining the world.
@CorruptedSave
2 жыл бұрын
He's the perfect compliment to the story. He is evil and easy to hate while still being wildly entertaining to watch. Plus he's not like one of those rug-pulled villains from some of the other games where you think it's this one guy you see through the whole game and then they surprise you with someone you don't even know.
@shadda
2 жыл бұрын
6:42 Of course its not because she believes in their cause, you always say no until you get the Gengi Glove
@CorruptedSave
2 жыл бұрын
Hahahaha, I actually intentionally got footage of her agreeing because it lines up with what I am saying at the moment. But it's always hilarious to me the idea of Terra haggling for equipment in that moment.
@pjirasek83
2 жыл бұрын
Small thing. My friends always pronounced Celes' name like cell-eaze. I remember calling her like the narrator does and getting crap for it. Glad to be vindicated.
@CorruptedSave
2 жыл бұрын
I've never heard of "cell-eaze." I've certainly heard people pronounce it like "sell-iss," but in general the way I pronounce it is based on my thought that it's based on Celeste. Still, very happy to vindicate your pronunciation - I think you had it right!
@magetsalive5162
2 жыл бұрын
FF6 still sticks in my mind as the one game where the villain succeeded the most, even if he was beaten in the end. I just can't really think of a more successful villain than Kefka. I'm sure there are some even in the FF series, but Kefka just sticks out too well.
@CorruptedSave
2 жыл бұрын
He's also successful in that he's such a memorable character, too. His appearance, his personality, his laugh, the way he talks, his theme song... it's all so unique. Sephiroth gets a lot of credit for being an iconic villain of the FF series I think mainly because he was the one in the big Playstation 1 title that blew up in popularity so more people played it. I'll take Kefka over Sephiroth any day of the week, though.
@sandcaster
3 жыл бұрын
really great video about a really great game! 💚
@CorruptedSave
3 жыл бұрын
Thank you! I'm really happy you found it and liked it! :)
@ppjhan
2 жыл бұрын
Definitely one of the greatest masterpieces and deserves a remastered treatment like FF7 on modern system, will probably bring in more profits for Square Enix than FF7.
@CorruptedSave
2 жыл бұрын
My one concern with them Remaking it is that they finish the game and stay true to the story. The FF7 remake was cool in a lot of ways, but I really didn't like how they tackled the story. I feel like we lost the essence of the story by referencing the original game too much. (Which is a weird thing to do since a lot of players of the remake never played the original.)
@ppjhan
2 жыл бұрын
@@CorruptedSave yeah that's true but I think company cares mostly about how much profits they can bring in
@gilgamesh310
3 жыл бұрын
FFXII has an ensemble similar to VI, but VI’s cast is much stronger overall. I think Locke was my favourite of the bunch, but I liked them all. I played the game about 10-12 years ago on PS1, after I played a lot of the other later FF games. I enjoyed it mostly up until the world of ruin section, but I found it to get tedious afterwards. I think it was mainly to do with me just getting pissed off with the gameplay and random battles especially. I can’t really remember how the story holds up, but someone recently told me the people carry on like nothing even happened and Kefka’s destruction of the world didn’t amount to much. Dragon Quest XI does something similar, but I really liked the second act of that and how it handled the aftermath. The story might not have been as good overall, though. Most JRPGs tend to have plots centred around friendship conquering the big bad. The Ivalice set games tend to be an exception to this. FFXII’s story isn’t as good as VI’s overall, but I’d at its more mature. Tactics is said to be the best FF game of them all with the best story, but it’s hard game to find, and I have a feeling I won’t like the gameplay in it. I’ll try and get through Vagrant Story first.
@CorruptedSave
3 жыл бұрын
I very much love the gameplay in Tactics, but I'm a tactics game lover to begin with. I think one of the harder things to overcome for people that aren't "into" the genre is that even normal battles can take a long time to get through. I would love to see Final Fantasy VI get remade, and I think there would be an opportunity there to not only revamp the battle system into something modern players enjoy more, but also flesh out the storylines a bit more. I don't necessarily think that people carry on like nothing happened -- a lot of the NPCs talk about the disaster or how crappy life is after the apocalypse. But this could really get fleshed out in a remake. One criticism I do have for the game is that later on, your party kind of has a generic "party" dialogue, where no character is saying the line because you can bring anyone with you at any time after a certain point. It's a small thing that I don't think is all that big of a deal in the grand scheme of things, but in a remake that would be (I'd assume) voice acted, you'd get a sense of the presence of the individuals that you don't get with "generic" dailogue. Oh yeah! Also this time around I noticed that all the vignettes in the ending when you escape from the tower only star Celes, Setzer and Edgar. It's always the highlighted character and a combination of those three. They're the only characters you MUST get before going into the final dungeon, so they're in all the scenes. The only exception is Relm and Strago. They're together in both of their respective scenes.
@gilgamesh310
3 жыл бұрын
@@CorruptedSave I've never played s game like Tactics before, so I'd probably find it very daunting. Yeah, I'd love to see FFVI and other games like Vagrant Story be remade. I do remember some of what you described regarding the dialogue bothering me too. I could definitely see it being improved.
@kotterpike714
Жыл бұрын
You and I lived a very similar childhood…
@InsomniacMatt
2 жыл бұрын
I am wondering if Final Fantasy VI being my favourite Final Fantasy game has any correlation to Majora's Mask being my favourite Legend of Zelda game
@CorruptedSave
2 жыл бұрын
You prefer the darker titles, eh? Well I have to say there is great appeal to them. The kind of journeys the characters face under those circumstances are more amplified than under most other circumstances. Because not only do they go through a personal transformation, but the world around them and the people in it do as well.
@Dharengo
3 жыл бұрын
I could never beat this game. The second arc took a very long time to get through and I always gave up right before the last dungeon.
@CorruptedSave
3 жыл бұрын
That is fair, actually! This is actually an unusual RPG in that you need to level up all of the characters to attempt the final tower due to the 3-teams mechanic. Which is a neat idea in concept, because it really sells the ensemble nature of the game and reasonably gets every character to the final showdown. The downside is that it really pushes grinding which not everyone has the time or patience for.
@Dharengo
3 жыл бұрын
@@CorruptedSave It wouldn’t be so bad if the game had Suikoden-like catch-up mechanics. I think this notion that RPG mechanics should mean level grinding is like the biggest misconception people made about RPGs. But the fact that characters not only need to be leveled, but taught magic individually. I know magicite kinda had to crawl so later systems could run but yeah it really bugged me.
@CorruptedSave
3 жыл бұрын
@@Dharengo Now, I only heard this idea third-hand so take it with a grain of salt. "Source: dude, just trust me." But it was explained to me that in Japan, games are generally more expensive and people don't buy them as often as they do in the states. So they build a lot of stuff into the games to extend their life (for better or for worse.) So this means grinding, micromanaging character growth, New Game+ modes, involved challenges or ranking systems etc etc. I can definitely see that. A long time ago I came close to getting all the trophies in Final Fantasy XIII, and the final one I needed was to "own every item in the game" or something close to that. That meant I had to grind a lot of Adamantoise enemies to get rare crafting drops, and it just took so long I had to just give it up and move on with my life. But in general, I can see how this would extend the life of the game for someone that didn't buy games too often. Not saying it's good game design. But I can see the thought process at least.
@keerokamiya9126
2 жыл бұрын
Good video. Real good video
@CorruptedSave
2 жыл бұрын
Thank you so much! :)
@sneakydemon1198
Жыл бұрын
After watching this and Demon Slayer. I have to wonder if some of the Mugen (not Moogle) Train arc is base off of Cyan's arc in FFIV.
@CorruptedSave
Жыл бұрын
Is Demon Slayer worth watching? I don't hate anime, but I don't consume much of it. And there is SO MUCH of it that even deciding to sit down and watch one is just one of the most daunting things ever, haha.
@sneakydemon1198
Жыл бұрын
@@CorruptedSave give it a shot it's an easy watch.
@SilverLightRain
2 жыл бұрын
Strago is a senile elderly man, on the last threads of his life, his granddaughter is the only thing keeping him alive (and his abilities which remain potent even with age). Probably like Shadow, the memories of his daughter lives on with Relm for him. Whereas Locke, Setzer, and Cyan failed, Strago was able to protect his loved one, up 'till the end.
@CorruptedSave
2 жыл бұрын
I like Strago just fine, it's just that in this story in particular, he doesn't get much development. He more or less ends the story the same as he entered it. Which is fine, not every character needs to be the center of all the attention - which is what I was trying to get at. The cast is large, but the attention they all get is uneven. (Also, I don't think Strago is senile, he seems pretty sharp.)
@drcidd8153
Жыл бұрын
@@CorruptedSave Strago is basically FF6's version of Master Roshi.
@bleppybloppins
Жыл бұрын
@@CorruptedSave Consider the state of Strago in the World of Ruin: at the base of an obsidian tower, participating in a cult that just shuffles around in circles worshipping Kefka all day. The only thing that snapped him out of it was seeing his granddaughter's face again. I think there's a lot of meaning to be gleaned from that, despite it seeming simplistic on the surface. It's understated, but I believe his story arc is just as important as anyone else's, if you really dig into it. It may resonate more strongly with an older audience who can identify with an old man nearing the end of his life, struggling to hold onto all of his faculties as the world around him is falling apart. Great video btw.
@mickware5289
Жыл бұрын
Wasn't Shadow, Strago's granddaughter's father?
@bleppybloppins
Жыл бұрын
@@mickware5289 that's correct
@Thirteen13551355
2 жыл бұрын
Final Fantasy VI taught me to never give up, even if the world is literally going to shit.
@CorruptedSave
2 жыл бұрын
Heck yeah, that's about as good of a takeaway from a story anyone can hope for, game or not.
@Dracashino
Жыл бұрын
And that you can fail. But it's not permanent, once you failed it's true that you cannot start again from the beginning, but you can start again. And for the second time you may succeed.
@THEP0WERC0SMIC
3 жыл бұрын
When you said, “it’s about picking up the pieces of your life after everything falls apart” it really got me. I realized how vital this game was in coping with my own life falling apart. To this day video games are my number one coping skill.
@CorruptedSave
3 жыл бұрын
I certainly hope things are going okay for you right now! But yeah, I know where you're coming from. Video games are how I like to unwind. And there's nothing quite like going back to revisit a classic video game love from the past to really bring back the good feelings. This year I replayed the Mega Man Legends games, and whew, the whiff of nostalgia was powerful, and it felt great. FFVI is a good one, because there are multiple layers of themes that you can really chew on after you play the game. The story wasn't highly dense and detailed like some of the game worlds are nowadays. But you got enough information and humanity from the characters that you can really get a sense of the emotional truths they were trying to convey. I really meant it in the video when I said that I didn't even fully appreciate the story as a kid - not as much as I appreciate it now.
@ffxiarcadius
2 жыл бұрын
you should try and develop yourself beyond games challenge yourself you won't truly grow, doing easy shit, like escaping reality into a game world
@absynthe404
2 жыл бұрын
@@ffxiarcadiusWhat is your opinion on books and music?
@crazypumpkin7106
Жыл бұрын
@@ffxiarcadius i assuming you are 100 perfect free of a need to distract urself from your problems in any kind of way? If you're feeling blue you don't go fishing and daydream in a boat as your sitting on the peaceful waters only for the pole to unexpectedly get a bite and its a huge rush? And you dont go to a bar to have a few beers (maybe a few stronger drinks on top maybe? Heck maybe more stuff?). I could list other examples but the point im trying to make is that just because some person uses a videogame to escape painful realities they might be doing with, it doesn't necessarily make him any weaker than the man who goes to the bar when he's having trouble with the wife. Everyone copes in their own way. I've worked with civvies and also with people with ptsd as a counselor. There is not a person alive who doesn't seek a coping mechanism so you really should get off your high horse and stop being do dang self-righteous just because you might view this person's method as negative in some way.. in engaging in coping, whether or not u believe it,, you are both doing the same thing. With or without a tv....then again, maybe you like binge watching sports. I don't know you but I know that he ain't doing you any harm bro. Loosen up a bit bruh bc you're wound up pretty tight..
@ffxiarcadius
Жыл бұрын
@@crazypumpkin7106 No, Im sober. So I dont go to bars to drink. I dont drive either, so for me to be social costs me money. No, I throw on headphones and street dance. Folks film me I endeavor to find healthier outlets than sitting on my ass and not being a proper Person. It's called Policing your Own, and if we dont pick on each other, and tell each other to get our heads out of our asses, then our country may end up . . . .oh . . . we're already there arent we? So dont cry to me about being mean to people because of their bitch habits . . This is real life, and everyone's choice to be lazy on our Team brings the WHOLE TEAM down The Whole Team being our Nation
@nexalusthegreat1630
3 жыл бұрын
bruh this is a masterpiece, definitely one of the best ffvi videos out there
@CorruptedSave
3 жыл бұрын
Thank you so much! I was really nervous about covering this game, since so many have done so before.
@archagenteverlasting1239
2 жыл бұрын
Yeah there's a sad lack of quality Final Fantasy VI content on KZitem
@joshf4959
2 жыл бұрын
Hell ya! Most definitely 👍
@gotinogaden
2 жыл бұрын
I concur. Great analysis!
@FiggsNeughton
2 жыл бұрын
fr fr no cap son deadass
@Chadius
2 жыл бұрын
FF6 is about love. Every character tries to find something to care about. Terra eventually finds the love of civilization, Celes learns to love herself. Locke and Cyan learns it's OK to grieve over lost loves. Kefka is incapable of loving. When the heroes declare their reasons to live on, Kefka finally reacts in pain for maybe the first time in the entire game. He doesn't understand it all. Why keep living? Because the love we discover makes life worth living, even if it's temporary. FF6 is so damn good.
@CorruptedSave
2 жыл бұрын
Yeah and I think this is why this game endures the test of time so well. It has themes that resonate no matter what time you're living. It's way more than just good vs evil, and I love it for that.
@TranslatedAssumption
2 жыл бұрын
Seriously this is one of my favorite games but damn I had no idea what I was getting myself into watching this video. This had a real, profound impact on me emotionally and even psychologically. Thank you for creating this.
@CorruptedSave
2 жыл бұрын
Thank you! I'm really glad you enjoyed the video. I honestly wasn't sure I was going to make it - I was too nervous to cover the game since I kind of felt like it must have been covered to death. I'm happy I decided to go through with it, though.
@notsure1350
2 жыл бұрын
Honestly it was kind of hard going through all of the emotions this game evokes in such a short time. Every scene brings me back to the first time I played it. That was a ride.
@TranslatedAssumption
2 жыл бұрын
@@notsure1350 I remember when I first played FF6, I got started on this game because my best friend talked me up on playing it during my freshman year in high school. He talked me up on FF6 and then Cheono Trigger which to this day are probably my 1a and 1b favorite games of all time. His name was Billy and due to some health circumstances out of his control he died early at the age of 35. Every time I think of these games I think of Billy and remember how good of a friend he really was.
@byronclaude4197
2 жыл бұрын
@@CorruptedSave Honestly... the world needs more of... YOU. FF6 was in some ways a perfect vehicle for expediting inspiration... but to put it into perfect words... I am thankful that an Artist of such exquisite insight came forth to provide. Love and light will endure, even if it happens subtly, like in nudging you in your impulse to produce this magnificent recap of a timeless story. I'm actually glad you left out General Leo... my eyes are strained from the tears already, hahahaha! This was a legacy performance on your part. What I mean by that is: The impact of your video is going to alter lives for the better... who knows how many. Nothing will ever take that away from you... not even death. So smile bro... you can take it to the grave, knowing that your own love for FF6 amounted to a divine act that affects real people here in THIS WORLD... people whose suffering is REAL. The light you will have given them... and me... is VERY REAL. Infinite blessings.
@CorruptedSave
2 жыл бұрын
@@byronclaude4197 Well thank you, I can't help but feel like that might be *too much* praise for just making a video for my small channel. Mainly what I want to do is share my thought about games because I enjoy and care about games a lot. There's a lot of content out there that I find to be solely consumerist in perspective, or overly reductive, and even downright hateful. There's space to be critical of them, of course, but in a respectful way. Mostly I just want to share my feelings about them, and hope that other people can appreciate them similarly or can also share their own thoughts. The fact that this video can connect to people I attribute to the game, because it's the game that gave us a lasting connection to our feelings and ideas. The video is just a reminder.
@haftarun8
2 жыл бұрын
To this day there's one game where a few seconds of its music or one memory of a piece of its story makes me, a 40 year old man, 13 years old again and crying with emotions inside. Masterpiece is an understatement.
@CorruptedSave
2 жыл бұрын
It really is incredible how impactful the game was, isn't it? ESPECIALLY the music. I could basically imagine the whole game just going through the soundtrack.
@SwitcherooU
Жыл бұрын
That’s LITERALLY the case for tracks like “Epitaph” (which itself is a slower take on “Coin of Fate”), which plays for all of 30 seconds after you beat Dullahan. Such a beautiful piece of music, designed for ONE small moment in the game. It’s so brief that you could easily breeze right by it without realizing how special is is.
@HackieSackFourTwenty
5 ай бұрын
Nobuo brings the game to life. partnered with an exceptional story line, and deep emotions. This fantastic review made my eyes wet, practically reliving the deep story. A testament to the timless masterpiece; FF6.
@HeavyEyed
3 жыл бұрын
I know this video inside out and you know all my positive opinions but I am here to add to the algorithm boost
@CorruptedSave
3 жыл бұрын
I can always count on you, Mitchiban!
@jjstarrprod
3 жыл бұрын
Well, it worked (at least for me). Thanks for helping me discover this gem of a vid.
@pookiebear4444
3 жыл бұрын
I wish Square would start making FF6 style games again. A prequel "War of the Magi" would be Amazing..
@pookiebear4444
3 жыл бұрын
So White privilege is BS... Everyone suffers.
@CorruptedSave
3 жыл бұрын
@@pookiebear4444 Haha, well I don't think I would quite phrase it like that. White privelege exists, but in many different forms along with other types of privelege. And in most cases, you can have those priveleges or don't have them in different places, situations, or times. I think what Zadie Smith was getting at in her own work was that having some privileges doesn't mean you don't also suffer. And in the game, you have people who are like Terra or Gau - essentially homeless characters - that have endured suffering in their lives. And on the other side of the coin you have Edgar and Sabin, who are royalty, and they've also suffered but in different ways. None of them have any more or less right to ignore their pain or have their pain ignored by others just because of who they are.
@GoldenJoe
3 жыл бұрын
It is reassuring to see that I am not the only person who has reflected on this game in the covid era. I’ve specifically thought about that scene at 16:15, when the bar owner reminisces about the world of balance. Like you, my appreciation for this game only grows with age. You simply cannot grasp the characters until you have experienced sufficient trauma. But when you do, they are amazingly inspirational. Their struggles with their personal suffering, and finding meaning in a broken world, are real and relatable. Ever since I was a kid, I admired the Figaro brothers the most. They are so different, yet they have such an incredible brotherly love. Edgar is wise and selfless - his act of guaranteeing the coin toss and the ease with which he sacrifices the kingdom’s treasure to gain access to the castle taught me a bit about what it means to be a good man and a leader. Sabin is loyal and upbeat - he spends his life away from the castle training so that he could one day return and help his brother. He is the first character you can recruit in the WoR, and his line “Did you think a little thing like the end of the world would do me in?” is the first moment of levity since Thamasa. Sabin doesn’t just try to be strong himself - he uplifts the people around him. Out of all the party members, they have the healthiest psyches, because they accept their burdens and build goals around them. Edgar and Sabin NEVER air what problems they do have to the other party members. They are the most mindful of other peoples’ suffering, and only confide in each other. I could write an essay about why this game’s story and characters are so amazing, but I’ll stop here. I just wanted to share a bit of what made the game special to me, and to thank you for praising elements that are always overlooked.
@CorruptedSave
3 жыл бұрын
Thank you! What a wonderful, substantive comment! Yeah, when I started out, I didn't actually think about it from a COVID perspective until I got to the world of ruin and so much of it reminded me of today, and how there are milestones in history that cause a sort of paradigm shift. Looking at it from this perspective made the struggles of the characters all the more real. When I was a little kid, I thought Terra and Celes were kind of boring characters. As an adult I realize how dopey that was, hahaha. That is such a great analysis of the Figaro brothers! Sabin is a classic favorite, but I've seen people bounce off of Edgar because of his flirtaciousness. They're really fleshed out, though, and the game is so economic with its time, I find it amazing that they managed to get so much characterization out of such few scenes. If they ever did remake this game (though, personally, after the FFVII Remake I'd probably grimace a bit if they did), what I would hope for is more character work. I would want them to create more scenes with the characters interacting with each other. In any case, I'm really glad you enjoyed the video! I had a lot of doubts while making it, so comments like yours are reassuring that the effort was worthwhile.
@josenotmarichan
3 жыл бұрын
at least the sea and sky is still blue, unlike FF6's ruined world. 😜
@CorruptedSave
3 жыл бұрын
@@josenotmarichan So far! Haha. Though, to be honest, I really love that perpetual sunset of the World of Ruin. It's just the deserts replacing the grassy fields is what's such a bummer.
@josenotmarichan
3 жыл бұрын
@@CorruptedSave I've always wondered what the new world map would look like after defeating Kefka. I'm assuming the continents are still the same, but in the color style of world of balance
@CorruptedSave
3 жыл бұрын
@@josenotmarichan Oh for sure! In the ending we see the land looks greener and the sea is for sure blue. So I think you're right. The color palette returns to normal but the continents are forever changed. I wonder if someone modded the game to make the world of ruin look like the world of balance. Hmm..
@eurothug4000
3 жыл бұрын
now I really wanna play FFVI.......
@CorruptedSave
3 жыл бұрын
I would be excited for you to give it a try!
@atreyuflames
3 жыл бұрын
Thank you for recommending this video. I really wanna play ff6 now.
@Ludiscere
3 жыл бұрын
you should try it! totally one of those must-play games
@Kazeshini11
Жыл бұрын
My greatest memory of playing this game was playing it with my mom when she was still alive. She died 5 years after the game came out. I recall one day coming back from high school seeing my mom playing FFVI and having difficulty with Sabin's move sets, her not being a fan of fighting games and all. So I mentioned that I could control him if she wished. I plugged in the second controller and anytime it was Sabin's turn, I'd input any moves she wanted me to do. I haven't touched that game in 20 years since her passing. Hope one day I am able to pick it up again to enjoy fond memories once more.
@CorruptedSave
Жыл бұрын
Wow, sorry to hear about that. I think the game itself is extremely focused on themes of loss and being able to pull through that loss, so I think if you are able to replay the game at some point, it might be tough but possibly cathartic. Games in particular I think have a strong connection to memory and a lot of the thematic elements can really tie into moments in our lives. It makes me think of an episode of the Playstation Blogcast (Episode 99, 1:41:00 - I looked it up.) Everyone is going through their top games of the PS3 era, and the end of the podcast has Shu Yoshida the CEO of Sony talking about his top picks. His number 1 ended up being Journey, and he recalled how it made him think of his grandmother. And how the director at DICE got a letter from a girl who played the game while her father was dying and how the game helped her through it.
@thekeefer690
2 жыл бұрын
Loved this game as a kid, still do as an adult in my late 30's, And it still holds a special place in my heart to this day! This is one of a special few that holds the test of time!
@CorruptedSave
2 жыл бұрын
It really is! A rare quality for things to stand up to that span of time, and FF6 holds up and in some ways is even better!
@kirbyrules55
2 жыл бұрын
I am also in my late 30's @ nearly 39, I loved this game when I was young, and have been replaying it every few years my entire life. My guess is 30+ times now, same with FF4 as well. This FF was the last FF that wasn't a shonen anime meant for teenage guys. I didn't see this video at release, but now with the FF6 pixel steam whatever it is edition, i can only assume i'll be buying it again, probably the 5th or 6th version? to think i even own it already on steam... hah!
@CorruptedSave
2 жыл бұрын
@@kirbyrules55 Haha I broke down and got the Pixel Remaster. I've basically bought this game as many times as they put it in front of my face. I regret nothing!
@kirbyrules55
2 жыл бұрын
@@CorruptedSave i'm sure i will, i also regret nothing!
@robfletcher1235
2 жыл бұрын
I bought the pixel remaster and love and appreciate it more now than before
@Dacho_Shaki
2 жыл бұрын
I'm still amazed how they managed to fit all of that spectacle enriched with huge cinematic presentation, even for SNES standards, into one SNES cartridge. You can already notice there's something very special about that game. Games are getting bigger in size, but even modern games struggle to match the quality of that one SNES game when it comes to storytelling and world building.
@CorruptedSave
2 жыл бұрын
Right?! I'm always shocked at how small SNES era games actually are. Meanwhile patches for lesser games are several GB. I mean, don't get me wrong, I've definitely found plenty of modern games to love. We just have to throw some respect onto the creators from these early generations of gaming where they had to find creative solutions for everything. I mean, even just the fact that Kefka had an audible laugh and Celes had a singing voice blew me away when I first played it. Also, the FF6 story is actually quite lean when it comes to story as well. It moves along efficiently and doesn't have much filler. There are neat little details to discover all over the place, but it doesn't have a feeling of bloat. Another lesson I think modern games (especially RPGs) can learn.
@anthonyambrose8783
3 жыл бұрын
Okay, I was today years old when you said the thing about Celes and 'Celestial' and that relation to Terra; truly never saw that back in the day. Great analysis and it definitely holds up more than 20 years later. Also, Kefka is Sephiroth before Sephiroth but just in a clown suit. They are both constructs of a greedy, imperial force that turn psycho and are all about nihilism.
@CorruptedSave
3 жыл бұрын
To be completely honest, it wasn't a connection I made myself until I started replaying it and making this video. I'm really glad you found at least something to take away from this video, especially because it's a game that a thousand people have already talked about. And I love that Kefka is just a dude in a clown suit. It kind of makes him seem like a buffoon in the beginning. But not taking him seriously is how he was able to get away with what he did (and maybe part of WHY he did what he did, too.) If they ever remade this, I'd love if they fleshed him out a bit more. Then again, I'm not sure if what would be added would be any good compared to what we can imagine filling in the blanks.
@hian
3 жыл бұрын
Sephiroth and Kefka are fundamentally different. Kefka is a nihilistic psychopath, but Sephiroth was made to represent human narcissism writ large. Where Kuja just wants to destroy everything, Sephiroth wants to absorb the spirits of every living being on the planet and make them part of his will before moving on to other planets. They're literally polar opposites. Why can't people just appreciate each character without it turning into an infentile dick-comparison exercise of who's better or trying to undermine the one of them by implying they're overdone or unoriginal. Kefka is clearly a joker rip off. Sephiroth was literally based on Sasaki Kojiro from the Musashi series and folklore. They're both archetypes, for better and for worse.
@alanlee67
3 жыл бұрын
@@CorruptedSave to be fair, with the tilesets that make up ff6 block graphics, it's hard to do anything extremely serious with the story so it's best that Kefka isn't exactly played straight but a little bit for laughs. A shame because chrono trigger was able to somewhat overcome hardware limitations and have a more hand drawn look. Leave it to ff7 to tell one of the best stories ever.
@peachesandcream8753
2 жыл бұрын
@@hian Kefka is not clearly a Joker rip-off; he's his own character. People only say that because they look similar. The Joker wants to cause mischief because it entertains him, he does it purely because he is a psychopath, while Kefka wants to destroy everything because he's filled with hate and it gives him a sense of pleasure to watch others suffer to fuel his own self-destruction. Kefka wants to destroy because he hates himself and selfishly thinks everyone else should join him. He and Kuja are very similar but Kuja has added childshness to him.
@thomasplummer8103
2 жыл бұрын
@@peachesandcream8753 If you consider the Killing Joke Canon, Kefka and joker actually have more in common than you think. Both were broken by the things life did to them. Both see the world as an illusion, a joke that nobody else seems to get. Both want to make everyone see the world the way they do, and can't understand why nobody else does. The big difference is really that Kefka wants to end everything, and finds anything but suffering and despair to be abhorrent, whereas Joker just sees it as an excuse to do whatever he wants. They are slightly different reactions to being utterly and completely broken.
@iamerror
3 жыл бұрын
Now I want to play FFVI again... (it's only been like 20 years) Great video!
@CorruptedSave
3 жыл бұрын
Thank you! It's worth a revisit!
@SouthTongues
3 жыл бұрын
Excellent comment I am error! EXACTLY 20 years for me as well. Here is a video response... kzitem.info/news/bejne/06qgs5ylZoFpgWU
@edyc1989
2 жыл бұрын
If you wan to play it yet again. The t-edition mod is available in english for the snes version and holy crap it is soooo good. The story is the same but there's many new equipment, monsters, bosses, espers, side quests, even alternate costumes for every char.
@AmariieMaerthos
2 жыл бұрын
@@edyc1989 There is now also the Pixel Remaster
@timewizardphil
2 жыл бұрын
Been watching a lot of FF6 vids ever since the pixel remasters came out and glad this one got recommended to me. Great analysis. The thing about Strago which I think does give weight to his motivation at the end, to an extent that it can be compared to everyone else is I think demonstrated in how the party finds him in the WoR. He has not only given up, but joined a cult in worship to Kefka. He will not talk to or even acknowledge his former comrades, only continue marching endlessly with the other cultists, unless Relm is with you to talk sense to him. Really, when you think about it, the old man falls harder than just about anyone else in the party, actually joining into and accepting Kefka’s nihilism. Relm is his only possible tether back out of all that. So while yes, love for his granddaughter may seem a smaller in that moment compared to some of the others, the game does in my opinion at the very least show how critical having Relm in his life is to him.
@CorruptedSave
2 жыл бұрын
Thank you! I'm glad you enjoyed the video. The Strago stuff, I totally get. There are a good handful of Strago fans in the comments that really took umbrage with me poking at him. Which is honestly my fault that I didn't make it clear that I actually like his character. A decent amount actually. (Grandpa with a mohawk? Come on, that's cool as hell.) But my main point is really just that as a character he has a story, but that story is just a constant throughout the story. He doesn't really "grow" in the way that the highest tier characters that get most of the focus do. Terra and Celes go on journeys of self discovery during the game's events. Locke, Edgar, Sabin, and Cyan have moments of growth and maturity. Everyone else kinda have backstories, but more or less remain consistent. Which is totally fine, not every person has to be a focal point - especially with a cast as large as this one.
@byronclaude4197
2 жыл бұрын
(contemplates departed grandfather... reflects on my timeless love for him)
@0Fyrebrand0
3 жыл бұрын
Every once in a while I go back and play through FFVI, and I swear it gets better each time. One great thing that the Final Fantasy series has lacked for a long time, is a cast that isn't all young and attractive people. In FFVI, you have characters of various ages and in different stages of their lives. Love is explored from all angles -- not just romantic, but between brothers, grandfather and granddaughter, Terra's motherly instincts in taking care of the orphans, the vague quasi-familial bond Celes and Cid seem to share, and even a secret father/daughter thing if you stumble upon the right hidden scenes. As much as I have enjoyed some of the games Tetsuya Nomura has helmed, he is operating with some blatant creative blinders on that make certain character types out of the question. The character progression/custimization system is also really fun. It's definitely not like in FFVII or FFVIII where any character can do anything, but every character can at least cast magic even if they're not naturally gifted at it. This helps take some of the load off the "mage" character so they can heal or do damage, while any random grunt can use Protect, Esuna, Haste, etc., which isn't dependent on high magic power. There's also some nice wiggle-room with the equipment some characters can use, but still within limitations. One thing I like doing with Celes in the early game when she doesn't have a ton of MP, is giving her a Genji Glove and dual flails that she can use from the back row. She can rock some serious damage with those things! One minor thing I don't like about the game is how magicite will give a specific kind of stat boost to your character when they level up. Of course that's not a bad thing on it's face, and the game is tuned well enough that you can easily ignore it. But if you want to take full advantage of that feature, it means you feel pressured to constantly monitor each character's experience level and swap around magicite just before they level up to achieve the stat you want. It's a tedious chore, but one that's hard to let go once you see how potent it can be. For example, Cyan is naturally a pretty darn slow character, but if you give him Speed upgrades each level, you can quickly fix this. Anyway, great video dude! *Edit:* I almost forgot, I LOVED your questioning about what made Kefka into the messed-up person that he is. I always took it for granted that "Yeah, of course it was the magitek experimentation that made him crazy. They said so!" But it was Gestahl who said it, who is definitely not a reliable source. Realistically, it was probably a mix of things. His upbringing was probably an absolute dumpster fire for his development, the magitek stuff would have surely had an impact too, but by coincidence he also might just happen to be a psychopath anyway.
@CorruptedSave
3 жыл бұрын
Thank you for your reply! One thing I didn't really touch on were the RPG mechanics, for sure, and you touched on it pretty well here. One criticism I have is that not everyone's special skills are all that useful. Actually, once you go into the final tower, the magic renders most of it obsolete. Except for Blitz, of course. I like the idea of having specialized characters, but with how many there were, and how you needed to tackle the final area, they definitely couldn't commit to having everyone too specialized. That said, I like to have reasons to bring characters along, and that's something that titles like FFVII didn't really do enough. Alternatively, I really like FFIV and the way it handles party. The way they come and go lets the party be tailored to the next portion of the game, and it also lets the characters be an active part of the storyline - both in and out of the group. I totally agree about the character variations, too! It feels much more epic when you get people from all different walks. The trend (not just in FF games) seems to be all teens/young adults lately. For as lacking as Strago was served in the story compared to someone like Celes, he was still awesome for being an old mage character joining the heroes to save the world. I really want to make more time for JRPGs, but a lot of them tend to have the same feel to me right now. I don't know if it's just a very strong anime influence, or just a general large trend toward a similar style, but the genre seems very homogenous right now. Or maybe I'm just not looking in the right places. (Or my old, calcified brain just isn't seeing what makes them great.)
@BJGvideos
Жыл бұрын
It wasn't Gestahl who said it but rather a rando in a pub in Vector
@lasmirandadennsiewillja9435
2 жыл бұрын
I raise you to three main characters: Terra, Kefka, and Celes. All three of them are Esper/human hybrids: biological, failed experiment, successful experiment All three seem to struggle with, if not lack, a human aspect: Love, Hope/Purpose, Self-Worth All three have a skewed sense of self: fear of self, megalomania/god complex, destruction/punishment of self All three of them were used by the empire and how their environment treated them (in Terra's case once she's responsible for her decisions and actions herself) at least partly shapes who they'll ultimately become (Kefka was enabled in his madness when the experiment destroyed a part of his humanity, Celes had a fatherly figure in Cid, the first thing Terra experiences, once she's in control of her mind, is the unconditional help and support from Locke and Arvis). Terra and Celes were humanized. Kefka was even more dehumanized by the emperor. Which all might have played a big role when some of them manage to find/learn/"unlock" the human aspect they were missing. Terra learns love and also that she doesn't have to fear what she is and actions, choices, motivations decide if someone is scary or not. Celes learns to see the worth of herself and that she has it in her to change the world for the better and be a good, strong influence for others. Kefka, well. We all know how he develops and finally ends. If we want to decide on main characters, then it's those three, and we follow their journey of coming to terms with what they are and that what they are is not the deciding factor of whether they're good or evil, worth of living or not. The two who overcome their inner conflicts and accept help and support from others (who they help in return) live, the one who doesn't dies a lonely death.
@CorruptedSave
2 жыл бұрын
Great points! Kefka is surely a very important part of the story, and I agree - his similar status to the protagonist leads really puts him in a good position to be their foil. I think that's what makes Kefka a stand out villain in the Final Fantasy series. The bad guy in a story should be a counterweight to the heroes and fill a space to oppose their ideals and force them to grow in the opposite ways that he does. Kefka does exactly that. The story really doesn't work without him at the wheel.
@halcyo
2 жыл бұрын
My favorite game of all time. I won't necessarily declare it the BEST game of all time, but this could certainly be argued. It's a narrative masterpiece. The aesthetic is unique and exceptional. The musical score IS the best score of all time. For years I dreamed that it could be adapted for film or a series. It still could, but man, I'm too terrified they'd ruin it. During all that time, I'd also dream of a masterful remake of the game. The current FFVII remake has TRULY terrified me that Square Enix could even come close to doing it justice. It's just a piece of magical gaming that I treasure. It deserves respect and adoration. Really enjoyed hearing you talk about your deep analysis of the game.
@CorruptedSave
2 жыл бұрын
It is certainly in the discussion for the best games of all time, for sure! (I mean, naturally we always have to account for personal tastes and all, but even though not everyone likes RPGs I will go down fighting to have this be in consideration.) And I totally agree... I could almost make a video about my problems with FFVII Remake, but I fear I'd just be repeating what other people have probably said. My biggest complaint isn't even about the fact that they changed the story - rather is that changing the story was the FOCUS of the game. They spent so much time building up to the idea of "destiny has changed" that the core story below that took a back seat. Characterization took a back seat. They sat on the shoulders of the previous game, relied on our familiarity of the original, and didn't remake it at all. It's more of a pseudo-sequel that doesn't stand on its own. Anyway, haha, I don't want my boring complaints about FFVII Remake to overshadow your love for FFVI and that I am grateful for your kind comment!
@Jellordgaming
3 жыл бұрын
My guy was Edgar, loved the unique machinist class we never really saw again (aside from FFT but the guns were different).To boot he was a womanizing king, great tropes.
@CorruptedSave
3 жыл бұрын
Oh yeah, I loved his tools, and in general I love technological characters in these stories. I love that he his backstory has him essentially falling on the sword to stay behind to manage the kingdom, and he engineered it in a way where Sabin could feel like it was chance instead of someone sacrificing their own happiness so he could pursue what he wanted. It's a shame they only got a few scenes to flesh that out, but they accomplished a lot in those few scenes.
@Hawkenwhacker
3 жыл бұрын
Machinist exists in FFXIV.
@powerofk
2 жыл бұрын
@@CorruptedSave Sabin knew from the beginning that Edgar had rigged the toss. This is implied if you have both twins with you when meeting Setzer, because Celes uses the exact same coin to trick Setzer (part of the replay value of the game is specific lines you can only get if certain party members are in your party - and it’s actually impossible to get them all in the same play through). Thing is, it was a two-headed coin, but the heads were different (shown in the ending); one head was Edgar, and the other Sabin.
@CorruptedSave
2 жыл бұрын
@@powerofk I didn't interpret that they imply Sabin knew. After Setzer points out it has two heads, Sabin turns to Edgar and goes "That coin...!? BIG BROTHER!!! Don't tell me...!" I really didn't take it like he knew the coin had two heads and was incredulous that Edgar handed it over. I feel like that's when he realized the toss was rigged all those years ago. It's also where he starts realizing how much his brother actually cares about his happiness. Now, how Celes knew his coin was double-sided... that's a mystery. I'll assume it came up in unseen conversations when camping.
@elsanto2401
2 жыл бұрын
@@CorruptedSave Its easy. Edgar thinks he's really clever but women see right through him. Celes is actually sharp and figures he wouldn't leave something like that to chance. Sabin's a meathead and a total fool. Setzer's dramatic and thought it was hilarious that Edgar was so bold.
@technicallythecenteroftheu1349
3 жыл бұрын
Fantastic analysis, but you missed a bit when covering Celes's character. Cyan referred to her as the butcher of Maranda, the town that was all messed up by the Empire in the World of Balance. It's implied that she did that.
@CorruptedSave
3 жыл бұрын
Thank you! I'm glad you enjoyed it! You're right, I definitely didn't bring that up. And for sure, I think that's one of the war crimes that makes Celes hate herself. Since she was essentially raised with the intent of being used as a weapon, I'm sure she felt she had no choice but to act on orders. She may have gotten her sense of morality from Cid and/or Leo (definitely not Kefka or Gesthal) which would make her dislike the things she was doing as a general. As for her crime that got her imprisoned, someone else in the comments mentioned that it was her being opposed to Kefka's poisoning of Doma. I'm not sure if that's canon or not, I didn't look up alternate translations of the game to confirm or deny something like that.
@jorgebermudez7861
2 жыл бұрын
@@CorruptedSave It's confirmed that Celes knows about Kefka's plan of poisoning Doma and she resents that. That's part of her rebuttal against the imperial guard that hit her when you first meet her in the game.
@CorruptedSave
2 жыл бұрын
@@jorgebermudez7861 I wonder if this is one of the problems with the translation, because I remember going back through the footage and not being able to pinpoint any bit of dialogue that 100% confirmed it. Not ruling out that I just missed it, but it very well could be that it was more explicit in the original Japanese writing.
@jorgebermudez7861
2 жыл бұрын
@@CorruptedSave I played the PlayStation version and I remember Celes clearly saying that. Maybe the translation they made for the PS system was more specific than other translations.
@CorruptedSave
2 жыл бұрын
@@jorgebermudez7861 Ahh ok, that makes sense. I'll have to look up the difference in translations, I'm curious about it now. I've only ever played the SNES version. Also some other people have pointed out some ROM hacks that improve the translations as well. There are probably some videos out there explaining the differences, so maybe I'll look for those and put them on in the background at work today.
@Canaris4
3 жыл бұрын
2:30 The entire first half of the game doesn't build up to the destruction of the world, that's why it worked. And there absolutely can be a version of the game where that doesn't happen. When Square was first developing Final Fantasy VI they did not plan on including a "World of Ruin", they only did so because by the time they got to making the scenario for the Floating Continent they were way ahead of schedule. Some of the events in the World of Ruin were originally planned to happen in the world of Balance (Particularly Gau's sidequest with his father (and I can envision how Cyan's dream-sidequest and the underground Castle could happen in the World of Balance-only-timeline, possibly unlocking just before the Final Dungeon, but I haven't seen any confirmation for that)). It is because they didn't initially plan for a second half of the game that led to them not rushing the first half. You'd otherwise notice that the game is seemingly ending too soon, or something else off with the pacing. Or they might more heavily forshadow the event (more than including the map of the World of Ruin in the manual would imply). I just don't think things would have gone as well if Square had planned it all from the start. There'd be something inorganic about it. The lack of a plan allowed for a more natural mess (Now I'm being too vague, I'll end it here).
@CorruptedSave
3 жыл бұрын
It's definitely cool that they decided spontaneously to run with that idea while making the game. However, I disagree that there could be a version without the world of ruin. I mean, *technically* there could exist a version without it, and but the game would be a dramatically different experience. I think there are a lot of games (or any story really) where a lot of the iconic things were spontaneous and added later rather than planned right from the start. All that said, I would love to dip into an alternate reality and see what how a World of Balance-only story would have turned out!
@alanlee67
3 жыл бұрын
Canaris4 yea. It's an era dead and gone. Nowadays you have to mocap and voice all cutscenes and that means things need to be finalized before they do all of that. Back in the day, the script would continue to see changes all the way up until game completion.
@paddyhopper
2 жыл бұрын
This is incorrect. The production of this game was super rushed because the team was told they needed to begin work on Chrono Trigger and that the production schedule needed to be sped up. Many of the devs slept in their offices just to make sure they could work every possible minute. I hate people talk out of their necks.
@QuiGonZel
2 жыл бұрын
@@paddyhopper An article in Famitsu with the developers did indeed reveal that the World of Ruin was not in the plans at all. This was confirmed by Sakaguchi himself that they were able to include it because they were, in fact, ahead of schedule.
@paddyhopper
2 жыл бұрын
@@QuiGonZel thats weird. That runs counter to everything I have ever read. If they were ahead of schedule they should've fixed all the dumb shit in the world of ruin that didn't make sense.. like the two empties in albrook. Etc.
@sweetjohnny8211
10 ай бұрын
Personally, I think Strago was supposed to be fleshed out a little more. Realm's mother died, maybe during child birth, and her father went to get smokes and never came back. Strago was left looking after a little girl by himself in his old age. He may have blamed her for her mother's death or he was trying to shelter her from the world and never let her express who she really was. Throughout the course of the game he realizes how blessed he is to have her and that his own daughter, Realm's mother, lives on through her. That gives his "I have my special little granddaughter" a little more weight. He's finally accepted his own daughter's death and is looking forward to watching Realm grow up.
@avedelii7193
3 жыл бұрын
FFVI will forever remain as a masterpiece for how it inspired other videogames and even other art acts for sure. Totally groundbreaking. Even for the upcoming FF games. And if we get on discussing on how much Uematsu's music influenced and made possible all these moods and character developments through themes and epic beats...well, we'd just keep on finding more arguments and points to say why this might be the best on the whole franchise history, and one of the best games ever made. Amazing video, amazing deep analysis, thank you so much for such a beatiful, heartfelt and detailed overview about such an ageless art piece.
@CorruptedSave
3 жыл бұрын
Thank you! I'm very glad you enjoyed it! Yes, I couldn't talk about Uematsu's score. First because I don't know how to talk about music other than to gush about how much I love it. And second... oof this would have been an hour long!
@NuttachaiTipprasert
2 жыл бұрын
One thing. Terra's name in Japanese is "Tina". The name changed during North America's release because the localisation team felt that the name Tina is too generic for a hero. So, the thing about Celes and Terra being named to have the opposite meanings of each other might not be true. Aside from that, your work is a masterpiece not less than the game itself.
@CorruptedSave
2 жыл бұрын
Thank you, that's really kind! Yeah this video was definitely my own interpretation, not like researched and cross-referenced with any development diaries or interviews from the team, so I hope people don't take it as such. The Tina thing has come up a few times in the comments, and supposedly it was a reference to Tina Turner (which doesn't surprise me, because Japanese people in this industry love referencing pop music.) But someone else said they listened to a podcast where they said the names Celes and Tina were references to the opera La Celestina. Which would be an interesting origin considering there is an opera in the game that is important to the themes. And it would be more interesting than Tina Turner, haha.
@estebantedesco1348
2 жыл бұрын
And thanks god they changed it! Terra is an AWESOME name
@CorruptedSave
2 жыл бұрын
@@estebantedesco1348 I agree, Terra is a way more iconic name for a Fantasy RPG character than something like Tina.
@Sliiiiiimebossssss
Жыл бұрын
Celes mean sky Terra mean Earth Opposites.
@anthonykarnes6804
Жыл бұрын
Terra was a clever change either way
@Winspur1982
Жыл бұрын
There was so much wisdom and emotional maturity in the story, and I also did not quite appreciate it all at age 12 when it came out. The ending teaches us that not everything in the world has to be fixed for us to enjoy living in it. Tragically, Shadow cannot cope any more with his loneliness and (it looks to me like, and the variation on his theme music sounds to me like) he kills himself. (His dog, whom I love so much, stays faithful to the end) It is still raining all the time in Zozo, the sea level hasn't gone back down again, who knows if the Moogle species has a future. And yet people are rebuilding, they have hope again, Kefka's lasers aren't frying anybody anymore.
@CorruptedSave
Жыл бұрын
Yeah, it all coalesced into a really wonderful story with a great message, and I'm happy that it's one that really resonates many years later. Some stories are really of their time, but this one certainly has legs. As for Shadow's dog, I'd have to go back and look but I *think* it doesn't stay with him. I believe that he tells the dog to go, and then runs and huddles in a corner and you don't see the dog going with him. (I presume the dog would then go live with Relm.)
@Winspur1982
Жыл бұрын
@@CorruptedSave Oh, I hope you're right about Interceptor living with Relm. I would happily write the dialogue for Final Fantasy 6.5 for Square Enix. (Relm grows up and becomes a freelance artist, Cyan creates the kingdom of New Doma; all the surviving heroes are threatened by a cryptocurrency magnate who cheated Cid out of his savings, killed Ultros, and operates off of that island Celes woke up on, controlling scary sea monsters).
@davecohen4337
3 жыл бұрын
Without a doubt it is a masterpiece and I agree entirely with your points. I will add that the music by Nobuo Uematso specifically made this game legendary to me. Each characters theme and use of leitmotif throughout was defining in every scene. For a serious nostalgia bite, check out "Born with the Gift of Magic" by the Royal Stockholm Philharmonic...its incredible. kzitem.info/news/bejne/pWurvHV6cJydnII
@CorruptedSave
3 жыл бұрын
Oh my goooooooddddd that is an amazing piece of music! I concur, the music of FFVI really stands tall among other soundtracks. It's a go-to when I'm grilled for best game OST answers, and Chrono Trigger is the only other one that comes close. I like to try and dig around for maybe more obscure answers, but I always crave putting FFVI at the top. Also, I wonder how those orchestra members feel about the music. It may seem ageist, but I suspect many of those people have no idea what Final Fantasy is. I'd love to hear from some of the performers and see what they think about the work, and if they feel as moved by it as those of us that have an established relationship it.
@davecohen4337
3 жыл бұрын
@@CorruptedSave Well from what I know (being a musician myself) and associating with high level professionals, there comes a point in many player's careers where cynicism and the daily routine of keeping up your chops/skill steals away much of the emotional connection to the music. It looks like from that video, that many of those players only rehearsed the piece a few times before they are expected to sight read it and play it mechanically. it also isnt terribly difficult in most spots. Were there FF fanboys/girls in the Philharmonic? I damn well hope so! but from a strictly musical and basic POV, Nobuo Uematso's writing/composition isn't complicated and doesn't reinvent the wheel. bear in mind he wrote it initially on a 16 bit midi track, haha. Still, without a doubt the greatest OST I can recall (chrono trigger was fantastic as well)...I remember buying the 2 CD soundtrack back in the 90's when I was a kid.
@CorruptedSave
3 жыл бұрын
@@davecohen4337 Ah that's fair! I just imagine people in an orchestra being told they're going to perform music from a game might furrow their brows at the concept. I wish I had that OST. I do have some of the piano collections, which are good in their own right!
@byronclaude4197
2 жыл бұрын
TRUTH!!! One cannot truly appreciate the magnitude of this precious game and even this amazing video without piointing out the magnificent talent of Nobuo Uematso. Perhaps I am too bias in favor of FF6... or maybe it was my particular age group, or my environment, or just my tastes... but the sounds of FF6 were in my opinion - the Apex of his work. (Notable exceptions for me: FF4 Into the Darkness, The Kingdom of Barron, The Land of Summoned Monsters, and FF7 Bombing Mission, Under the rotting pizza, Jenova, Shinra Inc, and Infiltrating Shinra Inc.)
@readerrabbit6690
11 ай бұрын
I feel like this game is vastly underrated... I really wish they would do a complete remake. They could even keep the same turn-based mechanics which I know will turn off a lot of contemporary, young, ant-brain gamers. But I would certainly pay $70 for a complete remake with modern graphics, voice acting, cut scenes, etc. Hell, I'd pay $200 for a collector's edition. I know I'm not alone.
@nokutenda4081
3 жыл бұрын
Now to just wait for the very controversial FFVI Remake.....
@CorruptedSave
3 жыл бұрын
Hahaha! Yeah... Honestly, there is a lot of room to improve on this in a remake. A lot of the stories could be fleshed out for some of the lesser characters. Plus, I think the story is good enough that updating it to a more modern game so new gamers can experience it would be a great thing. The main thing is I wouldn't want it to be like the FF7 Remake. (And imagine they just let you recruit Sabin, you make it to the Returners, and then the game ends. Ugh.)
@Enharmony1625
3 жыл бұрын
@@CorruptedSave Fully agree. And I really don't think Square would go the FF7 route with a remake of this game. FF6 and FF7 are entirely different beasts. I can see why they did what they did with FF7 Remake (given its popularity and presence in pop culture), but doing anything of the sort with an FF6 remake makes no sense. I think an FF6 remake would be much more faithful -- more like the FF3 & FF4 remakes on DS.
@CorruptedSave
3 жыл бұрын
@@Enharmony1625 I sure hope so!
@veteran0121
3 жыл бұрын
Masterpieces do not need to be remade...
@Ludiscere
3 жыл бұрын
this was excellent, comfortably one of the best videos discussing VI that i've seen! particularly enjoyed the overarching point about terra and celes overcoming their hopelessness, which goes against and overpowers kefka's whole nihilistic belief system. you've done a great job, looking forward to what you do next! also, really interesting about celes being like 'celestial' - in my head i always thought it was like 'ciel' (sky/heaven in french), to contrast with terra's 'earth', just like you said, but celestial and ciel actually both stem from the latin 'caelum' (same meaning as above ofc), so it's really cool to me how we both reached that conclusion from different points!
@CorruptedSave
3 жыл бұрын
Thank you very much! I really really love the info you shared about Celes's name! It's really cool there are multiple paths to get there. I realize that I am going off of a translated interpretation of a name, but the fact that there is more that one route to get there makes me feel more confident that we're on the right track. It plays into that theme of earth and sky, and people needing two things to thrive - body and soul. Or nourishment and will. Little kid me would never pull that away from this game, haha.
@Appers
3 жыл бұрын
@@CorruptedSave I suppose the only point against the naming connection would be that Terra's name was Tina in the original game- it was only changed to Terra in the English localisation after audiences scoffed at it. That said, it's pretty funny that they decided to use that exact idea again just one game later (with Aerith's name representing the earth and Cloud's name representing the sky) so it was clearly a concept which was stuck in their minds! Incredible video as always, by the way- I always look forward to your uploads, you knock it out the park every time.
@CorruptedSave
3 жыл бұрын
@@Appers Thank you very much! (And I'm so glad they didn't stick with Tina, hahaha!)
@alanlee67
3 жыл бұрын
Ludiscere ff6 is a hard game to really nail a theme to. Maybe that's one of the things that added to its appeal but to me the game was not cohesive. Each of the characters were designed by different people and while they're awesome, the narrative does not have the cohesion that ff7 and ff9 have. These assessments seem valid though.
@alsoknownas875
Жыл бұрын
I am only halfway into this video, and have been moved to tears several times. As a kid, who played this on SNES when it was first released, I enjoyed the game as just another Final Fantasy game. As an adult, who is currently going through hard times, I feel so many emotions watching this video. First is the flooding back of all the memories of playing this game. Next, thanks to you, is seeing the deeper themes of the game in an entirely new, incredibly human light. Yes, even after the world has been destroyed...as Cyan says, we must find peace within our hearts, and look forward to the future. The existential struggles of Terra and Celes strike a different chord with me as an adult. Wanting to be loved, wanting to be seen as human, insecurity around identity, searching for meaning and purpose...and of course, crippling despair. I didn't realize just how great the story and writing in this game is. Seriously, thank you SO MUCH for this video. It is so brilliant, and I hope to see more of this type of content from you, you really have a gift for getting to the core of a story and communicating it in a simple, relatable way.
@CorruptedSave
Жыл бұрын
Thank you! I am glad that you found the analysis worthwhile. I was really worried when I made this video because I assumed that this game had already been talked about to death and I wasn't sure if I had anything to contribute beyond "wow, this was a good game, right?" I actually didn't intend of making this until I replayed the game and felt like it *improved* upon my memory of it. I think that's exceptionally rare for games. Parts of the game that I didn't really think about twice in the past really hit home this time around. People talk about this game as being one of the most bleak Final Fantasy games, and it certainly goes to some dark places. But in a strange way, that also sets it up to become one of the most uplifting in the series as well. Sorry you're going through some hard times right now. If you have the time, try booting up the game again. And if you do, and you think about it, let me know how your replay went.
@matt2027
2 жыл бұрын
I’ve played this game so many times, I’ve lost track of how many. Never knew it was possible to save Cid, though. To be honest, I wouldn’t want to in any play through. The scene of Celes throwing herself from the cliff resonates so strongly, for me it would damage the story if it wasn’t there.
@CorruptedSave
2 жыл бұрын
Yeah, as horrible as it sounds, Cid dying just makes for a better story. There isn't even an incentive beyond just... not wanting someone to die and not wanting Celes to be crushed by the loss. (Not that there needs to be an incentive - wanting to save him for only a Gold Hairpin or something doesn't feel like a good motivation.)
@BologneyT
2 жыл бұрын
"I wanted to see if it was still the masterpiece I remembered it to be..." *shows footage of Sabin suplexing a moving train* How could it be anything else?
@CorruptedSave
2 жыл бұрын
Hahaha thank you! You made my day. I very rarely have unrelated or unmotivated clips when I edit, so the fact that you picked up on that choice really makes me so happy.
@tiewkiat
2 жыл бұрын
The part that blew me away was that you could have save ninja if you waited for him. It taught me, you do not leave your comrades behind.
@CorruptedSave
2 жыл бұрын
They had a bunch of little details in that game that made it amazing. Nowadays, because I know how to do it, I easily just wait for Shadow to come, but I remember as a kid I got up and danced on my feet with anxiety like I had to pee trying to wait for him.
@Stratelier
2 жыл бұрын
I did not know that the first time, but I definitely felt his absence during the latter half of the game (mostly through finding "ninja" typed weapons that nobody else could equip or use). I quickly presumed he was dead (confirmed in the end credits with just his portrait floating over the village), but didn't learn that waiting for him was even an option until many years later.
@CryptoFace
2 жыл бұрын
exellent video man , here to give my comment and like!
@CorruptedSave
2 жыл бұрын
Thank you so much, I'm really glad you enjoyed it!
@nrrork
2 жыл бұрын
The story of FFVI needs to be a series. I always thought these stories would be impossible to adapt to film, but one of these serials that only run for a couple short seasons, that'd be perfect. And these fantasy adaptations are hot right now.
@CorruptedSave
2 жыл бұрын
Hey I'm all for that! Anything to get this story to a wider audience. I think the limited series approach would be perfect - there's too much story here for a movie or for a few episodes, but I wouldn't want it to be dragged out beyond reason, the pacing is important. We're at the point now, though, where it could be pulled off. (And could to imagine the adapted score? Sheeeesh!)
@Redmaile25
2 жыл бұрын
This is thee best final fantasy. Even better than 7 in my opnion
@CorruptedSave
2 жыл бұрын
I definitely like it way more than FF7. I understand why FF7 is so popular - it did usher in a whole new era on the Playstation with CGI cutscenes and spanning 3 discs... it sold like crazy. But it's just weird to think of it as "the one to beat" because of its runaway popularity. For me it's like my 4th or 5th favorite in the series. (After 4, 6, 9, and Tactics off the top of my head.)
@caturiges
3 жыл бұрын
Amazing video analysis! It's surreal how so many 90s RPGs carry deep themes, even having all these storage limitations. I wish that AAA videogames as a whole would evolve even further, but alas. Neverthless, I am hard pressed to find games developed nowadays that can make me cry, and at the same time, make me question even my existence, as FF VI, FF IX, Xenogears, Chrono Trigger and Earthbound.
@CorruptedSave
3 жыл бұрын
Thank you, I'm really glad you enjoyed the video! I feel you on that! I have definitely found modern titles that I really really like, and sometimes I question whether or not I'm being influenced by nostalgia. But I don't know... when I go back and revisit them, I like them just as much as I used to. Part of me thinks that maybe what happened is that we forgot about all of the super lame games we played, and carried with us all of the *amazing* ones. But now, while we are more aware and have a frame of reference to compare new releases to, the sheer volume of games being produced now makes it seem like an avalanche of mediocrity. But if you wade through, you can probably find gems. Just a theory. But those old RPGs from the SNES and PS1 era just seemed to have a special flavor, eh? If I made a list of my favorite video games of all time, I'm sure that era would dominate my top 10... 20... let's make it 50 haha.
@albertgrau4076
2 жыл бұрын
Beautiful review. Thanks for the magnificent work. You just gained one more subscriber👍😃 👏😌
@CorruptedSave
2 жыл бұрын
Thank you so much, I'm happy you enjoyed the video!
@jjstarrprod
3 жыл бұрын
Fantastic video. I've seen a few vids essays about FF6 (8bits music's trilogy take on the music of the game, and Bltzz, big FF7 fan, playing FF6 for the first time, finally, to see how it holds up with 7), all of them very entertaining and fantastic, but yours takes the cake. Splendid narration from beginning to the end. It's almost a meaty trailer of the entire game (except, it's the trailer of a 60+ hours story, so obviously, 21mins are in order for such a trailer).
@CorruptedSave
3 жыл бұрын
Aw thanks! I appreciate that a lot. Way more than you might know. I was hesitant to even make this video, because I was sure I didn't have anything new to bring to the table. But I felt like doing it, because I feel like the game hits different today than it did 20+ years ago (or even 2 years ago.) There's so much more to talk about in this game, too, and I'm sure other videos go into the production history, or (like you mentioned) the music. I'm deeply unqualified to talk about music, haha. I'll definitely have to check out those other videos you mentioned!
@jjstarrprod
3 жыл бұрын
@@CorruptedSave Hehe, appreciate that you appreciate. Well, you summed up the game very well, with, cherry on top of the cake, the parallel of what we're going through right now, which is pretty relevant, since we're indeed in a world of ruin of sort, where we can clearly see and feel the difference from even 2 years ago. So, sure, having a videogame from waaay back showing us that regardless the adversity, it's still possible to hope, and fight together against the dread IS indeed a truly important message in our troubled times. It was great of you to point that out, and that, in itself, was worthy of doing this entire video. Thank you.
@ChrisTheFields
3 жыл бұрын
I've wanted to make my own video of FF6 for years now. I just couldn't quite find the words for it. But this was more or less what I've wanted to say, albeit reading more into subtext and meanings than I otherwise would have. The time in my life I truly began to appreciate this game the most was when I hit rock bottom, and remembering this game again gave me a little hope. Its without a doubt one if the greatest games ever made. I really need to find the time to replay it soon.
@CorruptedSave
3 жыл бұрын
I have a problem where I want to talk about a game, but the thoughts and feelings I have are so nebulous that I'm not even sure where to start. On my doc with all my video ideas, a bunch of them are just game names, haha. But yeah, after I replayed this, I just really felt like the struggles in that game were so relevant, I had to try and make it work.
@JoHe_SonicBanana
2 жыл бұрын
A great essay of a master piece game! Your experience of growing respect for the game reflects mine with FF7. I think that experiencing a game once with a child's mind, having that "SO COOL" feeling, and then with an adult mind understanding all the nuances gives that layered sense of appreciation.
@CorruptedSave
2 жыл бұрын
Thank you! It's really interesting when the change in perspective actually makes something BETTER. Usually when I revisit something that I loved as a kid, the nostalgia has worn off and the work doesn't quite hold up. I was honestly surprised how much more I love this game now. I guess I have a lot to replay, haha.
@Enharmony1625
3 жыл бұрын
FFVI has remained my favourite in the series ever since I first played it on the SNES in 1994, and it's one of my favourite games of all time! I also have revisited playing this game recently, and can 100% vouch that the game holds up and then some. It's a beautiful game, and I absolutely love it! One thing that I realized recently after hearing the news that the PS3 store will shut down later this summer is that there will no longer be any official way to purchase the original version of this game. The only way to buy it after the PS3 store closes is the horribly mediocre mobile/Steam port. That's just.. sad for such a masterful game. :( I very much hope that this game gets the remake it deserves some day!!
@CorruptedSave
3 жыл бұрын
The mobile port on Steam is horrific. Man is it ugly. I don't even think I'd be opposed to updating the look of the game if they completely wanted to overhaul it. It's just the way it looks, something about the color palette, and how sanitary it looks just doesn't convey the world and its tone in a way the original art did. For this video I did my recording on an SNES mini, but I know those aren't exactly easy to come by right now. The idea that the Steam version would be most people's only official venue irks me. I'm really glad to hear from yourself and a few others that you also had that experience of revisiting this game and finding it holds up and more. I know it's not exactly some kind of rare, unknown title, but I still run into more people that haven't played it than have. I like FFVII plenty, but it's a shame that game hogs so much of the spotlight.
@Enharmony1625
3 жыл бұрын
@@CorruptedSave It is. I just.. don't know what happened with that version. The art direction in general is inconsistent and doesn't match the aesthetic of the original game at all. And I love FF7 too, and will forever be grateful for what it did for JRPGs in the West, but FF6 is the superior game in almost every way, and it deserves more attention -- the proper remake kind of attention. :)
@DarkTwinge
3 жыл бұрын
Solid analysis, I dig it! Also obligated to point out I appreciate the small things you did with editing, e.g. dropping the phrase 'searching for friends' while showing the Falcon rising from the water =)
@CorruptedSave
3 жыл бұрын
Thank you so much! I appreciate that you appreciated it! I try to always find some footage to match up with the sentences I'm saying whenever possible. It's tough, though, whenever I'm saying something fairly abstract... I just have to find something interesting to go with it. That's usually where my editing process slows down a bit. (Let's be honest, slows down a lot, haha.)
@jjstarrprod
3 жыл бұрын
I feel the same way. When the Falcon rose through the water right when you said those words, I was like "Yeaaaaah !!!" Easily one of the most goosebumped moments of the entire franchise to me.
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