Have you seen the new updated rules and setup. 8.1 is about to be released soon
@encurant
29 күн бұрын
NGL for all this attention to detail these flaws to the rules and meta's it creates are awfull
@darrylzuend8937
Ай бұрын
lovely content. much needed entertainment for me today! Where did you get those 25 IPC tokens?
@user-vl6nx5kk8p
Ай бұрын
Please, Panzer J play again The whole group is playing version 4.2 but you’re not I want you to play. I love watching you . 😢😢!!!!!
@herrmatash3116
2 ай бұрын
How long takes a single Europe 1940 game?
@board-qu9iu
Ай бұрын
Several hours. It can take a while probably 5 to 10 hours if I can remember
@troyperry1231
2 ай бұрын
Beautiful collection. Enjoy your pieces. 👏
@mikedearing6352
2 ай бұрын
The Pyranese mountains certainly come to mind, I'd expect fierce resistance to whoever was defending the mountain passes. I'm not sure how well tanks could traverse such terrain, probably not at all in 1940
@ChrisGryphon
2 ай бұрын
I like Germany vs. France without the intention of taking it, to allow Italy capturing France. Germany has nearly enough starting units to take UK or Leningrad even if UK or Leningrad puts more than 12-20 infantry on. Germany needs close to 16 transports for its starting units plus some navy defense/bombardment. Germany should have enough starting navy and planes to take the waters; dont use any German planes in France. If Germany holds money round one, Germany will have enough money to build a large navy all at once. Germany has to keep their planes positioned to attack either Leningrad, UK, or perhaps participate in the sea. Dont be afraid to loose some planes in the land battle, its more important to actually land. First move, let Italy take France. Itll give Italy more money for the capture + steady income. That extra money that can be used to expand. It will make the difference. I think of Germany as capital hunter that is willing to destroy itself because Italy is defending the home by expanding and securing the south resources. In theory, Germany will have lost most of its stuff pieces trying to land on UK or Leningrad. For a moment, it will seem that only Italy is on the board. Germany will have destroyed alot of its starting units in the amphibious and Italy will keep everything secure until Germany can build using captured money. Germany into France battle round one: (I think the math is right for this example but in general this is how how I calculate) 8 units @ 1/6 = 1.33 expected hit 3 units @ 3/6 = 1.5 expected hit 2.8 expected hit total, I generally round down because I dont want to build luck here into the strategy France starts with 7 units @ 2/6 = 2.33 1 tank @ 3/6 = .5 1 fighter @ 4/6 = .66 Expected hit is 3.496 or I tend to round up to 4; I tend to build luck here into the strategy. >> Continued fighting Germany into France and the 3 tanks still do 1.5 expected hit. After loosing four units, there are Four @ 1/6 = .66 2.1 total. Round to 2 France would probably loose a AAA gun and have Six @ 2/6 = 2 tank = .5 Fighter = .66 3.1 and it would be extremely lucky to get 4. >> Run this again. But really the idea is for Germany to weaken France enough that Italy can take it. ___ Let the German player focus clearing the waters and repositioning everything to purchase 12-16 transports and some defensive navy to land everything they start with into either UK or Leningrad.
@herrmatash3116
2 ай бұрын
Hey Mr. Panzer J. Which A&A is your favourite Game... I am wavering between A&A 1914, A&A 1940 Europe or A&A Anniversary. Which one would you recommend?
@jeffreyscarbroughboardgame2822
2 ай бұрын
Should have kept playing till total victory just for fun and see what happens anyway
@jeffreyscarbroughboardgame2822
2 ай бұрын
Your invaders messd up by leaveimg cities empty so thr us could rasyly get them back
@skymarshal6787
2 ай бұрын
You are taking a break arnt ya
@tundrabilly4548
2 ай бұрын
House rule straight closed, to warships.... or maybe Sounds like a transport only house rule, maybe smuggled, so one unit per trans port ....
@davecroad6277
2 ай бұрын
Nice collection
@c-rex3369
3 ай бұрын
Did you ever play the Axis & Allies Revised Edition? I remember playing that game a lot in college and it had optional national advantage rules. Good times!
@Emperor_Helios
4 ай бұрын
I really appreciate that you played soo long a lot of other people would stop probably half as far in as you go, Also I loved that back and fourth of the game it was quite exciting!
@jeffreyscarbroughboardgame2822
4 ай бұрын
About to go down in real life while a civil war is too #ww3
@dennisduigou5384
4 ай бұрын
Your voice sounds like you are gargling a live dentist drill. Relax.
@mitchellmoon6083
4 ай бұрын
the first cap shown i had but cap was gray with blue piping, can some one give me some info about it.
@TeacherGalante
4 ай бұрын
Subscribed!
@PolandJustGotConquered
4 ай бұрын
France and the Soviet Union:We do a little trolling
@CaptainG9318
5 ай бұрын
Great analysis of a hole in the rules. Kudos to the Axis players findjng this strategy, as clearly this strategy did not come up in playtesting or it would have been fixed. The only ships that should be allowed in or out are those of the Black Sea nations not at war. Great video.
@crewchief212
5 ай бұрын
Clarification: Turkish Straights open to Nations at peace that boarder the Black Sea....
@crewchief212
5 ай бұрын
Panzer J - I agree with you. I also saw these flaws in the last two games. V4.2 really needs to address these rule flaws. I favor an updated/special rule for the Turkish Straights to be that only Neutral Nations that have boarders with the black sea can pass through with naval units (Bulgaria, Romania, USSR, and Turkey only). Also, another rule change is that if Italy places units in French Home territories at any time during the game (whether they be France, Free France, or Vichy France) it is a declaration of war against the Allies. My 2 cents.
@tintintheodor
5 ай бұрын
Can't wait if you play GW14! Definitely would watch!
@MadMnDan
5 ай бұрын
I think the solution to the Turkish straits is either to say USSR considers any military unit moving through the neutral straights a declaration of war, or as you said, just say only Russian units (and LL) may pass.
@HamboneHQ
5 ай бұрын
So how does Italy, who is at war with nobody move units in the combat movement phase without declaring war first? If Italy is moving units during the combat movement phase then they are basically at war and therefore not allowed to pass thru a straight that is closed to nations at war! If Italy lend leases to another Axis power then the Allies may declare war, but not if Italy moves units into another Axis powers controlled territory? Oh the humanity!! There probably is a fix to the rules here somewhere.
@mikewynes
5 ай бұрын
Been waiting for this video to get your analysis of the Italy/Russia situation. Very insightful.
@Rendarth1
5 ай бұрын
It seems like a lot of these should be house rules to agree upon before game start.
@HuntLikeDavid.
5 ай бұрын
See I agree with Italian troops in France. The allies can't attack France if theirs Italian military units their. Hmmm no man the US/UK would not have cared. That needs to be house ruled super fast. Best game recap in history. Laughing almost the whole time. Your great. 1939 is calling you back!!
@timewarp1994
5 ай бұрын
I think a good fix may be that putting Italian ships in a sea zone with Soviet ships in the Black Sea, is the same as them declaring war, that way they can still try some stuff, but they have to overpower your fleet and also can’t stay neutral. That or just block the straits, but that would block Soviet ships too
@skymarshal6787
5 ай бұрын
I see you r point and its very valid
@shaneoace5649
5 ай бұрын
Really sad the games over already mate! Felt it only was only just getting going 😔 I hope I don’t have to wait years again to see you do the USSR.. Not quite how I envisioned this game would play out though.. definitely need to sort out that them issues with the rules. Hopefully one day the red army with get its chance to enter the capital of the Reich 😉
@GW36_Enthusiast
5 ай бұрын
11:44 You cannot rail the major factory from Orel-Kursk to Leningrad because you didn't hold the territories you rail through at the start of the turn. 11.2 "You have to Possess a land zone since the beginning of the Player Turn before you can Strategic Rail move into the zone."
@Hollander68
5 ай бұрын
Back in the day in the 1st A&A game me and my friends always had different ship rules were ships can dock on land/islands. Moves were 1 or 2 sea zones with one load or unload, or one seazone with a load and unload. This will give a whole new dimesnsion to sea war in particular the Pacific and Atlantic. Also bomber raids could attack naval docked units similar(ish) as attacking factories. For example a German bomber with 6 moves could from France move over north sea (move1), then attack UK naval 3 times (move 2 3 & 4) and in move 5 & 6 move back to France. Fighters can also base on islands, but since they have 4 moves cannot attack an island one zone over as it would require 6 moves to fly back and forth. This way carriers get another dimension too.
@user-vl6nx5kk8p
5 ай бұрын
Sorry it must be annoying playing a game where you’re fighting a uphill battle I know I would be angry if I just got steamrolled, because one Italian territory!!😢😮
@panzerj3158
5 ай бұрын
Lol annoyed is one way to put it!
@shaneoace5649
5 ай бұрын
I agree with you Panzer J 😕 the Italian rule that gives them immunity from allied attack if you declare war seems abit unfair.. Definitely a rule that needs to be rethought.. Having said that don’t give up yet comrade! You managed to undo a fair amount of the damage done by the axis already and if anyone can turn the game back around from here and reach Berlin, it’s you ✊ View it as the ultimate challenge 😎
@PMMagro
5 ай бұрын
So unlucky the whole state assets are in gold kept in the kings bedroom just like in 1970s version of Robin Hood :) Oh and they teleport out too, no need to supply a taken capital. At least the treaty from 1936 concerning the Turkish Straits (still valid today 2024 affacting the War Russia-Ukraine) has ben cancelled in game.
@panzerj3158
5 ай бұрын
Lol all the gold has been sacked and taken away. At least for a turn. Yes the Turkish Straits restrictions are in place but not in this game. With that logic Axis warships should be able to park on the coast of the United States without the US considering it an act of war. Monroe Doctrine??? Who cares let those ships get right up close to Washington
@CobraWargaming
5 ай бұрын
Man that Blitz hit hard. Glad you were able to erase most of the Axis gains in Russia. That Italian neutrality rule is a real issue with the game as the your guy's last two games are showing..
@shaneoace5649
5 ай бұрын
Having no units defending Italy at all? That seems ridiculous! Yeah this rule seems really badly thought out.. I feel even letting the allies have the ability to attack Italy so it can’t through everything east would balance this out abit. I recall that Italian troops in southern France last game really seemed to get in the way of any chance of encircling Paris for you too. I think it’s fair to say this rule needs to be rethought 😕
@alexfriedman7207
5 ай бұрын
I might be late to the party but I completely agree with you PanzerJ. Italy should not be allowed to move through the straits. Frankly I don't think any warships should be able to pass through the straights without declaring war on Turkey, if any major power is currently at war (For example Japan being at war with china). This would also help show global tension and weariness rising as the game starts progressing.
@GW36_Enthusiast
5 ай бұрын
If you look in the glossary for "Full Production," it says, "For USSR, the current Full Production income is the total of all currently possessed, Originally possessed land zones." So when you rolled that 12, you hit full production and you can collect for Mongolia and Northern Manchuria. I have USSR with 53 in the bank and 48 on the production chart.
@keithplacko6806
5 ай бұрын
Wow! What game is this? Where do i buy????
@dmj284
5 ай бұрын
Are Russian units able to share space (Suiyuan?) with the CCP before the CCP evolves to a major power? If so, is KMT barred from sharing space with FEC (or America) until evolved to a major power?
@GW36_Enthusiast
6 ай бұрын
Until you reach 46, USSR only collects for annexed territories. So you don't yet collect for Mongolia. Sorry!
@GW36_Enthusiast
6 ай бұрын
Panzer J is such a backstabber! He broke the treaty with the poor KMT, then goes HAM on Japan, and he even declared war on the easy-going Germans!!! I too had Suiyuan with only 2 infantry for Japan.
@timewarp1994
6 ай бұрын
This is a crazy early war for Russia!
@kove1789
6 ай бұрын
This is very sad
@GW36_Enthusiast
6 ай бұрын
"The Baltic-White Sea Canal connects Leningrad with the White Sea. The canal may be used to non-combat move one submarine per Player Turn between sea zone A14 and sea zone A9 (in either direction). The submarine must start its move in either sea zone A9 or A14, and it expends its full movement (including any bonuses) to make the move." So only 1 submarine can make the move to A9 this turn.
@GW36_Enthusiast
6 ай бұрын
Ha! I really enjoyed your discussion about how the game is going!
@panzerj3158
6 ай бұрын
You guys are up to no good!!!
@GW36_Enthusiast
6 ай бұрын
@@panzerj3158We are cowards who are only willing to pick on minor nations! I don't know who will be the first major power to declare war on another major power. I hope it's not one of the dastardly Allies!
@charlesm6823
6 ай бұрын
You got my upvote, but it's not men, it's infantry.
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