Lit shaders in Unity use physically based rendering techniques to model light as a function of an object's physical properties like smoothness, metallic, and albedo. Learn how to create Lit graphs in Part 6 of this tutorial series!
I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
------------------------------------------------------------------------
👇 Download the project on GitHub: github.com/daniel-ilett/shade...
🍃 Get the grass texture: ambientcg.com/view?id=Grass001
📰 Read this tutorial in article format instead: danielilett.com/2024-03-19-tu...
------------------------------------------------------------------------
✨ Grab Snapshot Shaders Pro or Hologram Shaders Pro here (affiliate): assetstore.unity.com/publishe...
📚 Get a copy of my shader book here (affiliate): www.dpbolvw.net/click-10074214...
------------------------------------------------------------------------
💬 Join the Discord: / discord
💖 Support me on Patreon: www.patreon.com/danielilett?f...
☕ Or throw me a one-off coffee on Ko-fi: ko-fi.com/danielilett
------------------------------------------------------------------------
Негізгі бет Unity Shader Graph Basics (Part 6 - Lighting Basics)
Пікірлер: 20