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In most Fire Emblem games, once you get to the final chapter, then save your progress, 2 things happen: EIther beat the game, see the credits and that's it. Or, you beat the game THEN save, and see the epilogue which gives you the credits scene. This was how the older games handled the player winning. After the Kaga era, the game would flip between things for the player to do after they beat the main campaign on that very same save file. Ranging from trial maps in Binding Blade and Path of Radiance, to skirmishes and end-game exclusive challenges like Sacred Stones and Echoes: Shadows of Valentia, to unlocked story and gameplay features upon a next play through like in Blazing Blade and Three Houses. Today I go through them all and talk about my faves!
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FE6's lost maps: lostmediawiki.com/Fire_Emblem:_The_Binding_Blade_(lost_promotional_DLC_of_Game_Boy_Advance_tactical_role-playing_game;_2002)
Engage Interview: www.ndw.jp/fee-interview-230520/
Footage:
YedKnowsAll
Thumbnail: Amazing Artist Yellow / aanimatoryellow
Intro 00:00
Trial Maps: 3:08
Modes: 5:38
Fates and Engage : 6:45
New Game+ : 7:30
Sacred Stones: 9:04
Fire Emblem Echoes: 11:11
Final Thoughts/Improvements: 15:20
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#fireemblem, #fireemblemengage
Негізгі бет Ойындар What Happens When a Fire Emblem Game Ends?
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