Unity 3d Tutorial on creating a third person movement system using Cinemachine Free Look Camera for 3rd person camera that allows to look around and direct players movement. To drive our player we will use CharacterController component. The system is reusable for AI agents by simpley swapping input source to AI input.
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Ep1 - Setup
Ep2 - Creating Camera movement and player movement
Ep3 - Rotating the player and playing animations
Ep4 - Adding AI agent script to reuse the system.
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I have recently added a package containing the whole project to github. You can simply create a new unity project, import the animations from asset store and cinemachine package from the package manager and by importing the whole project package the project will work the same as in the vid.
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Assets used:
assetstore.unity.com/packages...
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Негізгі бет Unity 3D Third Person Movement with Cinemachine P1
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