The first and only negative feedback I've seen about this game was on the Steam community page for the demo, and appears to be the concerted effort of a single person who most likely doesn't really play fighting games (upset about planned character DLC, etc.). It's truly astounding how good this game is shaping up to be.
@qmanchu
Жыл бұрын
People complaining about DLC really make no sense to me. Street fighter has always released multiple versions of the same game with updates and new characters. In terms of DLC, it's just the same thing but with more service to the game over time. In reality, we're paying less for more
@demidevilqueen
Жыл бұрын
@@qmanchu Some gamers adopted pro-consumer talking points, without understanding the talking points first. So they're often always just coming from a black and white perspective where everything a game studio does is out of evil and malice for the consumer, and there's no gray areas or justification for anything ever, lol.
@qmanchu
Жыл бұрын
@DemiDevilQueen yeah I get that especially with how ridiculous some companies have been lately. SF6 dlc really interests me though. S1 is 4 characters but they'll also likely come with updates to world tour mode
@PLATINUM_Rook
Жыл бұрын
I've also heard a few people somehow claim this game looks ugly or has bad animations.
@ExplosiveBolts
Жыл бұрын
I think the only two complaints I've seen period from people who are actually gonna play long term are concerns regarding the strength of modern controls, and initial concerns with drive impact (which have since subsided). We're definitely headed into a new golden age for Street Fighter.
@Will_OT
Жыл бұрын
I'm actually quite new to fighting games, my prior experience was joining MK11: Aftermath, and SF6 is now my most anticipated game of the year at this point. I even decided to get an arcade stick and get good with that. almost 20 hours allready in the Demo casually just labbing combos and stuff with Ryu. can't wait.
@inannibras391
Жыл бұрын
I've also got into fighting games less than a year ago. Mostly play MK11 now but so much excited for SF6 specially for the singleplyer content
@CentinalxGaming
Жыл бұрын
Hoping for the best with MK1!
@nnguyen3482
Жыл бұрын
the amount of positive reviews of this game are unreal. people have been to negative to the series in the last few on launch looks like capcom has really turned things around
@DjayT.
Жыл бұрын
If fighting games start following the steps of SF6 the future of fighting games' gonna be bright That's why I hope this game will rly hit and get the success it deserves
@Aliens1337
Жыл бұрын
SF6, MK1, Tekken 8, Guilty Gear Strive and Project L from Riot. Fighting games fans are eating good. Honestly, I havent seen this many big budget fighting games since the 90s.
@MsThebeautifulone
Жыл бұрын
I’ve actually never played a fighting my game in my life but I’m so willing to spend 60 cause it looks like so much love was put into it.
@ADreamingTraveler
Жыл бұрын
Yeah it's one of the few fighting games I feel like you'll get your whole $60 out of if you buy it
@ninjuhdelic
Жыл бұрын
welcome to the fgc, i hope you have an excellent time, were a roudy bunch sometimes. just remember to have fun, you dont have to become a pro over night. its more of a journey than a destination, im excited for you!
@DeviousBean
Жыл бұрын
I havent played SF since 2 in the arcade and this game brought so much nostalgia and I feel because of it having a visual community it feels comforting to me as well as losing doesnt feel bad and makes me wanna get better
@2Dee4ever
Жыл бұрын
You deserve this game. Do yourself a favor
@Redactionnel
Жыл бұрын
Doing absolutely the same, I preordered the game even though I have never really played fighting games!
@xetsuma
Жыл бұрын
I keep thinking that this is all a dream with how incredible SF6 is, like these are the same guys behind the disaster that was SFV, right? In all seriousness, great video! I think this does a really great job explaining why me and pretty much everyone else is so hyped for SF6. I think the aspect of "character" is the most important to me. This game just has so much style in everything, the character design, the stages, animations, music, even the UI. It really stands out among other games.
@qmanchu
Жыл бұрын
These are the guys who saved SFV actually. The creative director of SFV, Ono had some weird ideas for what he wanted 5 to be and 6 was supposed to be even weirder. Luckily, these new dudes took control towards the end of SFV took the reigns on SF6. 6 was probably supposed to release earlier but they had to basically start the creative process from the ground up after Ono left
@ep2524
Жыл бұрын
While it's correct that producer Shuhei Matsumoto took over after Ono left, Takayuki Nakayama has been credited as chief director for SFV since 2016. Also a thing to note: Yoshinori Ono's role in the last 2 street fighter games is executive producer, not creative director. To be fair, from what i understand the position of producer in the capcom team holds more creative power compared to other developers.
@actuallynotsteve
Жыл бұрын
Same, it's the first time since SF2 was in arcades that I've been going "I have to play this, put in hundreds of hours"
@MansMan42069
Жыл бұрын
@@qmanchu Ironically, some of the stuff people are praising SF6 for are ideas Ono wanted for SFV but had to scrap. Make of that what you will.
@Rafas216
Жыл бұрын
@@MansMan42069 SF 5 era extremamente lento e pesado.... Horrível de jogar.
@mang9402
Жыл бұрын
I have never played any sf game before but after playing the demo I am really hyped for this game
@lightspaceman5064
Жыл бұрын
I don't really play fighting games. I've said that I hate fighting games in the past. I bounced off of Injustice, FighterZ, Skull Girls, MVC, MK, SF4 and more. I know now that that was because I was never willing to commit to learning them. But that's the problem. I was looking for a fighting game that would make me care enough. So after seeing how cool all the characters look, world tour, and doing a ton of Ryu/Luke mirror matches I wasn't even planning on. Yeah this is the one. It got me. Everything about it finally made sense to me. I finally looked at the combo guides and said "Hell, I can do that." instead of getting depressed. It just feels right somehow. I can't tell you why that is exactly obviously. But it made me care.
@davidwhatsthatabout7404
Жыл бұрын
Street fighter 6 is a 3D 3rd Strike but with the original SF2 cast and mechanic of a post SF 4 era. “Momentum of an attack has weight, impacts have bass, has new mechanics to make it fresh a call for modern fighting game with an old school iconic cast of fighters”
@Vengeful03
Жыл бұрын
I decided to try out the demo because of the recommendation you gave me of having sf6 being a good first fighting game to get into and I really enjoyed how it felt, I like the multiple control options and if I’m honest I probably should be using modern at first but something about learning the classic controls seems right to me and better to learn now rather than later (I would be interested in hearing anyone’s opinions on this) I’ve watched quite a few videos on fighting games in the past days and really liked the idea of getting an arcadestick since it seemed fun and to me it seemed easier to be able to use my hand in a more open manner with the button inputs since I preferred using keyboard rather than a controller because it’s kinda like a hit box anyways so I’m really excited for when it arrives. I hope this can be something I can stick with and genuinely learn how to do well. It’s thanks to your videos that I even got this urge to try fighting games so I would like to thank you for that and I hope to watch more of your videos and watch you grow and spread your love of fighting games to people like me :)
@ryo-kai8587
Жыл бұрын
Awesome! The magic of SF6 doing exactly what it is intended to: to be so great and hype that it helps newcomers discover the joy of an excellent fighting game :D Regarding learning Classic, if you're genuinely interested and willing to learn it, you probably should. Doesn't mean you shouldn't experiment as much as you want, but by all means learn Classic if you're motivated to!
@mein4081
Жыл бұрын
Im learning modern because im on pad and since I dropped 92$ for the game already I think im good off of purchases rn lol
@raghavveluri9076
Жыл бұрын
As a fighting game veteran, there is nothing wrong with starting on modern. However, if you are really excited for the game and know you will be playing for a while, then classic is the way to go. It's not as hard as it seems and you will save yourself the pain of relearning if you want to dive deeper.
@ryo-kai8587
Жыл бұрын
@@mein4081 I've always played SF (Classic) on pad. The point is, it can totally be done. Play the way that works for you-just know you have all the options if you want them. I may still learn stick, but I have to be prepared to suck for a while before I can surpass my pad performance.
@blueberryiswar
Жыл бұрын
@@mein4081 arcade sticks are only useful for people that were used to arcades. There have been multiple champions with standard dual shock controller since, in classical control scheme. But I would still suggest to have fun with modern, even some pros seem to be using it.
@dsmvfl363
Жыл бұрын
As a person who barely plays sf, I think the biggest thing is that this one looks cool. Like sf2 when it came out had the cool factor, and I think sf6 is something that visually can appeal to everyone. Every young person in my life would find at least on character in this game that looks visually appealing to them
@inannibras391
Жыл бұрын
SF6 gonna be one of my anticipated games although I won't have the money to buy it at full price on launch. And I just started fighting games less than a year ago.
@qmanchu
Жыл бұрын
Hope to see you online when you get it!
@rofflezwafflez1023
Жыл бұрын
I have played the SF6 beta some and it is just a good fighting game in every way. I never played SF5 because it just doesn't look fun at all; it looks plodding and restrictive. The dev team really nailed this one the game speed feels good, the hits feel impactful, the animations and character designs stand out, the drive system is fun and opens up combat without some one touch kill nonsense, and the modern control system makes it easy to get into the game. I haven't purchased a street fighter title in a long time but I'll be buying this one.
@AokiHakuhyo
Жыл бұрын
It's incredible how good this game is turning out to be. Like you said about the characters it's astounding how good everyone looks and I've heard people struggling even who to pick to main because they wanna try out everyone, I know I'm in the same boat lol 😂
@ToonNick
Жыл бұрын
Great video! There's a lot to love about SF6, I'm glad people are almost unanimously acknowledging it and that everyone's excited :)
@monsterofvoices
Жыл бұрын
Looking forward to the next generation of SF. As someone who generally liked SFV, I understand it was hard for everyone to like it. Was already used to that as someone who liked SF3 before it was cool to like it. Seems it's coming into quite a form and I love how much more social this game is than the earlier SF games. A lot of getting better is just about being around people who can help
@Soldier_Sean
Жыл бұрын
IVE BEEN WAITING FOR SOMETHING THIS EPIC FROM CAPCOM SINCE Street fighter 2 ! I'M SO STOKED
@zezin23bah
Жыл бұрын
Ever since i started playing the demo i could feel the care they had yk, like from the music to the graphics, i've never been the type to like fighting games but i've put the effort to learn because it just feels like a game you want to be invested in. Also i like how much the game feels, real, like it just feels so dynamic on how the characters fight, you can pull off a combo without realizing and that's so fun, because it makes you think about all the possibilities when you actually get good
@otterpopsyeah
Жыл бұрын
Calling it now, this channel is gonna take off. Great videos, dude.
@qmanchu
Жыл бұрын
Glad you enjoyed! Here's hoping!
@UltimateTS64
Жыл бұрын
I can't explain it, but the game is just bursting with confidence and just screams for you to play it. I'm a casual fgc player that comes from a competitive Smash background and SF6 is gonna be the first sf that I really invest some time into cause I'm having so much fun with the demo. On Steam I have like 4.5 hours on just the demo because I'm tryna learn how to play SF before the game comes out so I'll have an easier time learning the rest of the roster.
@bena5150
Жыл бұрын
i know Capcom loves goofy NPCs, but for the love of God, i hope they stopped putting them in actual stages. The Lair of the Four Kings in SFV was such a nice concept, ruined by the goofy ninja chased by a goofy robot.
@Toddry
Жыл бұрын
It looks and feels incredible l. Feels like street fighter. If you’ve ever truly put time into getting great at this game, then you know what I’m saying!
@backgroundbunch3534
Жыл бұрын
I agree. Feels like street fighter in terms of execution, game feels great. Now they just need to nerf drive impact 😂
@cinnabarsin4288
Жыл бұрын
Something like 10 hours of Luke punching Ryu in his stupid Ryu face here, and I'll never play him again post launch. It feels so much more intuitive to just play and figure out how things can connect than SFV ever did, instead of just looking for the one normal your combos could start off. The meter changes are so huge and play back into the variety of choices and options you have, plus the whole risk reward nature of the drive gauge. Really feels more like KoF in they want you using your EX moves and supers and all the fun and flashy stuff constantly, instead of having to more choose between them. There's so many things you can point to that feel fresh and exciting, but the biggest thing is probably that for the first time in a while it feels like they actually just took everything that sounded like it would be fun and threw it into the pot.
@blackprince325
Жыл бұрын
I just want to appreciate what is being done here.. i dont want to take it for granted its rare for a game to hit on all the marks like this and it makes me so happy. This is real art and history being made. Thank you for illustrating so well in this video.
@eltopomayor
Жыл бұрын
I don't really have anything to say, just commenting to give a little boost to the channel, love your videos.
@TheWordPlay
Жыл бұрын
I'm so excited for SF6! I've been showing one of my coworkers the trailers; he's not super into fighting games, and he's even picking up SF6!
@RLomoterenge
Жыл бұрын
They took a little something from several franchises included their own. Characters from SF1, open world gameplay from MK, Super Dash analog (Drive Impact) from DBFZ, heavily infusing music into the game like Guilty Gear… They’re taking everything people like about each franchise and making it into one
@justascarecrow6988
Жыл бұрын
Just like on the real streets, there is no "one proper culture", it's a hodepodge of ideals, ideas, styles and traditions thrown together. And in the end you can grab some tasty chow from a local vendor.
@notproductiveproductions3504
Жыл бұрын
Haven’t played the demo yet. Did they take inspiration from DOA? Tekken? KoF?
@jessierocket8227
Жыл бұрын
I would tend to disagree about the OST of SF6, it's by far its weakest part (some themes are nice, hopefully), and it can't be compared to the one from Guilty Gear which is a licence well known for having one of the best OST amont all fighting games (and older SF OST was awesome too). I hope they will do like Guilty Gear or DOA where you can completely decide what OST is played during a fight, even among the old OST from their previous games.
@jessierocket8227
Жыл бұрын
@@notproductiveproductions3504 Drive Impact looks a lot like Break Blow from DOA (a lot more than the comparison with DBFZ). But tbh, I feel Drive Impact is mainly finding it's origin in SF4 and their Focus Attack mechanic. It could be seen like a Focus Attack that has a fixed animation time, and with a greater range (more like DOA6's Break Blow, iirc). I don't know for Tekken nor KoF. Maybe in the future content, who knows.
@skeezicksz
Жыл бұрын
You’re videos are excellent dude. The production quality was top shelf from the jump but the topics you cover are fun. We definitely could use someone making content like this and not just reactions or stream segment clips. Keep up the good work!
@ssgcheddar5785
Жыл бұрын
The combo system is so freeform and I love it
@haydenle1763
Жыл бұрын
I was labbing with Ryu in the demo for a couple hours, trying out some combos on youtube then thinking "what if I change that button or special move there, would it still work?". AND IT DID, the combo system feels SO GOOD!!! Absolutely love it!
@thefitgurutv
Жыл бұрын
@@haydenle1763 now are you using modern controls or classic inputs?
@andyd3447
Жыл бұрын
One word. Fun. Too many games are missing the fun aspect. They are designed to look good or give you so many hours of content without any regard for actual entertainment.
@qmanchu
Жыл бұрын
amen
@freshprinceofnightcity
Жыл бұрын
I got my Ultimate edition pre ordered 2 weeks ago and am very excited about it. I'm loving what im seeing so far.
@lazyaaron1240
Жыл бұрын
While I can appreciate the hype, be careful pre ordering.
@thant0s
Жыл бұрын
I've been out of fighting games for over a decade, having spent a massive part of my youth winning money and game rewards in amateur meetups. Mortal Kombat's direction when they went 3D never interested me, so I didn't experience that singleplayer focus. Having casually followed SF at a distance, the new gameplay systems are a positive in my book, but it is World Tour that *absolutely* was a title seller for me. Singleplayer service with day 1 integrated online functionality (though I really think they need to expand on this with some co-op, since they already have Dramatic Battle tech built in), and the ability to completely create your own character from the ground up, and gamifying your access to customized, cherry-picked abilities feels like a page straight out of the US game dev playbook, and I could not be more happy about it. The last time I saw meaningful character creation in a fighter was Soul Calibur, which was amusing, but didn't quite grab me. And while I would like to have seen a bit better faces and less restrictions on height for World Tour, it's still really good for their first attempt at it. Here's hoping all their nickle & diming DLC nonsense will pay for further content and refinements.
@COLOFIDUTI
Жыл бұрын
"you loose because you were winning" that right here sums up sf5 for me 😢
@philliplamb-jh7bf
Жыл бұрын
V trigger 5 smh
@mc-fine
Жыл бұрын
You got VT too bro. You can activate as well and not lose if VT guarantees wins.
@Protomango
Жыл бұрын
Thanks for being a hopeful voice in a very jaded corner of the internet. We're so close to SF6's release now, less than a month. I've been echoing similar sentiments for months, probably past the point of annoyance. About how night and day the differences between SFV and SF6 launches are. Anyways, I appreciate and agree with your message.
@Lamentationsofapoory
Жыл бұрын
I'm honestly psyched you're growing so fast. I found your content through your rightful takedown of combo trials, and why charge characters are fun, and every video you've made has been a banger. Congratulations on the 10k, here's to at least another 90 🥂
@qmanchu
Жыл бұрын
Much appreciated! I'm so glad you like the stuff! It's getting to a point where I've got way more ideas to work with than time to do them all haha
@RosencrantzxGuildenstern
Жыл бұрын
The bit about choice has resonated strongly in me, I remember not liking the whole variation system thing in MKX for the very same reason. I'd rather have all my options available all the time and have to figure out which one I need on my own instead of the game limiting me arbitrarily. It was also why KI 2013 was so awesome: each character has tons of useful tools that you don't necessarily have to use all the time to succeed, which is a breeding ground to enable you to play each character in tons of different ways. You could always tell apart, say, Letalis' Aganos from Banelings' or Nightslash's, whereas in MKX it almost always felt like you had to play each character in a very specific way unless you wanted to get cooked.
@captainphoton1693
Жыл бұрын
the choice of a tool or talent in the begining of a game work much better in multiplayer games. Because there is way more variables to influence wich one would be better. starting with the fact that no character should fill all roles and have all incompensating utilities. so by default you need to build a team based on what work together. but sometime the enemy team has combinaisosnt that work well against some choices you make, and not aainst others. While in a 1v1 game. one choice give you more tools, while the other give you less. and you are only choosing based on pure knowledge of your skill and matchup (so pretty binary.) this also shows complexity is mutch more varied than just more stuff thrown into a game. Because fighting games are arguably more complex than most team based games. but the complexity of choosing a team, on a certain map, etc etc, make even more choice actualy impactfull. And what if it is actualy the same in fighting games. the more choice you make throughout a game. the more likely you get to choices you couldnt have possibly thinked about. showing again that you can get to the same complexity level, with really diffrent tools. and thoses different tools dont translate that well from genre to genre.
@Bahhizzle
Жыл бұрын
The fifth “C” is Cammy’s butt physics.
@MegaFalco2000
Жыл бұрын
I am new in street fighter, fighting games were never my thing but since its release last week I spent a lot of time grinding and getting to understand Luke, he appealed the most to me because of his attitude and sheer style. After 46 hours, from which around 10 hours were spent in training mode, I faced a diamond Ken in the hub and and lost 6 times in a row, but I managed to defeat him once (and then he beat me again). That sole victory meant a lot to me and the feeling of exhiliration says a lot about how well made this game is. Like everything in life, success is about not giving up despite how many times you are beat, and this game encapsulates this at is very core rewarding you for your dedication
@qmanchu
Жыл бұрын
Got a new video coming out soon on this very topic! Hope you tune in! Glad you're enjoying the game
@MegaFalco2000
Жыл бұрын
@@qmanchu for sure, I just got to Platinum :D
@zart8478
Жыл бұрын
Great video! Always love when someone dives deep on fighting games. Thank you for the fighting game content. Curious to what the 4th C is...
@WarriorV8
Жыл бұрын
Wonderful video, This translated everything i feel . Also … the storm 2 theme man .. i teared up a little
@caparzzo
Жыл бұрын
my friends and i mostly play smash, and we ready to jump on this for the first time. we're pumped.
@jaynyc154
Жыл бұрын
JP might be the most popular Zoner in SF history and the game has not released yet.
@Lambino77
Жыл бұрын
Top quality content as always!
@qmanchu
Жыл бұрын
Glad you enjoyed!
@specch.8873
Жыл бұрын
absolutely true, you can feel how much care was used in each and every decision
@user-ve4vf6ks6g
Жыл бұрын
After the shitshow that was Strive, feels good to see a sequel that wants to expand the playerbase without removing depth.
@ezezra7856
Жыл бұрын
hitting a combo feels so damn good, it so addicting also drive impacts are so sick
@ohhhbirdy5975
Жыл бұрын
never been a sf fan but this game is definitely getting me into the universe, nice vid
@SaltyPipe
Жыл бұрын
I never had any street fighter game in my life. I’m hooked onto the demo and was able to beat level 8 ryu on level 3 advantage a few times. Definitely going to buy.
@legofootprison
Жыл бұрын
Great video. Unfortunately, I think one of your statements was incorrect. I'm not sure where you heard that John and Joan Cusack were the inspiration for Blanka's character design. That is kind of ridiculous, considering that they weren't even born until 2001, 5 years AFTER street fighter 1 came out. Now, take a look at the Cusacks... really visualize this: take Joan and put her on John's shoulder... this would create a super Cusack of some sort, but in game canon we throw a trench coat on them, and we call this abomination G! G stands for Genetic Diversity. It's an inside joke about how they are twins. Not tryna start anything, just wanted to point that out and maybe teach a few people something new about the game's we love. Keep it up!
@qmanchu
Жыл бұрын
This did literal frenzy damage until I saw the username. Jesus
@legofootprison
Жыл бұрын
@@qmanchu oops wrong video
@jackjack121
Жыл бұрын
I have not played a demo, let alone a fighting game, so much and have been satisfied. Plus, I love sf4 and the combo links feel very similar.
@radhisghaier6394
Жыл бұрын
Great breakdown Subbed Can't wait for june second Only 19 days to go
@Hiyooma
Жыл бұрын
While listening to these 3s tracks make me so nostalgicI can’t wait for an entire new generation of street fighter man
@tomasiarity
Жыл бұрын
Love the videos and love Street Fighter 6. And I'm a mayor believer of "character" being a huge factor in the games I enjoy. Also hot take: what SFVI nailed in character design, in Tekken its still were it fails the most.
@fullsized1099
Жыл бұрын
i used to play fighterz casually but this is the first fighting game ive touched that feels so rad and its exactly the flow and pace i needed, the combat feels like an art form and i wanna ingrain its anatomy into my muscles and mind
@joja7681
Жыл бұрын
Damm that akuma cross up was INSANE
@mamba7160
Жыл бұрын
9:49 and it’s some bullshit. every time I see an SF collab I’m hyped just to find out it’s SF2. again.
@qmanchu
Жыл бұрын
Bro right? I'm glad someone finally commented on this point because I really wanna get some SF stuff but it's never anything but that and I can't stand it.
@MultiplexityGaming
Жыл бұрын
another thing I would like to add to this awesome breakdown is in the "Identity" portion. I think that SFVI's roster has identity and uniqueness but the other part of that is the player identity will be back 0n full display I think . That was one thing SFIV did right that SFV kinda lacked (IMO). In 4 you could almost recognize a player by not only the character they chose but how they played said character. like Smug's Dudley, Daigo's Ryu, Mark Teddy's Guy, or even Sakonoko's Cammy. I feel 6 has a chance to recapture that player identity with how open - ended the OD system is with combos and tactics.
@qmanchu
Жыл бұрын
Facts
@captainphoton1693
Жыл бұрын
11:04 what a sad day to be french. But we got manon BABY.
@HageanFQ
Жыл бұрын
I’ve heard people (idk if they’re capcom employees) say that yeah, fighting games don’t make the BIG bucks, they’ll make profit but it’s no RE, or MH, they make these games because of passion
@qmanchu
Жыл бұрын
I'm really hoping we see a shift with this. It feels possible. Monster Hunter revitalized Capcom so hard lol
@createprince2093
Жыл бұрын
not everything about this game is working for me relative to SFV (saying this as someone who's yet to actually play it), but I'm really glad to see the positive reception of the game so far. this was a great video, thanks for making it!
@qmanchu
Жыл бұрын
I'm excited to see how you feel once you get your hands on it! If you liked SFV, I really don't see how you wouldn't like this one haha
@createprince2093
Жыл бұрын
@@qmanchu for sure! I'm expecting I'll really enjoy the gameplay. just gonna music the music and visuals of SFV a lot, and that's a big component of my enjoyment typically. but I'm optimistic!
@ericmayfield8027
Жыл бұрын
Glad to be back on fighting games was a big soul caliber, MK, Tekken not really played much SF but this I’m all in for!!!
@erysforever5514
Жыл бұрын
So they brought dee jay back but won’t do the same for Dudley like bro wtf imma miss tht British black bitch he was so damn awesome
@BrilliantBenGaming
Жыл бұрын
I just recently picked up SF6 which I haven't played since I owned a Sega Genesis or spent time at an arcade. It does have an engaging and accessible fighting system. The parry is really starting to make the game feel grounded. But I'm still pretty new to understanding technique outside of playing Ryu :)
@eliotcole
Жыл бұрын
If they could let us have the zoom level that's on the bull fight in the main matches this would be god tier. 😍
@shaieresmirnoff
Жыл бұрын
It has the principals of 4 in it but the flow the movement … it’s the one … can’t wait to the characters build up. It has the characters best in it not nerfing them to death make the characters the best they can be
@scanvil3766
Жыл бұрын
v trigger is not the illusion of choice. the illusion of choice would be to be able to pick one and both lead to the same result. you choose something and it has an impact on the upcoming match. it's the same with character choices, so by your logic, picking a character eliminates the other characters and therefore their options and would be an illusion of choice. the problem in sf5 are dynamic choices, which is what you are talking about and you are right ofc. while i chose a v trigger, i do restrict myself to certain combo-routs, as you said, but i am not playing for the menu screen. i am playing for the matches and this is where the decision making should happen. picking your v trigger on the fly and being able to choose again and again during a match would make it more dynamic and interesting during the part of the game we care about
@timpreston2494
Жыл бұрын
As a guy who turned 40 this year, SF6 makes me feel the way I did as a kid seeing the SF2 arcade for the first time. I really feel SF6 is going to be amazing and I can't wait until tomorrow!
@DANCERcow
Жыл бұрын
Like, Capcom! Congratulations on two Game of the Year nominees! RE4R and Street Fighter 6!
@AkiratheWhite
Жыл бұрын
13:26 Oh God that Naruto Ultimate Ninja Storm 2 main screen music... 😭
@LiquidChamploo
Жыл бұрын
It feels like the SF6 demo completely nuked SF5 online. I’m in FL and now it takes forever to find a match. This.. puts a smile on my face.
@qmanchu
Жыл бұрын
Yeah I no longer battle lounge with my homies. I just watch them fight on shareplay as Luke and Ryu
@jaserror
Жыл бұрын
SF5 isn't a fun game, once SF6 open beta rolls up, you might find more people playing SF4 instead of SF5.
@MrTkshiu
Жыл бұрын
MK is tailored to more murican tastes and the price drops faster than any other fighting games.
@kodaiyoung
Жыл бұрын
Every time I see people saying V triggers makes no sense because it could end in a come back while they was winning, I remember that KI players have learned to deal with that 10 years ago.
@wildrussiansnake8978
Жыл бұрын
The game HOOKED ME UP INSTANTLY, i really really wish i could afford it :(
@SebaCape55
Жыл бұрын
At least you can play the open beta for free next week :/
@wildrussiansnake8978
Жыл бұрын
@@SebaCape55 Thanks for the heads up bro, i will be checking it out
@christopherpease8998
Жыл бұрын
After playing sf6 for days now since it's release this video is so spot on. Good work. It's an amazing game and needs to be praised
@sirreginaldfishingtonxvii6149
Жыл бұрын
I've only played the demo, nor have I played Sf5 or even SF4. And even so I gotta stretch to find proper negatives. I hope the full game holds up.
@MarcosDanteGellar
Жыл бұрын
very good analysis, sir. i ended up by chance in this video. is excellent. you have my like and subscribe. hope to see content with such quality and content. seems (for what i could see) your channel goes with few videos, but lengthy and high quality. keep it if possible. there is no so much of this on the FG scene. thanks for the work, and again, hope to see more from you
@qmanchu
Жыл бұрын
Glad you enjoyed and I'll definitely keep it up! Appreciate the support more than you know
@dennpau
Жыл бұрын
Great breakdown, the comparisons to sfv are immaculate
@convicsik
Жыл бұрын
I felt so burned by Capcom after buying SFV at launch that I swore I was done with them, but the hype got to me and man I’m glad it did. Street Fighter 6 is a masterpiece. To finally get a Street Fighter game with the same love and attention to single player content that NRS gives to Mortal Kombat is just amazing. I am so hooked on World Tour mode that I haven’t even tried Arcade mode yet.
@mappfire17
Жыл бұрын
Hi... nice video on point!!!am new sub from 🇬🇦Gabon
@JonArbuckle066
Жыл бұрын
Haven't been this hyped for a SF release since Alpha 2 for the PS1! 😂 Can't wait.
@AbzAden
Жыл бұрын
What really gets me liking sf6 over 5 is all the universal mechanics and not choosing a fighting style based on ur V trigger
@Name-eu2hy
Жыл бұрын
E. Honda honors the art of Sumo in a way Ganryu never could.
@zizulchanel4901
Жыл бұрын
The game looks and feels so good that the most complaint we read/see regarding the game is...SF6 Box art.
@canaryyell0w1
Жыл бұрын
perfectly summed up i love the true depth of this game already and we havent played the full thing yet
@Outside998
Жыл бұрын
I am not massively into fighting games, I play them every now and then, and I enjoy them, but never on a really deep level. But Street Fighter 6? Oh, man, everything just works for me with this game. I preordered it after I played the (very short) demo, because that already sold me on it.
@marcbraun5342
Жыл бұрын
I never was a Street Fighter guy, I loved the aestehtics, the characters and the world but gameplay-wise almost every other fg felt better to me, from Guilty Gear, BlazBlue, Tekken, SoulCalibur ect., until now,...I've spent more hours in the demo than a lot of games I've bought for full prize and I love it! Since I love defensive characters I love the universal parry. Since I love multiple versions of one move, like Guilty Gear and BlazBlue have, I love that this is now much more intergrated here as well and it still has the great world and legendary characters in a new beautiful design and at the moment I'm only thinking of the (traditional) fighting ground, as it's titled now, and there's still so much more in that beast of a game with so many small details they thought of. June can't come quickly enough!
@HollowTomajikate
Жыл бұрын
12:30 I've noticed that during burnout the original World Warriors take their SF II fighting poses
@qmanchu
Жыл бұрын
Yeah it's really sick! Kinda funny how weird those stances were
@dj_koen1265
Жыл бұрын
street fighter 6 looks impressive honestly, i didnt expect that, although i suspect they will have to tone down some of the particle effects for visual clarity
@jaxsonburch-eo1vz
Жыл бұрын
I like that they put a more simple modern control scheme for new players like me
@xyzen9673
Жыл бұрын
i have played more of the demo, than i did street fighter 5 in the 1st year... and thats saying A LOT
@pixelotix
Жыл бұрын
Dude, Remy would fit in this cast so perfectly. If he makes it in, I’ll lose my shit. 😂
@DylanMatthewTurner
Жыл бұрын
The four Cs: Cammie, Chun Li, Capcom, and uh Chimberly
@lukeblaker8009
Жыл бұрын
I considered subscribing,left a like and a comment
@qmanchu
Жыл бұрын
🙏🏾 thank you!
@omgmacy
Жыл бұрын
Ive been a fgc fan my whole life snd now finally got a ton of my friends to get sf6 bc the world tour mode so thats amazing
@Taziod
Жыл бұрын
12:58 I'm so ducking dead "WHY ISN'T IT POSSIBLE!?"
@lavivgmist1
Жыл бұрын
Keep it up my guy
@Pestigirioso
Жыл бұрын
I'm soooo excited about this game, and looking at the steamdb players chart for the open beta (peaked at over 34k, and with something around 16~20k continuously) makes me really hopeful!
@MicroBihon
Жыл бұрын
You know, Street Fighter is not a stranger to some of the most goofiest cast Ive ever seen. Sodom, hakan, FANG to name a few But dear lord, even the goofballs like honda in this game looks so cool and strong that I kept on wondering hows that possible A good example is Deejay; what started out as a Guile clone and have the most barebones party goer from Jamaica attitude turned into one of the coolest characters Ive ever seen. . . and he doesnt play like Guile anymore! The Glow Up these character went through was so unreal that I am excited what the future DLC will have. Imagine Necro? C.Viper? Makoto? Remy and Alex? In SF6? Unreal hype there
Пікірлер: 557