In this video I continue my scaling video by adding new functionality to scale per object basis versus scaling an entire Augmented Reality Area. This video shows you how we can do both by toggling an option through the canvas that will set the type of scaling a designer wants to use for their AR Experience.
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Негізгі бет Unity3d with AR Foundation - How to add scaling options for one or many AR Objects?
Пікірлер: 8