I think timestream accelerator is accelerating the life of the creature, aging them super quickly, hence why they "die of age counters" in a few turns.
@vitamind2943
Жыл бұрын
What about vampires ?
@cephalonsark1530
Жыл бұрын
@@vitamind2943 well leviathans can be killed by walk the plank, so interactions like this are unavoidable.
@tciddados
Жыл бұрын
Yeah, that was my read of it too.
@x1PMac1x
Жыл бұрын
Good idea for a card, but it should be Dimir or Azorious instead of mono-blue.
@Snailing_Suika
Жыл бұрын
@@cephalonsark1530 that was way too funny to imagine
@elleeVee
Жыл бұрын
they gave us time in the beginning to think about life
@Vesdus
Жыл бұрын
They gave us time to learn from the enemy
@TCG9777
Жыл бұрын
They gave
@dzyer8359
Жыл бұрын
great pfp
@lanychabot-laroche135
Жыл бұрын
Awaited Arrival is a reversed Curse of Silence that is nicely balance. Well done card.
@benjiboy1337
Жыл бұрын
35:18 Maybe from a balance perspective it would be better to make the card more powerful with like +6/+6, BUT this is clearly a flavorful throwback card, and the original Tahngarth is a 4/4, so it makes sense that like your Legend is channeling the spirit of Tahngarth and fighting every enemy in sight.
@Themrfuzzypants
Жыл бұрын
Timestream accelerator is a great card, imagine a commander game where your opponent has 30 token creatures, you aren't wiping them, they can still keep them or block with them until their turn but they are going to have 0 mana and basically a board wipe every turn. Someone with just their commander out (so likely behind) is going to have a small set back. It's a great way to level the battlefield without razing it all.
@joedoe7572
Жыл бұрын
There are already a couple of cards that do this. Magus of the Tabernacle and Breath of Dreams. Also, The Tabernacle at Pendrell Vale
@AllTop507
6 ай бұрын
Pawn and Queen: We could change pawn 1/1 to "Haste. Whenever pawn attacks put a space counter on it. If it entered the battlefield this turn, put 2 on it instead. (Since pawns can move 2 the first turn) Whenever pawn has 6 or more space counters on it, promote it. (It takes pawn 6 spaces to reach the other end of the board in chess and then promote could be a key word for the set) I was also thinking maybe we could make pawn a 1/8 with the same text, but pawn takes damage in the form of -0/-1 counters, since you have 8 pawns in chess and they often die. Promote: A promoted creature has base power and toughness 4 and vigilance. Whenever a promoted creature attacks or blocks, choose one -Move Forward - This creature gets +3/+0 until end of turn. (Choose only if this creature attacked this turn? Maybe? But if promote is the whole point of the set, then maybe it's fine to able to choose this one when blocking also) -Move Diagonal Forward - This creature gets +2/+1 until end of turn. -Move Diagonal Backwards - This creature gets +1/+2 until end of turn. -Move Backwards - This creature gets +0/+3 until end of turn. (And like with the move forward mode, maybe we should be able to choose this when attacking, maybe not) That's my pawn fix and flavor for it. I was also thinking maybe promote could be something else entirely and be much more powerful than +x/+x modes, and we could have queen, bishop, rook, knight, pawn, and king tokens, like wicked role or monstrous tokens, with various +x/+x modes and other key words or abilities.
@timiturret148
Жыл бұрын
The Art of the „Timestream Accelerator“ ist amazing! I want to play it, just because it looks so cool. 😁
@Vesdus
Жыл бұрын
I love the 2/3 Human Wizard type too. It reminds me of Magus of the Future.
@chronosorion6911
Жыл бұрын
All Timestream Accelerator needs is one line of rules text, and one line of flavor to be a 10/10. "When Timestream Accelerator leaves the battlefield, sacrifice all creatures with 3 or more Age Counters." Flavor: "The quicker time goes, the faster they fall."
@srtayl3333
Жыл бұрын
Pawn/queen could be the new battle type with protection from non-chess type creatures. On etb create the pawn and when flipped creates the queen and another battle that is the king and only has 1 counter on it.
@vavakxnonexus
Жыл бұрын
Wrt Pawn/Queen: Keep the idea of the Pawn needing to successfully deal combat damage once (no haste & no attack restriction), but the Queen draws you a card at the start of each turn - conditional Phyrexian Arena is already costed at 2 mana, and it'd be a nice wink to the Monarchy mechanic.
@nandornagyilles3290
Жыл бұрын
King: has protection from everything except queens. Cant attack. Must block if able. Queen: summons king token for opponent and has deathtouch.
@quelfth4413
Жыл бұрын
So one thing that wasn't mentioned about Awaited Arrival, is that with the exact current wording, the sacrifice is a triggered ability which goes on the stack, so if you chose a creature with flash, you could potentially cast many copies of it in response to that trigger all for the reduced cost, and creating many copies of the sacrifice trigger in the process, which also causes you to draw a bunch of cards. So that's kind of an interesting property of this card. I can't think of a simple way to prevent this if it is undesirable, but it's probably fine.
@dancingmathusalem5451
Жыл бұрын
Use a double trigger or however they're called Something like "Whenever you cast the named card, sacrifice [cardname]. When you do, etc." This way, the ability can trigger many times but you can only sacrifice it once to draw a card, and the other triggers would do nothing
@NarutoGeek411
10 ай бұрын
Ayaku looks like it's based off of the Wildfire Druid subclass from D&D. This particular type of druid focuses on fire spells (caring about instants and sorceries), makes their healing better than normal (lifelink), and can summon a little fire spirit (Natsu). It just looks like Ayaku and Natsu are what the player named the character and their spirit.
@HighLanderPonyYT
Жыл бұрын
25:28 Here's what I'd do about Schrödinger's Box: - Both players guess if the card in question is a creature or non-creature - If they disagree on their guess, the card is added to a player's hand, decided later. E.g. one says creature, the other says non-creature, the first/weaker effect will be considered - If they agree, an instance of the card can be played without paying its cost by both players, decided later. E.g. both say creature or non-creature, the second/stronger effect will be considered Here's the "decided later" part: - Whoever guessed right will get to do the corresponding effect - If they agreed and guessed right, the player who controlled the card will cast the original version of it and the other player will cast a copy (each choose their own targets if possible). The controller of the Box goes first I think this creates some whacky situations: - People will want to agree with each other to get the stronger effect, but they might both be wrong about what they agreed on, resulting in a fluke - People could also disagree with each other to guess right, but then even if they're right, they'll only get the weaker effect This could involve a lot of guessing and pondering which I think fits the card well.
@vc.moser.ferrier
6 ай бұрын
Schrödinger should be something about guessing non-creature / creature, so far so great. But then there should be some revelation in the sense that it's both. Maybe just look at 4 cards, chose 2 and if they are 1 non-creature, 1 creature, both resolve and if you were not able to have both in the box the cards go to your grave.
@theblackmike1129
Жыл бұрын
pawn/ queen fix: make it a sage queens gambit enchantment-saga I- create a 1/1 black and white pawn artifact creature token with " when pawn deals combat damage to your opponent you become the monarch" II-target opponent becomes the monarch and creates a 1/1 black and white King artifact creature token with "protection from everything except pawns and queens" III- sacrifice a pawn token creature and create a 2/2 black and white queen artifact token with " at the beginning of your upkeep if you are the monarch, queen may fight a king creature type, if the king dies you win the game." its complicated but it sounds fun
@daniellewis1789
Жыл бұрын
Joust Knight probably needs to swap Provoke for "Joust Knight can't be blocked by more than one creature." Possibly along with "Raid - The next spell you cast costs 1 less to cast."
@nathanwilkins6107
Жыл бұрын
Tahngrath’s Last Stand also doesn’t say “until end of turn” so enjoy your yoked, angry legendary creature for as long as it survives
@aldercyng7287
5 ай бұрын
I wonder if the person who made the Failed Lich was unspired by B.O.B (Bevy of Beebles)? B.O.B is a 5 mana cost planswalker that has his loyalty counters determined by how many Beebles are in the battlefield. It works better with B.O.B because it ties it to one creature type that as far as i know only B.O.B makes.
@TheNethertyp
Жыл бұрын
I always miss it when you guys announce another custom magic card submission 😔
@Sillysaurus1
Жыл бұрын
I wonder if timestream accelerator with a rules text of "at the beginning of your upkeep, pay 1 for each creature on your board" or something like that. I feel like its a similar effect but not quite as devastating.
@patritchie1317
Жыл бұрын
Here's my attempt at Pawn-Queen Pawn: 1B 1/1 Haste When Pawn enters the battlefield, target player puts a King token into play. It's a 1/1 Legend with "Protection from non-Queen spells and permanents", and "this creature can't be sacrificed or exiled". When Pawn attacks, put a step counter on it. When Pawn deals combat damage to a player, if it had five step counters on it, remove them and transform it. Queen: 8/8 Vigilance, Deathtouch Queen can't be blocked by non-King creatures. *Provoke the King* - Whenever Queen attacks, if defending player controls a King, that creature untaps and blocks Queen if able. *Checkmate* - Whenever Queen deals combat damage to a player, that player loses the game.
@James-yk3hk
Жыл бұрын
If Xero was able to be a commander + got made a higher cost higher effect it would be an awesome card. (im gonna paraphrase but) My edit would be: 2BW. Xero may be your commander. When Xero ETBs it gains loyalty counters equal to the number of creatures you control. Whenever a creature ETB under your control put one Loyalty Counter on Xero. Whenever Xero loses Loyalty Counters sacrifice a creature you control. (0) Creature a 1/1 White and Black Spirit token then gain 1 life for each creature you control. (-X) Each player sacrifices X creatures,then you lose X life. (-X) Return target creature from your Graveyard to the battlefield, it gains haste. Then sacrifice X creatures. I may have worded things badly but i hope it's clear. I'm not sure if the first -X abilities are too powerful, what are your thoughts comment section?
@Aurelius2142
Жыл бұрын
Maker of Schrödinger‘s Box here! I wanted to make a 1 mana artifact that I _knew_ would be strong, but it's definitely fair to say it's _too_ strong as well XD When balancing it, I compared it to Fight Rigging (and didn't know that Hideaway was a cycle thing haha - I'm fairly new, so excuse the blunder). If you combine that on turn 3 with a 6 power creature on turn 4 (shakedown heavy, for instance), you get the free card, and the extra value of a +1/+1 counter printer, and it's in green so it's more restrictive to the deck lists you can print it in. Mine is cheaper, and absolutely a broken card on turn 1, but loses value if you draw it later. Plus, there's always a 50/50 chance that they guess right, and it becomes a 1 mana draw one on turn 5 - not _bad_ persay, but not what you were hoping for. I'm not a fan of making it random - though I agree it's more _accurate_ if the player doesn't know the card either, I included on the original post that I imagined this in a blue deck, and so the big creature payoffs can be mixed with non-creature situational cards (i.e. counterspells), and it's meant to be all about mind-gaming your opponent. Maybe a U cost instead of a (1) cost would be better, in hindsight, but I liked the idea of making it a flexible staple to include in, say, commander decks and didn't want to make it a blue exclusive... I think it can go either way. Eh - balanced or not, I'm glad people seem to like it! I'll repeat what they didn't touch on but I said in the original post - I think making it a tap ability is the best part of this card. By activating it in response to them casting a spell, you force them into a position where they have to decide in the moment whether they imagine it's a counterspell, or you're _bluffing_ that it's a counterspell and you're actually playing a creature. I love messing with my opponents like that, so I basically just made a pet card for myself XD Super, super flattered that people seem to enjoy the concept in the comments - thanks all for your kind words
@go1988
Жыл бұрын
Tangarth's Last Stand makes me want to cast it on Brash Taunter! Killing all creatures with toughness 5 or less and dealing damage to their controller equal to their attack 😁
@friedaiceborn1663
Жыл бұрын
There was planeswalker that worked like Xero. It worked with a specific creature token where you would create or sacrifice the token.
@Polyphemus89
Жыл бұрын
Awaited Arrival doesn’t specify yourself, so it’s a nightmare for mirror matches
@TrophyGuide101
Жыл бұрын
Awaited arrival would go well in a rat colony deck
@judeloire1522
Жыл бұрын
Here is a challenge for you. Can you make winning modern deck with ONLY cards that cost between $25-$35 Dollars U.S. Nothing more nothing less This means it cannot contain basic lands since they do not cost $25 or more. So each card in the deck must cost somewhere between no less than 25$ dollars, but no more than 35$ dollars.
@Yungposter
Жыл бұрын
Vielen Dank für diesen unglaublichen Inhalt, Ihnen gilt mein ganzer Dank!✌️
@MareczqZglos
Жыл бұрын
Graveyard Gargoyle is to strong for 1 mana. His 2nd ablity shoud be this: (1): Exile target permanet card for a graveyard. If its first time this abilty resolve this turn put a +1/+1 counter, a menave counter or a deathouch couter on Graveyard Gargoyle. This way its still work the same most of time, but with Mill effect or in late game, it will be not a creature thats really cost X , and its X+1/X+1.
@AdmiralVortex
Жыл бұрын
Love these videos! If you post these on the community tab, could you also post them on Twitter? KZitem doesn't always show the posts
@patritchie1317
Жыл бұрын
Timestream Accelerator is just a better Magus of the Tabenacle (at Pendrell Vale)
@patritchie1317
Жыл бұрын
Also, the counters issue could be solved by adding "When T.A. leaves play, remove all time counters from all permanents."
@TallDarknGruesome
Жыл бұрын
20:00 if the queen damages the monarch you win the game:)
@YourPalRowan
Жыл бұрын
Xero sure could be white/black Wrenn and Six
@justapersonontheinternet
Жыл бұрын
schrödingers box doesnt feel that overpowered. Ye the best case is getting emrakul into play but that needs a loooot of things to go right, you need bouth impactfull creature and noncreature spell (emrakul/omnicience being great examples of this) and you need to find one in the top five cards (not to difficult but not guarenteed) then you need your oponent to guess wrong which i would give about a 50% chance as mentioned in the video. Now getting this down on turn one will do work, however its still probably worse than sneak attack and show and tell since these are more reliable. After turn one it gets really bad though, its an awfull draw at every point except for in your opening hand as the chance of you living long enough to see the card plummets after turn one. So best case its a less realiable if more mana efficient sneak attack/show and tell effect but its floor is a basically useless lategame draw. Also if your oponent guesses right you do still get the card but a four turn delay on one card is reallll bad, compare it to something like ancestral visions which itself doesnt see any significant tournament play anymore anyway. Also hideaway does not need to come in a cycle, look at watcher for tomorrow
@YoonnsAvec2N
Жыл бұрын
I really liked the discussion about Learn From The Enemy because it's exactly everything that went through my mind when i designed it
@ebbandfloatzel
Жыл бұрын
While it makes it more susceptible to getting countered unlike the storm variant, I think making the text "Draw a card for each spell your opponents cast this turn" at 2U would have kinda fixed the problems brought up about the "better divination." Many times in 1v1 magic, this is going to be worse divination because it simply doesn't just become Divination at one spell cast. but in a multiplayer format, this could still be a major draw spell due to stack wars.
@YoonnsAvec2N
Жыл бұрын
@@ebbandfloatzel i was trying to make an intersting design, it doesn't matter to me that it's not a good 1v1 card (i mostly thought of it for commander anyway)
@luciaphenn
Жыл бұрын
Glad to see you there Yoonns. I like the design, and yeah, even if it’s pretty weak, it could be great in commander. Like the idea to see your opponent combo, wait a bit, play it to draw a lot and search your answer to the combo that way
@Phnxkon
Жыл бұрын
Can make it something like 6U instant draw 4 cards this spell costs 1 less for each spell cast this turn
@mikadouy5783
Жыл бұрын
yoonns with two n
@isaknilsson71
Жыл бұрын
My suggestion for "make the checkmate harder to set up and more flavorful" - isn't "being the Monarch" a pre-existing mechanic? If so, to use the Pawn/Queen you would have to build a deck such that you could make your opponent the Monarch (i.e. the king) and change the Queen's text to "When this creature deals damage to a player, if that player is the Monarch, they lose the game"? XD
@ChouRaiyuki
Жыл бұрын
That's actually incredibly clever
@andrewp6738
Жыл бұрын
Love this
@gamersresidence6040
Жыл бұрын
"Everyone liked this"
@Alico_Reborn
11 ай бұрын
This can be added to the pawn as well. "You can't become the Monarch. When this creature attacks a player, they become the Monarch." "When this creature deals damage to a player, if that player is the Monarch, put a step counter on this creature. Then, if it has 5 or more counters on it, exile it and return it to the battlefield transformed"
@Kopynator
Жыл бұрын
I interpreted the Timestream Accelerator as 'aging' all creatures, thus costing mana to keep them alive and going.
@petrri323
3 ай бұрын
I thought the same. Maybe it would be less feels bad if you could give cumulative upkeep to a target permanent on etb or attack trigger or something.
@BusinessSkrub
Жыл бұрын
For the "pawn to queen" card, you could just make it level up. Pay some mana into the 'pawn', maybe call the level up mechanic "traverse the board" instead or something, some number of times, and then it becomes the "queen" at max 'level'.
@cerealamog
Жыл бұрын
Nah just make it a shararazad where you start a su game of chess and the winner of chess wins the game
@OTheFool
Жыл бұрын
Pushing a pawn forward usually means an expenditure of resources (in chess's case, a move), to make it a growing threat . So start it off as a 1 Black 1/1 with Tap, 1 Black - add a +1/+1 counter on this creature. If this would be the 4th +1/+1 counter placed on this creature, transform Pawn. And in regards of the Queen, it'd be, appropriately, a 5/5, with something like When this creature deals combat damage, add a Check Emblem to target player with "If you control 3 or more Check Emblems, you lose the game." Super slow, but it would be super satisfying to pull off.
@Kettwiesel25
Жыл бұрын
That's exactly what I was thinking. Also the Checkmate condition could be about the king not being able to move, so there must be a minimum of 3-5 creatures on the board, maybe even untapped, to achieve checkmate. I think if you want to go the attack 5 times route the pawn should at least have some evasion, for instance skulk.
@yohanesparuntu4980
Жыл бұрын
@@OTheFooli love this
@joedoe7572
Жыл бұрын
@@Kettwiesel25if the King can't move, it's not a checkmate though. That's a stale mate
@MandelTräd
Жыл бұрын
23:33 Shrödingers box having hideaway I think is very flavourful. Just because we usually see a mechanic used in a cycle doesn't mean it can't be changed. Also, there are 2 cards with Hideaway that aren't part of any cycles. Smugglers Buggy from the New Capenna Commander decks and the blue 2-mana wizard from Modern Horizons 1.
@whaleofdarkness
Жыл бұрын
Actually, there is a magic card that works similarly to Xero, Failed Lich: B.O.B. (Bevy of Beebles). It says "the loyalty of Bob is equal to the number of beebles you control (Create or sacrifice a beeble whenever it gains or loses loyalty.)" It's a silver-bordered card so the rules are a bit wonky but they actually made rules for the card.
@GreenMonkeySam
Жыл бұрын
This was cited as one of my inspirations for the card! Good catch.
@t.jrocket2589
Жыл бұрын
I was just about to comment that
@gamblorthemonster
Жыл бұрын
@@GreenMonkeySam@GreenMonkeySam Wouldn't losing a creature immediately cause Xero to go infinite and just die? Let's say 10 creatures are on the battlefield, Xero ETB 10 Loyalty, A creature dies, she goes to 9, because she lost a loyalty a creature needs to sacrificed, another creature left so she drops to 8, and so on.
@redwood1542
Жыл бұрын
@@gamblorthemonster I think this is state based not a trigger (you couldn't react to it to bounce her for example)
@robinlinh
Жыл бұрын
@@GreenMonkeySam B.O.B also create more Beebles counter when it gains loyalty so the number sync, while this doesn't which cause even more questions
@DrCoolGuy88
Жыл бұрын
For Awaited Arrival, what if it transformed instead of saccing? Cast what you wanted to cast, then it flips into some aide/lieutenant/bodyguard to the card you wanted to cast, since it telegraphs what that card is. Maybe a 2/2 vigilance that draws on etb or something (instead of the sac/draw), so it can always defend the walker etc.
@luckyowl9191
Жыл бұрын
ooo that's a good idea actually
@Kol-xb6mv
Жыл бұрын
When a card transforms it doean't enter the battlefield
@malte54
Жыл бұрын
imo it's already broken. Imagine it being at 1 mana and you play turn1 awaited arrival, turn 2 awaited arrival. Turn 3 would be a big 6 mana planeswalker / creature and you draw 2 cards. That's game winning in a lot of cases.
@FuryfulFawful
Жыл бұрын
@@Kol-xb6mvExile then return transformed
@ShakerGER
Жыл бұрын
ACtually is very fitting of the courts of inistrad either the human court or make the flipside a servant and it becomes white flip to black.
@bricelory9534
Жыл бұрын
The last stand makes sense as mono-red because its a legendary sorcery and has more opportunity to flex the color pie and its really an iconic plot-point card. Edit: also looking at the original card, which was a 4/4, I think the +4/+4 is in homage to Mr. Minotaur's stats....maybe change the mana cost?
@piercearora7681
Жыл бұрын
There was a 4-mana Gruul C19 Tahngarth, but I take your point. I don't think the card would be broken at 3 mana, either for 1RR or 1RG, since at absolute best it's either a big pump with a fight attached (two mediocre-at-best mechanics), or a way to wipe multiple small creatures, but even then you have to have a legendary creature, and could very well lose it in the process.
@katelankton5403
Жыл бұрын
Or they could leave the green and make it +7/+7 so it mirrors Might of Oaks?
@bekeleven
Жыл бұрын
The card's a bit redundant. It doesn't need to be a legendary sorcery *and* target a legendary creature. Either one would suffice.
@qwormuli77
Жыл бұрын
@@bekeleven It's so that you can't have a legendary creature (and probably a fighty one for you to use this on it) and then target some random chump next to it with this. Removing legendary sorcery could work, but there is little cost to it, while there are mechanical and lore benefits to it.
@ellitbo9863
Жыл бұрын
The +4/+4 is good flavor but mechanically I was thinking "+3/+3 for each player" so it scales with multiplayer
@dismasthepenitent569
Жыл бұрын
Glad you liked the card! Some additional design notes: I wanted to make a card designed for commander that works both "face-up" if you play it on a big stompy creature, or as a really mean finisher when combined with deathtouch + an indestructible/protection effect. However, there are no legendary creatures in RG that have deathtouch, so the RG color identity means you have to put in a bit of extra work to get there. Also, if you want to save your creature, you could target one of your opponents' creatures that has high toughness or indestructible so that your creature stops fighting. I like that Thoralf caught the reference to the old Tahngarth card with the fight effect. iirc we don't get to see Tahngarth die in the story, but if Tahngarth did die I imagine he would go down swinging.
@dismasthepenitent569
Жыл бұрын
Though now that I think about it a big creature + indestructible is about as good as deathtouch so this card might be very mean in Zangief decks
@Aurelius2142
Жыл бұрын
It's such a fun card XD Definitely the winner here if this was a contest haha - I love gruul fight stuff, so I actually disagree with the boys about making it mono-red (though I can see why they said so), and the +X/+X (whatever it would end up being) is so green as well. Nice work!
@cpugwash7085
Жыл бұрын
I loved it, but I think perhaps it should guarantee the creature it's used on dies, so that it's truly a last stand (and to make sure you can't hit face with it). Something like adding "if it doesn't, sacrifice it" to the end of the text added to the creature, so that he always dies alongside killing the last (targetable) enemy creature.
@mikechartofilis
Жыл бұрын
The wording really throws me off, specifically the final sentence. Does the opponents creature that survived your attack, attack another creature you don't control, or does your buffed up creature attack again? If it's the former then how does it make sense flavor wise?
@dismasthepenitent569
Жыл бұрын
@@mikechartofilis the text in quotes is the ability given to the creature. In the quoted text, "this creature" refers to your creature, the one that gets the buff. In the sentence after the quoted text ends, "that creature" also refers to your creature. That's probably where a lot of the confusion comes in. Basically your creature gets +4/+4, then it fights an opposing creature. If the opposing creature dies, your creature fights another opposing creature. Repeat until your creature dies, you fight something but don't kill it, or there are no more opposing creatures left.
@bricelory9534
Жыл бұрын
I think Awaited Arrival is a cool card. It feels like it blurs the colorpie a fair amount, but if it is a high profile Rare, I couls see it working well as a riff on both that old Azorius mechanic that revealed your cards for benefits (letting people know your plans), as well as an opposite of the Elite Spellbinder effect: instead of causing one of their cards to cost more, you make one of yours cheaper. I could see it also gaining 1 life per Waiting Counter on it as well - amplifying the benefit of having to wait a long time, just like how much relief you feel when the one you're waiting for *finally* arrives.
@simongosselin4300
Жыл бұрын
I was thinking as an added benefit, keep the card at 2 mana, but make it so the awaited card cannot be countered when cast.
@silphonym
Жыл бұрын
@@simongosselin4300 I don't know about making it uncounterable. It might be fine, but I'm worried it would make it too easy to get some bombs out.
@bricelory9534
Жыл бұрын
@@silphonym to be fair, it does shift the response window rather than remove it - you can remove the Arrival and still be able to respond, and frankly be even more prepared because you know it's coming.
@dylbarton
Жыл бұрын
The Queen card is interesting because it doesn't win on damage, only if it can't be blocked. Even if you can block, you don't have too. Which they didn't touch on, but makes it not as strong as phage.
@dylanswift5185
15 күн бұрын
Yeah they got caught up on damage and ignored that it's about not being able to block. I would've just changed power and toughness to 3 and make the haste feature more conditional.
@WebSpyder777
Жыл бұрын
One thing you overlooked with Awaited Arrival - What if your opponent is playing the card you name? It says "Spells with the chosen name cost 1 less to cast for each wait counter..." So your opponent could take advantage of the discount.
@pikadragon2783
11 ай бұрын
That is really funny. Gandalf: We await the arrival of Saruman. The white wizard will help. enemy drops Saruman. Saruman: Here I am. Saruman. Of many colors! Gandalf: :O
@markvanderwerf8592
11 ай бұрын
I don't think it's a good design. First of all at 2 mana it's weak. You need more than 2 turns to break even so only useful with spells of at least 3 colorless, just not very great. At 1 mana it's a tad strong though. It's basically a single use mana dork that's way harder to interact with and ramping to a 5 mana walker turn 3 or 7 mana creature turn 4 seems too much. Fundamentally I think the card has a flaw that you name a card but the opponent might not know the card. But they kind of need to know it to play around it. So you get questions like "what does card X do" but you might not even hold it. I would make the card 1 mana but give it hideaway 5 and let you cast the hidden card with the discount. You know a creature or walker will be coming but you don't know which and its slightly less powerful but good at 1 mana I think.
@anathemareno
Жыл бұрын
Ive got a fix for the pawn. Its a Battle called the chessboard. When it enters make a pawn token. When the Battle loses all its counters, you transform it into the queen, but when you cast the queen you have to sacrifice a creature token.
@graysliverred9205
Жыл бұрын
8:49 I’m pretty sure it’s the creatures that are being accelerated. It’s just not in this case, the comunitive upkeep respents rapid aging. Think like 1 second equal one day , then next turn one day equal 1 second equal 1 year, and then this process keeps on repeating itself, until they die of old age.
@joellafleur6443
Жыл бұрын
I could also definitely see the pawn and queen card being printed with some minor adjustments in an Eldraine set as a magically animated chess piece. Or maybe an artifact that makes chess piece tokens. A very Eldraine-y design 19:10
@damohebianchi3590
Жыл бұрын
Guys video starts 38 seconds with just silent darkness
@allbeansedits
Жыл бұрын
Why
@banana9494
Жыл бұрын
probably a mistake @@allbeansedits
@mikhaliterre1777
Жыл бұрын
@@allbeanseditsediting mistake, forgot to remove the black part most likely
@timiturret148
Жыл бұрын
there should be the intro. Happens to the best :).
@noguy5961
Жыл бұрын
Carl died in a brutal hit and run and thats the moment of silence to commemorate him. Don’t mock it, be respectful.
@msopinionsandthings
Жыл бұрын
Ayako is almost assuredly someone's personal Circle of the Wildfire Druid and Natsu is their Wildfire Spirit. The abilities are all pretty good mirrors for Circle of the Wildfire's actual abilities.
@elrikstronginthearm9267
Жыл бұрын
Maybe awaited arrival could transform as soon as you cast the named spell into another entchantment called something like "welcome celebrations" that gives you maybe an extra card drawn or a food token each of your turns for as long as you control the named card.
@alexholker1309
Жыл бұрын
I think you'd want to be careful making Tahngarth's Last Stand too big, because if the creature survives its rampage you'll be double-dipping on the buff, both wiping the opponent's board and hitting their face for massive damage.
@Tristyn_Waterman
Жыл бұрын
Maybe if it tapped the creature as well? Then you'd have to work harder to attack with it afterwards if it survives
@ShakerGER
Жыл бұрын
I'd think that is fine size you easily get 2for1 and you need a legendary creature.
@snoozbuster
Жыл бұрын
I think that’s okay too in a sense. A titanic growth followed by this gets the same effect and there’s lots of ways to pump creatures in green (or in general get huge dudes that can easily fight the whole board). But if you do that, it’s kind of a “call the ambulance, but not for me” game-ending moment which I think also fits into the flavor of a last stand well enough.
@hmvollbanane1259
Жыл бұрын
I see the problem with first strike creatures as that becomes simply a full one sided boardwipe at 4 mana and at +4/+4 you don't need a big creature to set that up. In standard there are 2 legendary 3 drops, a 4 and a 5 drop with red or red/green with first strike and stuff like haste or flying (plus of course the new favourite mono red agro spell that gives a monster role at 1 mana)
@alexanderblixt1221
Жыл бұрын
@@hmvollbanane1259 First strike only works with combat. It doesn't apply when "fighting".
@Onion176
Жыл бұрын
The Graveyard Gargoyle really should have had flying or a means to get a flying counter. Tahngarth's Last Stand is insane with the old phantom creatures like Phantom Centaur.
@jaredwonnacott9732
Жыл бұрын
It has to target a legendary permanent, so there's only a couple options. Jared Cartalion, True Heir, Pulukronos, Unchained, Sekki, Seasons Guide, and Kharn the Betrayer are all possibilities for some busted stuff.
@FuryfulFawful
Жыл бұрын
@@jaredwonnacott9732There's a few ways to make nonlegendaries legendary, right? Ringbearer comes to mind
@jaredwonnacott9732
Жыл бұрын
@@FuryfulFawful That's true. Not a lot of ways, but there are a few options. Seems like a pretty convoluted combo already, but, that's what I live for, so more power to you.
@JWorthy30
Жыл бұрын
I would love if this became a weekly series, this is awesome! It would also be cool if down the road there was a gameplay video somehow playing with the custom cards reviewed so far.
@joedoe7572
Жыл бұрын
That would be really cool
@revenantproxy9100
Жыл бұрын
I'm always sad because I somehow always miss the deadline by like a day or two, and I have a file with card designs from like the last 5 years. Sometimes I scroll back and wonder what in the world I was thinking lol.
@jorkogorko8009
Жыл бұрын
I love the idea of a Pawn Card. And it dosnt need to be a UN-set card. It could be in a set like wilds of eldraine. I would fix it by making it cost 1 black mana, artifact creature, 1/1, NO haste, it cant attack unless defending player controls untaped creature, if it inflicts combat damage -> transform into 2/2 queen, artifact creature, if it inflicts combat damadge to a player, that player loses the game. Queen could have vigilance and have the same clause that she can't attack unless defending player controls a untapped creature. This way you have to use other cards to set up "checkmate" like rogues passage or some sorceries or instants. Making it a Non-legendary artifact creature makes it so you can have multiple chess pieces on board. I would even make it have a line "tour deck can have up to 8 cards named pawn" Maybe even make them two separate cards and make pawn "if this creature deals combat damage to a player, sacrifice it and bring Queen from graveyard/outside the game into play/hand" But even then it costing 1 or 2 mana, its still better than frodo for who you need to be tempted 4 times and sink a bunch of mana to get the win con
@greenwave819
Жыл бұрын
Some of these were really awesome. Learn From Your Enemy I could see being a real card. maybe from stixhaven. Timestream Accelerator is just all around awesome. love the art and what the card does. Pawn has haste because it is doing "en passant" hence the opponents tapped creature that it is passing. maybe it should need some counters before it flips since it is a bit hasty to turn the pawn into a Q in one turn. Awaited Arrival really nailed it. definitely needs to cost 2. at 1 it would be OP Tahngrath's Last Stand could pump based on number of opponents, so that it scales up when used in multi?
@thesaurusakasickakatheomc7688
Жыл бұрын
For "Tahngarth's Last Stand" I feel like giving target legendary creature (+4/+4) [for each opponent] might be a good way to balance it for EDH play.
@GeorgeAlone2277
Жыл бұрын
i think you forgot the intro
@soresumakashi
Жыл бұрын
Here's my cool card idea, based around the idea that Backup can target enemy creatures: Saiba Disruptor Cost: 2U P/T: 2/2 Flash, Backup 1, Shroud
@simonteesdale9752
Жыл бұрын
Thanks for doing these! It's always fun to look at other people's designs, even when yours don't get picked. I've still got a mixture of super clean cards that I'm surprised don't exist yet & rather dubious, but spicy ones for the next time you do this.
@therealax6
Жыл бұрын
I think basically all the problems (except color) with Tahngarth's Last Stand can be solved by removing "you don't control" from it. It's a bit of a flavour loss, I agree, but the point is that, if the creature beats everything on the board, it will eventually have to fight itself, and it's very unlikely to survive that. (A creature that fights itself deals damage to itself equal to twice its power.)
@colinoclock
Жыл бұрын
Hey! Pawn//The Queen is my card! This was awesome to see discussed and love all the comments so far. ❤ Toralf was right about why it has haste (2 moves 1st turn)... can only attack is opponent has a tapped creature was supposed to represent a diagonal attack. I thought that plus it being a 1/1 would make it hard enough to tranform. I don't even remember why i made it (it was a couple years ago) I thought the queen not being able to be blocked was flavorful (a checkmate doesnt need to take out the king to win the game, just has to be able to show it can get there) and also harder to get to then just dealing damage (maybe.) Would definitely do it differently now but I'll leave that up to everyone’s imaginations. P.S. Love Brian's King version of the drawing! 👑
@TCG9777
Жыл бұрын
My 2 cents for the Pawn/Queen card: Have the Pawn only be able to attack if the opponent has a tapped board. If you want to make it to the "end of the board" and get your 5 counters, you wouldn't ever want to advance your piece into a dangerous boardstate. Then, it can flip with a triggered ability to become Queen.
@throwawwy53
Жыл бұрын
Joist Knight looks like "please let combat trick tribal be a real deck" the card. It wants you to cast those 1R and 1W cards for hlf the cost to beef up the knight, but I agree it doesn't really work
@johnmiltenberger3035
Жыл бұрын
Wasn't Tahngarth given a new printing in a commander deck that was red green?
@fish_in_distress
Жыл бұрын
Honestly an entire set themed around a fantasy chess war would be so cool
@PantheraLeo04
Жыл бұрын
I have one criticism about the flavor of Graveyard Gargoyle. This might just be me, but I generally think of gargoyles as being protective in some way. So the name Graveyard Gargoyle seems to imply that it would be protecting the graveyard from stuff. As it stands I think that the card would make more sense as like a grave robber or something
@Starcrash6984
Жыл бұрын
I imagine it's a gargoyle because it's a non-creature artifact that becomes a creature. A grave robber would not be an artifact. But I'm with you a bit. It seems weird that it doesn't fly since all gargoyles very clearly have wings, and why would a gargoyle care about removing things from graves? But that's probably why.
@LlywellynOBrien
Жыл бұрын
@@Starcrash6984Maybe a graverobber automaton? That's pretty flavourful and makes more sense. I'd rather see a gargoyle that says 'creatures in your graveyard cannot be the target of spells or abilities' and maybe something like 'Gargoyle has the keywords of all creatures in your graveyard' Remove 'your' graveyard to make it extra spicy and call it 'protective gargoyle'.
@Starcrash6984
Жыл бұрын
@@LlywellynOBrien Automaton works.
@SymbolCymbals2356
Жыл бұрын
Xero's drawback is it can get attacked to reduce it's owner's number of creatures, for example a simple Lightning Bolt at Xero could potentially take out three 15/15s due to Xero's effects which does somewhat justify Xero's cost (should still be 4 mana though). Or maybe the opponent responsible for the loyalty loss gets to choose the creature, creating enough risk to justify the 1 mana cost. Also I would've had the abilities reduce loyalty counters to create some cool play with sacrificing your own creatures for effects such as life gain and creating mana which'd fit the lich theme better imo
@dizzynarutofan100
Жыл бұрын
9:17 I thought it was accelerating time so that the creatures would age rapidly, fading into nothingness before too long.
@mandielyn0416
Жыл бұрын
I think timestream accelerator was miss judged. I think the idea is that you only play that creature and it slows down your aggro opponents who now have to pay to keep their creatures, giving you time to turn the corner and take over with a slower game plan.
@Tm00ne
Жыл бұрын
Ayako is a kind of mirror image of an existing card from NEO: Tatsunari, Toad Rider. He also creates a token if you don't have one whenever something happens, and that token has an ability triggering on additional instances of the same event. Tatsunari works with enchantments, Ayako does so with instants and sorceries. Also, Hideaway doesn't always appear in cycles: there is Watcher for Tomorrow.
@skyegreytv
Жыл бұрын
I think with the Queen card its if an opponent is UNABLE to block (not that they die from combat damage), so you do have to engineer a bit more of a complex board state (though attacking an empty board will still work the same).
@AbdielKavash
Жыл бұрын
In other words, if the enemy is *able* to block, but *chooses* not to, they just take face damage, they don't instantly lose.
@Tristyn_Waterman
Жыл бұрын
probably want the text from master of cruelties, "When ~ attacks a player and isn't blocked"
@JuniperHatesTwitterlikeHandles
Жыл бұрын
@@Tristyn_Waterman Nope, because if you attack and the opponent _could_ have blocked, but didn't, they don't lose. It's like Equinox but somehow more cursed.
@PokingMangoes
Жыл бұрын
I would have gone in a totally different direction for the Queen's ability. Something to capture the idea that a queen can easily move to threaten other pieces on the board, so something like: _Check_ - T: Choose target creature an opponent controls. Until your next turn, it gains "At the beginning of your end step, if this creature is untapped, sacrifice this creature." Activate this ability only any time you could cast a sorcery.
@navydave5238
Жыл бұрын
I would go with the king token that loses when it is dealt damage by the queen, and give the queen "queen must be blocked if able"t
@Chibifox
Жыл бұрын
For the pawn/queen thing how about this: Queen's Pawn 1WB 2/2 Vigilance ETB you become the monarch. As long as you are the Monarch, Queen's Pawn has haste. When Queen's Pawn deals combat damage to the Monarch, flip Queen's Pawn. Backside: Queen of Crowns 6/5 Trample If Queen of Crowns deals combat damage to the Monarch, they lose the game.
@GreenMonkeySam
Жыл бұрын
10:00 - It me! Hahaha, yeah, all of your comments are the same that I received when I posted it on /r/custommagic. I have since improved the card, but I wanted to submit the original design because I thought it would be better for the video. The challenge was to design a 1-MV Planeswalker. The flavour is that she sparked trying to become a Lich. Thanks for featuring my card!
@rufustelefoon3647
Жыл бұрын
Video idea: Play some constructed format (like Standard or something), but the Mystery Booster Test Cards are legal.
@DragonAttack515
Жыл бұрын
Please
@markprocter8608
Жыл бұрын
I think Joist Knight (Champion of the Lists?) maybe should have picked slices Provoke and Raid, as opposed to the whole keyword? If its abilities were: When Joist Knight attacks alone, it gains indestructible until end of turn. When Joist Knight attacks, add (1) to your mana pool. You may have target creature defending player controls block it if able.
@recusantvessel
Жыл бұрын
I really like the custom cards at 0:00 to 0:36 Those should be real ones!
@CannotStopMeNow
Жыл бұрын
Now you should make decks with just custom cards!
@princeofrain1428
11 ай бұрын
For Tahngarth's Last Stand, that effect is very difficult to word in a sensible or shortened way. Maybe change the text given to the card to: "When a creature dies to this one, have this creature fight another target creature you don't control." I think something like that might work. Additionally, if the point really is as a last stand and you don't want it surviving after all the fighting, you could also add some text that says "this creature is exiled at the beginning of the next end step"
@pyrobryan
Жыл бұрын
Timestream Accelerator accelerates the timestream. Creatures that normally live for a long time will grow old and die in what we perceive as a short amount of time. Makes sense to me. If you want it to work more evenly across the board, it gets a counter during your upkeep. In each player's upkeep, for each creature that player controls they pay X or sacrifice it. That sucks though because it basically turns off your ability to play creatures until he leaves the battlefield. At least the way it's written, you can play your powerful creature when TSA has 5 counters on it and be pretty confident that it won't be around for that many more turns, so you probably won't have to upkeep your new creature that much. However, I would add "When TSA leaves the battlefield, remove all age counters from all creatures." to clean up the board state. That also prevents the player from flickering TSA to remove its own counters while leaving everyone else's. I think to make Xero work as a PW it would a bit more wordy. You could have it ETB with counters equal to the number of creatures you control and increase or decrease when creature ETB and LTB, but what if you steal a creature from another player? What if another player steals a creature from you? What if another permanent you control becomes a creature? What if a creature you control stops being a creature? Do we add more lines of text to iron out those situations? How long until we have an undecipherable wall of text to make sure every case is covered? A clever idea, but a rules nightmare. Not worth the hassle, imo.
@RockZerr
Жыл бұрын
i thought timestream accelerator makes the creature get old very fast
@JoeKell365
Жыл бұрын
here are my thoughts on all 10 cards - Learn From the Enemy could cost {2}{U}{(PU)} - Joist Knight feels super awkward and Provoke is a bad keyword. this should also probably be a Pirate - Timestream Accelerator is bascially Tabernacle on a stick, which is terrifying - Xero, Failed Lich should enter with loyalty equal to the number of creatures you control - Ayako, the Cleansing Flame is a perfect replacement commander for Firesong and Sunspeaker - Pawn // The Queen is good flavor. Pawn could have Dash and the exile + transform clause - Schrödinger's Box is fetchable off Urza's Saga but isn't good in any Urza's Saga decks - Awaited Arrival is very weak, but has good flavor - Graveyard Gargoyle is really fun flavor and a great power level - Tahngarth's Last Stand has spectacular flavor and is a decent fight spell
@tonysmith9905
Жыл бұрын
Provoke is an exceptionally good mechanic actually. You can turn your creatures into sniping removal spells basically. The only reason you say this is because all of the cards with provoke we do have are on creatures from an era when they were bad. If we got critters with provoke in today's design era they'd end up being very very strong.
@Prionato
Жыл бұрын
what about you give the queen unblockable except by the king and the king protection from everything except the queen? that way you prevent the players from removing the effect taking off the king and also gives the option to the defender player to just try too kill the queen or just take the damage... you can also modify the queen a little bit.. maybe ward 2 and a more menaceing power like 6/4?
@MrCanadianbaconeh
Жыл бұрын
Failed lich, 2 sentence fix. Failed lich's loyalty counters are equal to the number of creatures you control. If a loyalty counter would be removed from the failed lich sacrifice that many creatures instead. For abilities Make it like more mana at least 4? Loyalty abilities: -1 make 2 2/2 zombies, -1 each opponent sacrifices a creature. -13 each opponent sacrifices all their creatures, make 6.5 2/2 zombies?
@hub_hikari
Жыл бұрын
I made this card after being inspired by several other official designs turning powerful spells and permanents into Creatures, i.e. the "Magus of the ____" cycle, Deputy of Detention, Prime Speaker Vannifar etc. Wanderer of the Path - 1WW Creature - Human Scout Flash Exalted When Wanderer of the Path enters the battlefield, exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. P/T 0/2
@thatepicwizardguy
Жыл бұрын
I'm 100% sure the person who created "Joist Knight" meant Joust Knight... because joist means "a length of timber or steel supporting part of the structure of a building, typically arranged in parallel series to support a floor or ceiling." but jousting is what's depicted on the card. EDIT: also holy shit how did you guys make the pawn/queen card 50x worse than it was in your redesign talk? you made it go from a questionably designed card to straight up garbage you'd throw out after opening lol jeeze...
@evilfiendish9787
Жыл бұрын
To whomever made, Timestream Accelerator. I love it! Flavor is on point, art choice 100. What if it was: Ward 2 At the beginning of your upkeep put a time counter on Timestream Accelerator. Other creatures have cumulative upkeep ( X ) where X is equal to the number of time counters on Timestream Accelerator.
@Knight_1608
Жыл бұрын
For the pawn to queen, remove haste, make it cost 3 and a 2/2, make it after it attacks 5 times, transform it. For the queen, make it whenever it attacks create a 2/1 chess piece creature token, when it deals combat damage to a player and you control 4 or more chess piece creature tokens, they lose the game.
@abjoern
Жыл бұрын
Idk if your redesign of timestream accelerator would work. With the current design, new creatures played would start at 1. With your design, if it's already at 5 or smth, it's super expensive to play ANYTHING
@KantiDono
Жыл бұрын
Why does Xero even care about loyalty counters when both of it's abilities are 0? Make it a 1 loyalty planeswalker with "Whenever a source would deal damage to Xero, sacrifice that many creatures. Prevent 1 of that damage for each creature sacrificed this way." That should be functionally the same, but without changing the number of loyalty counters.
@TheMorbidHobo
Жыл бұрын
Tahngarth had another card peinted in a commander product, and he was R/G there, so the cost probably comes from that.
@bluerendar2194
Жыл бұрын
Pawn/Queen might work as a battle too Could be like (something) X, summon X 1/1 pawn tokens with haste that cannot attack players, 5 defense counters to flip to queen Still no ideas about how to make a checkmate work, but yeah, it should be fancy if it's an autowin
@profanemagic5671
11 ай бұрын
Ya'll way too scared of the pawn. The counter-play is to just never play/tap a creature until you can just block a 1/1. it's horrible. it does not need "fixing" it's just flavourful draft-shaft.
@briankenney9528
Жыл бұрын
Chess themed secret lair brings back horsemanship for the knight
@TheJadeFist
Жыл бұрын
Awaited Arrival would be a pretty sweet card, especially in white that doesn't have the best card draw, or the same kind mana acceleration that other colors have access to while simultaneously having alot of expensive cards. For example look at basically any Angel costing 7 to just be a 3/3 or something.
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