Tutorial on creating a player movement system using Cinemachine Free Look Camera for 3rd person camera that allows to look around and direct players movement. To drive our player we will use CharacterController component. The system is reusable for AI agents by simpley swapping input source to AI input.
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Ep1 - Setup
Ep2 - Creating Camera movement and player movement
Ep3 - Rotating the player and playing animations
Ep4 - Adding AI agent script to reuse the system.
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Assets used:
assetstore.unity.com/packages...
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Негізгі бет Unity 3d Third Person Movement with Cinemachine P2
Пікірлер: 90