One thing that I noticed is that newer players tend to have an easier time to get into FFXIV than GW2 because if you are playing the trial version of FFXIV on a job and you decided you don't like it, you can just talk to an NPC to learn a new job on the same character. But in GW2 if you are trying out a class and you decided you don't like it, you have to make a whole new character and some newer players have stopped playing GW2 because they accidentally chose the wrong class and don't feel like creating a new character.
@Geronmy
Ай бұрын
I mean, you still have to level that class and that can be slow too. Haven't played DT yet but i've read that you no longer need to do class quests to unlock abilities, that lone used to take a whole more time than leveling to 80 in gw2+getting the hero points to unlock an elite. An not even talking about gear, that also takes more time too.
@mobius4247
Ай бұрын
@@Geronmygear in FFXIV is piss easy to get at any stage of the game. You will never want for it because the market board exists and/or poetic tomestones exist.
@msaag5490
Ай бұрын
Pretty much this. The lack of easy class/job switching means that I'm stuck playing a class that maybe I just don't want to play that day or was mistaken in choosing it. When I tried GW2 I first played an Illusionist Mesmer or something like that, realized I wasn't a big fan then went Warrior something. Realizing I had to go through whatever base story there was for the Warrior destroyed any desire to continue playing. Which is why I'm fine with FF14 and funny enough Runescape. In Runescape, if you brought the necessary gear and weapons, you can switch from melee to ranged to magic in the blink of an eye. It's not optimal, but you can switch your playstyle if you felt like it without having to make a whole new character.
@fliphrrr
Ай бұрын
Also FFXIV holds your hand way longer and way better than Gw2. Making it so much easier to learn all mechanics at a steady pace.
@fliphrrr
Ай бұрын
Your class doesn't have all inputs right away so you don't feel the overwhelmed by the systems, since they are introduced to you gradually. FFXIV nails how to dosify content in a MMO
@filipvadas7602
Ай бұрын
FF14's system of just having all classes available on a single character is a godsend. It took me ages and lots of trial & error to figure out which class I like in GW2, which made it super annoying when I had to make a whole new character In FF14, just swapping back and forth and being able to literally *try everything* feels insanely comftorable.
@midoru8
Ай бұрын
yeah, i started playing recently and i have a feeling that i don't like any class xD but i know one is there somewere and i hate creating new characters to find out
@filipvadas7602
Ай бұрын
@@midoru8 I think a good fix would be to have a *preview* mode Where, while picking a class in the character creator, the game plops you down in a custom area with some practice dummies & lets you control a max level version of your character for that class just for that instance. Letting you experiment as much as you want to figure out if THIS is the class you want to stick with.
@Skyztamer
Ай бұрын
That was me too. I couldn't figure what I liked in GW2 when I first tried the game before eventually coming back to it and settling on Revenant to for the game to click with me. Funnily enough because of it being somewhat similar to FFXIV jobs via utility skills being locked to chosen legends, eliminating some wrong choices while figuring out how builds worked in this game.
@tryhard3914
Ай бұрын
yea but in other hand you cannot have alts in ffxiv, alts in ffxiv is worst experience.. and having alt is one of main thing in mmo
@midoru8
Ай бұрын
@@tryhard3914 but you don't need alts in ffxiv tho
@sarcastick8864
Ай бұрын
for me, FF14 classes take the 'RPG' out of MMORPG. maybe im too old and grew up on D&D but becoming an expert in all classes on a single character just doesn't make sense to me. Cant deny its convenient, but alts in GW2 are pretty cheap and really easy to level. guess its just the pros for some are cons for others. fair points though.
@Tessa_Ru
Ай бұрын
Same tbh. I regret unlocking all the classes on my FF14 character, she's lost what little character identity she had when I just played casters lol. Alts are super fast to level in both WoW and GW2, once I got over the idea that starting over DOESNT mean 300hrs of MSQ in any other game, I actually prefer the class tied to character.
@xL0stKIlah
Ай бұрын
Exactly why I will only play 2 jobs that fit my characters made up lore
@safermurderweapon
18 күн бұрын
It was better during 3.x when all the classes actually felt and played unique and the crossclass system was still in the game and playing your class actually required some skill and forethought beyond just using mitigations and oGCDs for TBs/RWs. Remember stance dancing? Deliverance? They went and pulled a Luke Smith with Shadowbringers because builds are apparently "too hard to balance" and needed to "cut down on skill bloat" while leaving skills like protect in the game before eventually deleting it later instead of just turning it into something like a targeted 15% DR for 30s on a CD. They solved this shit with Stormblood's PvP skill combo system which worked EXACTLY like GW2's autoattack. Why they chose not to implement is beyond me and they effectively shot themselves in the foot. Meanwhile the FFXIV playbase kept huffing copium and attacking any valid criticism made at their game and this is greatly attributed to why the game is in the state it's in and why Scholars are still spamming Broil after 7 years and are literally able to macro it with excog and push 1 button all the way to endgame. Oh, wait... my bad.... it's Broil II now lol
@JackWolf1
Ай бұрын
I can’t wait for the day Caff takes a whack at Blue Mage at some point down the line. It will be an interesting experience. Addendum: It’s worth bringing up that in 2.0, XIV DID have the ability to customize stats. This was later changed into what we have now because it created a lot of toxicity around “meta builds”, and the devs were sick of seeing new players get bullied.
@CaffeinatedDad
Ай бұрын
I do think blue mage is going to be alot of fun tbh. It looks just like a whacky good time
@DigitsRPG
Ай бұрын
Also don't forget, Beastmaster is coming.
@HMNNO
Ай бұрын
@@DigitsRPGany eta on that?
@DarkKnightofAnime
Ай бұрын
So unfortunately my answer to this question comes back to the age old class balance discussion and I know it’s a very frustrating thing to talk about but I do tend to think FFXIV does slightly eek out over GW2 in this regard because if there’s anything WoW taught me is that variety can be a double edged sword: more options can make a class more fun to play but that does leave itself more vulnerable to harder class balancing issues FFXIV has had balance problems, especially in recent years but in my experience at least it never gets to the point of making a job feel frustrating to play Then again I’m mostly just a Tank/DPS Player so it’s not like I understand the hardships of healing
@TheDigimonXYZ
Ай бұрын
Ah yeas famous ff14 balancing where warriors can solo dungeons since endwalkers
@lincolnjohnson4428
Ай бұрын
@@TheDigimonXYZ To be fair, games arent balanced around superficial dungeons. That being said FF14 has some of the best balancing in my opinion. Lowest DPS and Highest DPS is always within 10-12%. With support DPS always lower. Compare that to WoW where it is like 30% difference.
@thew00dsman79
Ай бұрын
@@TheDigimonXYZWarrior has been able to do that since like HW, maybe even ARR according to some
@OmegaEnvych
Ай бұрын
Balancing issues nowadays are nothing compared to problems in HW where not having machinist in group made raids pretty much unbeatable. Nowadays you can clear with any party composition - only thing that matters is what job is more comfortable for you.
@CaffeinatedDad
Ай бұрын
I've seen each of the classes have symmetry especially when looking st the specific roles it all makes sense that they removed any type of customization. Let it be up to the player how well or poorly they perform.
@forcesinbalance5685
Ай бұрын
I think you could make an argument that FFXIV only has _one_ class: Warrior of Light. The jobs are all the different specs of that class.
@CaffeinatedDad
Ай бұрын
Ha! That's actually a great point!
@curlydolltv
Ай бұрын
😐
@lsschwartz
Ай бұрын
A lot of complaints about lack of customization in XIV and not being able to have unique builds do not take into account that XIV allows for an easier time balancing combat to where the philosophy “bring the player, not the class” works better than in other MMOs. And as a former WoW player, you can’t really do a unique build and be competitive ‘cus there’s always a meta, and then you gotta level alts when for a certain tier your main class is on the outs.
@CaffeinatedDad
Ай бұрын
Oh for sure and honestly thats something I appreciate about ffxivs classes I don't have to worry about my build simply do I have the skills and the combos down appropriately to pull this off! And yeah if there are builds then there is going to be metas
@Tessa_Ru
Ай бұрын
Tbh I still prefer to have the option, and it's one of the reasons I branched out after having ff14 as my only mmo for so long. I play all 3 MMOs and I don't follow meta at all in GW2 and WoW. I'll look up a basic build if i do instanced content, but overall they have more stuff to do that isn't raids/dungeons and no one cares what you do in content that doesn't affect their raid clears.
@VaellinTheBard
Ай бұрын
In my experience customization tends to get pigeon holed into "standard" builds anyway where one to three builds are the ones you HAVE to run if you want to play top tier
@Xbob42
Ай бұрын
Customization can be great fun, but a side effect is it creates great chasms between those who are informed by tons of meta knowledge and those who are not, further widening the skill gap between players in a way that I think is damaging in the long-term. Like, I was happy WoW brought back old-school talent trees, but dear god when I log in and it says "yo some talents changed redo this" I just groan and go to icyveins or whatever to copy and paste the current best build, because I know if left to my own devices, I will always choose fun or weird utility over pure damage or healing output, and that'll always lead to some annoying argument with someone in a raid later on.
@ButtslammerBob
Ай бұрын
I think this is an exaggerated issue. Pug top-end groups will care about meta regardless of design, but anything not top-end or just playing with a friend group, benefits immensely from having choice in your build and gameplay. Player expression is very important.
@Hasediel
Ай бұрын
I don't think that's a valid excuse to cut customization the way FFXIV does it.
@Xbob42
Ай бұрын
@@Hasediel There's no "excuse" needed, it's not going for that kind of setup to begin with. Not every game needs to have the same features.
@Hasediel
Ай бұрын
@@Xbob42 Then it would be cool if FFXIV players stopped using that phrase as an excuse when someone doesn't vibe with the class system of the game.
@tyrvintersol916
Ай бұрын
Idk if you really can compare both games but ffxiv taught me, that skill trees and the whole "customization options" are barely what they are. Everyone and his grandma is running the same build because it's the strongest. No matter what.
@grygaming5519
Ай бұрын
Its pretty much fake player agency. There an illusion of class builds but the reality is you will have someone that will number crunch the game.
@kristophersouza8104
Ай бұрын
This just isn’t true. There are multiple viable builds for classes in WoW.
@1AoPle
22 күн бұрын
small correction ... quickness speeds up the activation time of skills and swiftness increase the movement speed :D
@dimondblade
Ай бұрын
I have been in and out of guild wars 2 since launch. Very casually and i cant tell you what most of the classes do. I got engi to a point where i liked it but never completely understood what was going on.
@Adawudd
Ай бұрын
One thing that is for sure controversial but I’d prefer to have predefined classes (dps, tanks etc) I find it hard to pick a class when idk what it’s supposed to do when it’s doing everything
@MirinkaiserVODs
Ай бұрын
As someone who's been playing FF14 for over ten years but has touched GW2 a few times over the years, I love GW2's class diversity and functionality. Building your character is an experience that FF14 can only dream of achieving. That said, the wide array of builds also tends to overwhelm me and that's why I always quit after a while, so...
@fayte0618
Ай бұрын
14s is a streamlined approach to class design that focuses on execution mastery than build crafting which works well with the dance encounters its used for. Its not for everyone but that’s what sets it apart from the rest in the space.
@grygaming5519
Ай бұрын
As long as META exists there's no variety. People will seek out the meta builds in games like GW2 & WoW, this will also create class-build variances that are relatively wide. XIV just removes the META out and people still try their best to create these stupid META videos like "What tank you should play" "What tank is best at 100" "Why you should play X class", "Why X class is better". XIV= All classes can do the content at end game WoW and GW2 = META or get kicked.
@nautilaz
Ай бұрын
Yep this is what I realize as a casual gamer who keeps tryharding these type games. I never follow metas, just want to play whats fun for me, then I go to wvw and get smoked (usually). Maybe I should give ff a try.
@boutch1993
Ай бұрын
I've never seen anyone get kicked in gw2 in like... More than 1000 hours of gameplay. The only thing that's important in the hardest contents is: can you do the job? How you'll do It it's your problem. About wvw, of course you'll get smoked if don't use certain abilities. It's a ginormous map. You NEED to have mobility, stun break etc. How could it be different? Its competitive after all. But gw2 has one of the coolest pve community I've seen. Being kicked frequently in gw2 is completely false.
@grygaming5519
Ай бұрын
@@boutch1993 I mean getting kicked also happens in XIV as well. So its probably a tiny percentage of people that would do it to begin with.
@1AoPle
22 күн бұрын
"XIV= All classes can do the content at end game" this also applies to gw2, any class can do any endgame content "WoW and GW2 = META or get kicked." ... no, I've been raiding in gw2 for 5 years and in 98% of the cases nobody cares what build or class you play as long as you do your job halfway
@joaopinheiro4396
15 күн бұрын
I've also never seen meta in GW2 being a barrier of entry in 1000h+. There will always be meta for people who want to optimize things, that doesn't mean it is a huge optimization. In video he says GW2 has snowcrows, a site for meta. If I look up meta on FFXIV stuff also comes up, does that mean it has meta? GW2 also has a site for best gold farm. Best way to spend your currency. Best way to process your loot. Best way to get map completion for god's sake. Having a better way to process your loot to maximize profit does not mean the economy is unablanced, and having a better way to maximize damage on a class does not mean classes are unbalanced.
@gbond1010
Ай бұрын
I missed your advice and bought the entire game. All of it. I shot myself in the foot. Now I'm a month in, end of heavensward and I'm paying. I've also got ahead of myself by playing the story. I have a Drg lvl 70 and a MCh lvl 7? Miner botanist lvl 70. Too much to fast. I dont know my rotations in either dps well enough for raids or high-level dungeons and it shows. Thanks for your videos. Guys/Gals, this IS a slow burn game. Take your time, watch the vids available. Ive been yelled at the last time. I'm going back to gridania and SLOWLY redoing everything. Thankyou for your videos.
@DoamBot
Ай бұрын
It's not even a question Gw2 was a zergfest that decided to add trinity to only gove all classes access to everything once again turning it into a zergest. Warrior in Gw2 is not a tank because Tanks in Gw2 spout buffs and heals like a typical Healer in other MMOs. Warrior alone shows the failures to class identity with Gw2.
@1AoPle
22 күн бұрын
why does a warrior have to be a tank in gw2 just because he is in other mmos and btw there is currently a metabuild for a heal support (tank) warrior :D
@NixonAxi
Ай бұрын
FFXIV absolutely has meta but it's only for parsing groups & it differs every savage patch.
@rept7
Ай бұрын
FFXIV's lack of builds is an upside if you want assurance that you can't botch it. As somebody who doesn't like how GW2 handles building your character (At least with gear), I appreciate the balanced classes more.
@deathknell609
Ай бұрын
Since you want to go ranged dps, I think for Stormblood, you should go machinist.
@CaffeinatedDad
Ай бұрын
I think that may be my choice. I want a gun lol
@Theothekyree
Ай бұрын
oooo yeah machinist would be super fun for stormblood!
@zinoit5
21 күн бұрын
@@CaffeinatedDad Machinist is severely underperforming in it's role and needs a rework just fyi lower dps and util than other phys ranged
@CrimSolitude
Ай бұрын
I think both have their merits. FF14 is definitely better when you think about the all jobs in one character approach. Really like that as I can play anything with that character that has done the story and which I feel attachted to. GW2 alt approach meant for me that my alts were bank space and crafters. Never did story or played other content with those characters. The problem with FF14 style is the rigid approach of the jobs. I personally love the scholar and summoner asthetic with the books being your weapons. What I am annoyed by those jobs is that they are insanely simplified and I do not have any tools to customize their builds. Scholar is the most boring healer in msq and open world exploring out of the healers (though white mage is close). Summoner on the other hand is annoying on how much it has instant cast spells. If I want a caster then I want to feel that fantasy of casting things. Pictomancer for example is a great gameplay feeling job but I do not really like the "looney toones / cartoon" style of the spells at times. I would really like to have at least a few options in FF14 that I could slot in / out in a certain amount of skills that you need to have for example. That way you could make a more aggressive, defensive or supportive version for the content that you play in. Keep certain things locked for the job so that it is still very focused to the role it is about but this would give a bit of flexibility to the experience. Now this issue is really only prevalent though to the healers as the other jobs do have a nice amount of dps skills to feel active in combat. GW2 is great on this freedom but can be overwhelming to some. And the balancing of every possible build is a nigthmare. Still. I do tend to visit GW2 on occasion to have that build crafting feeling, of solving a gameplay style puzzle / goal that I have in mind.
@zagorim7469
18 күн бұрын
I wish XIV allowed to switch class in the middle of combat like in the trailers lol. Would that be impossible to balance ? Yes. But I think it would be fun.
@hirudemonstrife
Ай бұрын
Having so many options for classes in 14 and being able to switch them has been such a delightful thing but it has led to the dialogue of 'homogenization'. In making it so one can do all, it almost appears that all of them are doing the same one thing. And while that makes it easier to swap classes and still perform at a reasonable level, the complaint is that it then feels like the class loses some level of identity or uniqueness. Also meta is everywhere. Ffxiv isnt free of it - there are times classes get 'pushed' out because they're underperforming or certain party structures are insisted upon for buffs and limit break. While any class can be used to do any content there are forever the sorts that make the refinement toxic. And theres forever the sorts who take the time to figure out what might help. Im sure Galactic has mentioned it in the past but if youre curious about a resoruce there is 'The Balance', which keeps fairly up to date about builds and guides about the jobs.
@passman36
Ай бұрын
I think it’s a toss up when I comes to classes. My main turn off for FFXIV classes is the at they are all homogenized which gives each a same-ish type feel amongst class archetypes such as melee dps, or tanks in general. The main thing I feel like changes is my animations and a slight variation in rotation. There will be no difference in how two people play the same class. However this does lead to great balance and a mostly non existent meta. With GW2 is the exact opposite. We can both play an engineer entirely different with multiple variations. But that kind of flexibility leads to balance issues. Which I’m okay with. That’s the nature of the beast when it comes to MMOs and I’d prefer more uniques class designs at the sake of balance issues than everything feeling similar. I will say FFXIV captures class fantasy much better. Due to animation and stuff like that being better. And I’m also more of a fan of traditional roles than the hybrid GW2 have. So in short I like the classes better in gw2. But I think everything else is done better in FFXIV
@CaffeinatedDad
Ай бұрын
I can agree with that, gw2 has a great deal of variation in player choice but ffziv fits the more traditional mmo feel. I do think it's important to note how many players actively participate in endgame pve shenanigans
@teldarin7557
25 күн бұрын
I love how MMO is a genre where "only about 200 hours of playtime" is a reasonable thing to say. 😂
@maximetauran3415
Ай бұрын
Small precision for FF14, you still have to lvl up each jobs. I'm just saying because the video seems to imply that in FF14 you lvl up 1 character and you have access to all jobs just like that.
@CaffeinatedDad
Ай бұрын
Of course, you have to do the legwork in the back ground to get your other specs up to par. Perhaps I could have elaborated further!
@heylookitsnana
Ай бұрын
Class identity is interesting. In FFXIV, you have the job questlines that can really add to the job identity. The abilities, too. You should try a touch of FFXIV PVP to see condense job identity. When the PVP rework came out, the job identity was so well received people were like "why can't i have this in pve?" In GW2, I've only played Thief and Necromancer. I found myself relying on my memories of necromancy quests in GW1 to resonate with the class in GW2. As a Norn Thief, I didn't' feel like a thief. I felt like a giant women running around w/ a gun and a dagger (or two pistols). YeeHA i guess. In GW1, the 'job quests' were not as involved as FFXIV, but I (at age 14 when i first originally played them) really like them. The conception of Mesmer and how your trainer is at an amphitheater, who has suitors! GW1 you learned your job by trainers in a setting that gave a lot of vibes and character to the class identity, and I feel like I'm relying on that to identify with them in GW2.There's a weird disconnect. GW2 Necro with a scythe just feels like Spin to Win for me and I have to remember the connection I had to raising those scorpions in the catacombs in GW1. GW2 does more to try to connect you to your starting race, while in ffxiv you don't have a hometown at all. You arrived in Eorzea and your story is w/e your headcanon is. You can learn about Lalafells in DT, Elezen in HW, Hrothgar and Viera in side content, Aura in Sb, etc etc, but you don't belong to those groups even if you are the same race. Narratively, you meet them for the first time in game during hte questline.
@augerplayspc6324
Ай бұрын
Guild wars 2 classes doesn't have a "dedicated" role like other MMORPG. That's a good and bad thing because it is rather versitile when comes to making builds but it also makes classes not feel "special". Eventually it all comes down to which ever class does better than the other.
@CaffeinatedDad
Ай бұрын
True and I've always loved gw2 for it's versatility albeit my builds are always really weird... lol I disagree that unique builds aren't special but when the best skills are chosen regardless the build then yeah I could see that
@boutch1993
Ай бұрын
I can't agree with you in this regard because you can have healers for all professions for example, but the way they will heal and how the other teammates will have to play together is completely different from one another. Also, they always do their roles in a cohesve way without breaking the fantasy. As much as I like FFXIV's idea, I can't see myself playing a mage class just to right after change it to a heavy armor melee class. It totaly breaks immersion for me. But I totaly understand why it can feel appealing to some players, considering you cand do almost everything you want in just one character.
@melissas4874
15 күн бұрын
I think my issue with GW2 classes is there is a bit of a meta. All of these choices in GW2, WoW, LOTRO and other games with any talent tree are an illusion because people will choose what a theory crafting community tell them to or risk being left out of content. I like Mesmers, but I don't like my gameplay to be an illusion of choice. It's like you say, there is a lot of trial and error or "studying" to play jobs in GW2 and that is no fun.
@Zhuny_FR
17 күн бұрын
Loving this series! ❤
@asbelirving5536
Ай бұрын
how fitting for the GW2 player to forget about the healer role during the role descriptions of ff14 x)
@206Zelda
Ай бұрын
Give me the Classless System from the WoW fan game Ascension and the mobility mechanics from GW2 with the polish of story and music from FFXIV.
@bendonatier
Ай бұрын
Really it is a case of 9 classes with 3 specs each, and 5 classes with on average 4 specs each. By the numbers guild wars has more, and more wiggle room between them, but XIV's have a tighter design, and an ease of entry. I think its also worth shouting out that many of xiv's jobs start at higher levels, making them easy options to jump onto. Wana try healing? Sure pick up astro and you e got a hand full of dungeons available to try it in, just probably figure out where you're healing buttons are first.
@rockstartrey
Ай бұрын
Which class in Guild Wars 2 would make the best Dragoon? Would it be Rev Vindicator?
@CarlosHernandez-kn8sl
Ай бұрын
Ufff I made a Dragon Hunter it has a small jump in the kit, I personally wanted, the spear to have an impressive one
@boutch1993
Ай бұрын
The closest to dragoon might be Herald. They actually chanel the spirit of Glint, the only dragon that stood beside humans before Aurene.
@gintarasjasaitis
Ай бұрын
nice comparison :) nice to see an opinion from a person, who is playing both mmos!
@Shindashi
Ай бұрын
You talked about 5 roles in FFXIV and then forgot to mention the healers. That was pretty funny. A significant problem with healer class design in FFXIV is the loop of pressing one button 70%+ of the time with a competent party. How does support compare between the games?
@anders8461
Ай бұрын
Being a healer in GW2 usually you become a person who share every available buffs, cc, stun breaks, while also healing and dpsing at the same time. There's no specific class for healers. Even warriors can be a healer nowadays.
@Benji-zf3ee
Ай бұрын
@@anders8461that sound funny when in ffxiv warrior can also heal teammate and their heal is really good
@CaffeinatedDad
Ай бұрын
Healers in ffxiv have their dedicated roles and positions. Same with gw2 and their dedicated spots. Supports in gw2 howeverr feel like multi tools, they are used to tank, support provide buffs and more
@boutch1993
Ай бұрын
@@anders8461actually, that is kinda wrong. Most healers in guild wars 2 does pretty poor damage, and everyone kinda knows it. Basically, a healer in gw2 does primarilly heavy healing or shield barrier, with one of the two most important buffs (boons in gw2) of the game which are alacrity or quickness (I personally prefer quickness builds). Quickness, as the name says, makes your abilities faster and alacrity diminishes their cooldown.
@hkoizumi3134
Ай бұрын
I have not played GW2 but I have been playing FF14 since beta. I cleared just about everything in the game. In my opinion, because of unique Job system, the customization goes into group composition. As some may have heard that FF14 raiding is like synchronized swimming. Everybody has a role and the telegraph leaves geometric shapes resembling intricate fireworks. Because one character can play all jobs, the raid dynamics changes depending on what you bring. Unfortunately, new players, aka sprouts, seldom experience this. Although you can clear in a randomly picked pug setting it's farcry from serious raiding group looking to optimize for progression.
@sophiastorm8616
Ай бұрын
i like the holy trinity. the idea of a specific role in a very specific structure. I loved playing GW2 but that was why i left. I'm a healer, always has been in every MMO i've played and i've missed that in GW2. i really think, regardless if the freedom in builds, GW2 suffers from the lack of structure, specially in endgame. PS: i'm mad (not really 😄), you've talked about the 5 roles in XIV...i mean, 4 , cause you completely forgot about healers!!!!! didnt Galactic, as a healer, saved you enough times already? Im feeling descriminated!!!!!🤪
@BlueKitsune83
Ай бұрын
Variations in a job make it fun....but can make certain jobs obsolete based on balancing and the current patch. (Looking at you, Diablo!) So I prefer 14's style, as it feels more like a fighting game mentality. Everyone is viable, it just depends on your skill.
@Kantharr
Ай бұрын
GW2 was sadly like that for a while where certain playstyles were obsolete because players only want to play "THE META COMP!". But Anet has been doing a much better job at balancing the classes so everyone would have a viable option in whatever class they play. Some choices are still questionable, but overall GW2 is now in a healthier state than what it was at before.
@BlueKitsune83
Ай бұрын
@@Kantharr That's good. Nobody should feel obsolete in a video game. So many games struggle with making EACH job feel worth playing
@CaffeinatedDad
Ай бұрын
Couldn't have said it better my self!
@boutch1993
Ай бұрын
@@Kantharri dunno which game is more balanced because i don't play ff, but i agree with you. Every profession of the game has at least some amazing builds, and every profession are totally viable. So you don't play the class you want feeling it you should be playing another.
@joaopinheiro4396
15 күн бұрын
I massively disagree with your conclusion of: in FFIV the benchmark is the performance of the player. Mainly because the game you are comparing it to also works that way. I have never played FFXIV, but any1 who has ever done 10man content in gw2 would say the same. In is not uncommon to see 2 people with same profession and same elite spec, meaning mostly similar talents, where one has ~30% more damage than the other. It is not uncommon to see one of the subgroups (10man content is organized in 2 subgroups) have generally higher damage than the other just because the healer on one subgroup knows the boss better and when to use aegis (boon that blocks exactly 1 hit) to block key attacks or stability to block CC, allowing people in their subgroup to play more agressively. If that is also not a sympton of different performances then I don't know what is.
@EnzoVinZ
Ай бұрын
Swapping back and forth between individual jobs are not available unless you level them up from level 1 to max and give them up-to-date equipment -- no different than rolling a new alt character in GW2. Besides, mechanically, each GW2 profession has 3 "jobs" each; core, elite 1, elite 2, elite 3 that you can swap back and forth. Some professions changes their role significantly (example Ranger -> Druid) and others changes their damage source from physical to condition damage. When it comes to class system, without a doubt GW2 professions are the best between the two. Other games, like WoW, is copying this class system -- and yes, this includes FFXIV ( just look at how they changed the Summoner to function just like a GW2 Elementalist). Heck even the FFXIV Viper feels like playing a GW1 Assassin/Dervish.
@NabsterHax
Ай бұрын
"no different than rolling a new alt character in GW2." I think this is a little dishonest, considering rolling a new character in GW2 (unless they've changed it since I last played) resets a LOT more than switching jobs in FF14. Each character has separate story and exploration progress. FF14 also has the armoury bonus which significantly speeds up levelling alt jobs, and it is literally just the click of a button to swap jobs once they're unlocked. They don't need to be max level at all to enjoy and even take into harder content (much like new players can enjoy the game at lower levels). The game also showers you in Poetic Tomestones which can be used to instantly buy the best gear every 10 levels from 50 onwards. FF14's story even acknowledges your character as someone with multiple skillsets and professions, which is a super immersive touch. I don't want to be an entirely different character just to play a different job.
@EnzoVinZ
Ай бұрын
@@NabsterHax Don't call something dishonest when you cannot disprove it. Sure you get Armoury bonus in FFXIV, but in GW2 they shower you with exp books. You can literally sit at your bank and spend 2 minutes to max level an alt. If you want to do it the long way, you get to stack multiple exp buffs and get to max level casually within a week. As for gears, you can buy cheap full set of Exotic gears from the auction house. The main problem with FFXIV's job system is juggling your gears for each jobs and they don't give you enough bag space -- in GW2 you can have as much bag space as you want and each alt is also a mule. Having multiple jobs in one character in FFXIV is not a boon, it's a headache. Each expansion you have to max them all up again and get them up-to-date gears -- not in GW2, once you're max level, you're max level -- you can jump in to the next expansion and have fun...in FFXIV, you have to grind to level your jobs up and it becomes monotonous after a while.
@NabsterHax
Ай бұрын
@@EnzoVinZ First of all, none of what you said addresses the issue of a different class being a completely different character with different story quest progress and map exploration progress. It doesn't really matter to me if I have a max level class when a lot of the things I want to do with that class aren't synched across characters. In FF14, I can enjoy doing fates with multiple mobs as a solo warrior, pulling massive packs that I wouldn't survive as a DPS, but then I can switch and do the next solo boss fate as a DPS. I can join a party doing hunts, see that there's no healer, and then switch to one instantly. And everything I do is recorded on that one character. I never have to redo something just because I changed jobs. "As for gears, you can buy cheap full set of Exotic gears from the auction house. The main problem with FFXIV's job system is juggling your gears for each jobs and they don't give you enough bag space -- in GW2 you can have as much bag space as you want and each alt is also a mule." Again, I feel like you're maybe just not familiar with FF14 or something. The game literally showers you in Poetic Tomestones, which are only really useful for buying max ilvl gear for alts every 10 levels. I levelled every single job in 14 to max in EW and never once did I have to slow down levelling because of gear. Also, you don't need to juggle gear for jobs. Not only does you character start with 4 inventory tabs (no need to buy bags), plus two retainers (roughly equivalent to banks) with the same size inventory, you also have a saddle-bag with 2 more tabs when you get your chocobo, AND all equipment goes in your armoury chest, which has an extra-large tab for EACH gear slot. You also have gearsets which you can save and allow quick and easy swapping between jobs and all the associated gear, and also a magic button that just automatically equips all the best gear you currently own for the job you're playing. The only "juggling" you have to do is getting rid of old gear that you no longer use if your armoury chest fills up. "Having multiple jobs in one character in FFXIV is not a boon, it's a headache. Each expansion you have to max them all up again and get them up-to-date gears" Again, as I commented elsewhere, I had a healer job and tank job levelled and geared alongside my DPS main within a week of DT releasing just by doing daily roulettes alongside the MSQ. You also don't *have* to max them all. You can just decide which job(s) you want to play. You have access to the exact same content you did before the expansion. And given that each job's rotation changes alongside new additions and tweaks each expansion I'd say the bigger barrier to entry is relearning how to play each job properly rather than levelling and gearing. If you're finding levelling a job monotonous, why are you doing it? There's like 2.5 years between expansions with many content updates that don't involve levelling in-between. Plenty of time and reasons to level different jobs.
@EnzoVinZ
Ай бұрын
@@NabsterHax I didn't mention features that both games share. And listen to yourself, "see that there's no healer, and then switch to one instantly" -- you never have to ever do that in GW2 and trains exists for a reason where 50-100 players can join the train without ever the need to form a party. The Poetic Tomestones that you're so proud of has a cap. Meaning you have to spend them and it's only enough to gear up one job, then you'll have to get more -- you make it sound like you horde it or something. Yes, there's inventory problem and the Devs acknowledged it and they've increased it -- after so many years of waiting, and still not enough; my inventory, retainer, and armory are all full I am forced to delete items. You're not honestly comparing that to GW2, if you are, then you're being dishonest. "If you're finding levelling a job monotonous, why are you doing it?" -- That's the thing, I'm not doing it. It's been a month and my Viper is still level 85 -- leveling up is so boring that I rather play GW2 or other games. When I roll a new profession, I literally can just go to my bank and level it up to max and start enjoying the profession at max level. Nothing in FFXIV can even come close to that. Leveling up multiple jobs in FFXIV is just unnecessary and really boring. At least the new jobs doesn't start at level 1, else it'd be horrendous. But -- enjoy whatever game you want to play.
@boutch1993
Ай бұрын
@@NabsterHaxdude... You're talking about changing jobs to do some boss or some content and I do it all the time with the same character in gw2. I literally can level up one character to max level with full exotic celestial gear in less than 10 minutes. Also, in guild wars you don't need other profession for different roles because all the 9 professions of the game can cover all the possible roles just changing the weapon and the passive skill talents. Also... How can final fantasy be faster than gw2 if guild wars 2 don't even changed the level caps since it's realease. And you gain tome of knowledge all the time. You can also do hp trains for leveling up your characters elite spec to max level, which will only take you about less than 1 hour or so. Or you can do it even faster using wvw itens. The next expansion releases in less than a month and I already know that I have the necessary equipment for it.
@Etshlamo
Ай бұрын
All the ffxiv jobs feel so similar to me for the sake of balance.
@bfrfoxtrot
22 күн бұрын
FF14 good for console players. Press the buttons.
@sageata_verde
Ай бұрын
FF14 by a longshot, you don't need alts and dont need to search guides online for how to optimise clases or do alts if i dont like it...why would i want to do alts? Plus the story doesn't compare,a dn you play games for a story!
@CaffeinatedDad
Ай бұрын
There are plenty of things that these two games do that are great, when it comes to classes I really do think ffxiv does it better
@boutch1993
Ай бұрын
But you don't need alts in gw2 at all. All profession can cover all roles in the game. You'll just play other thing if you want to. I almost always play ranger, because it's my favorite. And i play other professions for pvp ig I'm feeling like it. Also, the leveling process in guild wars 2 is very fast, especialy with tomes of knowledge that your get very easily.
@sageata_verde
Ай бұрын
@@boutch1993 yes but in ff i don't need this, you can literally do that.
@Stefo717
Ай бұрын
Only edge GW2 has is only combat and mounts. Everything else FFXIV is far more superior.
@sleepinganarchy3486
Ай бұрын
FF14’s open world sucks
@xvoidgamer
Ай бұрын
combat, mounts, exploration, build variety. The only thing FFXIV does better is the story.
@lomzogaming3631
Ай бұрын
Perhaps in disclaimer include your in the free trial :P I have 2k hours in GW2 and sub 20 in FFXIV, last video I saw the comments talking about the vast difference with the full skillbar unlocked. New World is probally the best game out there till GW2 Housing simulator drops :P
@Omega_Contagion
Ай бұрын
I just threw up in my mouth a little bit.
@halfdose1337
Ай бұрын
The skill animations in Final Fantasy 14 are exaggerated.
@mobius4247
Ай бұрын
I can't hear you over my Red Mage LB3 tactical nuke flashbang
@xL0stKIlah
Ай бұрын
That's the best part
@WhataboutBingo
Ай бұрын
FF14=zzzzzz
@grygaming5519
Ай бұрын
you probably buy your clears in any MMO. You're a "stand in the fire and die, and thanks for the 800 bucks" at some seller group.
@CaffeinatedDad
Ай бұрын
It can be slow at times but it does have it's faced paced moments!
@xL0stKIlah
Ай бұрын
Skill issue
@xXMapcoXx
Ай бұрын
Final fantasy has better balance, but guild wars 2 has better combat
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