Tonight I've spent a couple of hours adding a perlin noise implementation, tuning the octaves and settings in use and I've started to generate meshes, you could be forgiven to assume this is "Terrain" but it's not quite there yet.
Sorry no commentary, I was talking but nothing seemed to record beyond my keyboard & mouse clicks.
Негізгі бет Ғылым және технология XVE Height Map & Mesh Generation (No Aliasing) Test Texture
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