played through this game with some freinds a few months ago. gotta say once you find the resonance archive its the coolest thing ever, we also built a big mansion with intricate chisel work aswell and there was still so much we had not discovered. 11/10 game
@AlMagmaGaming
9 ай бұрын
I would love to see someone speedrun the game and see how long it takes. I have friends that killed the enderdragon on day two of the server. In vintage story it took multiple players over a week to get the the archive.
@henrywilliams6927
9 ай бұрын
It took me 20 hours to get a copper pickaxe in my first survival world now if I’m lucky 5 hours granted I’d still be starving lol but I need to start a new one with friends also great love letter to the game
@milohobo9186
9 ай бұрын
Every extra hit point, every inventory slot beyond your hot bar, every meal is earned.
@AlMagmaGaming
9 ай бұрын
Exactly...
@CC-yl1fb
9 ай бұрын
This is one of those games thats interesting to watch, and even more interesting to play. I love how foraging forces you to familiarize yourself with the surroundings near wherever you choose to settle, and the biomes are all unique so I'm constantly saying 'man, I should move here, or maybe over here'
@AlMagmaGaming
9 ай бұрын
I love that you are forced to forage and explore. It's not just different woods and rocks, but major minerals are scattered. You can't get everything where you build your base. So you need outposts, separate mines, etc.
@zombaldag9337
8 ай бұрын
@@AlMagmaGamingYeah. Minecraft lacks that. You don't *need* to explore at all. In vintage story this and many other things just have a purpose in itself
@MorfsPrower
6 ай бұрын
As I tell all my friends, every little bit of progress feels so impactful and I am proud of my work and accomplishment as I learn how to do the littlest thing. Yesterday I just figured out how to cook clear glass and stews and porridge. I also met my first temporal storm and holy hell. I am happy the whole time I play, I always have purpose. I really can't go back to the other block game anymore after this.
@empty5013
9 ай бұрын
one thing I loved was the slow but steady pace of the game, it really is magical watching a hovel become a home become a hamlet become a village, seasons also feel so impactful, in winter you can't really farm or explore so you hunker down and craft stuff and the oppressive darkness thats with you 70% of the day just makes winter feel truly cold, and really makes you appreciate how much you can get done in summer.
@StuffandThings_
8 ай бұрын
I've had Vintage Story for about a year and a half now, and my god is it a masterpiece of a game. First playing it instantly brought back the magic of playing Minecraft back in 2013. Its not only beautiful to look at but beautiful to play. I haven't had the time lately to invest the hours and hours that I will inevitably play when opening it up, but man I look forward to when I do (especially with all the fantastic updates!). In my opinion Vintage Story is perhaps the greatest roleplaying game that has ever been invented. It really sucks you in to the world that is created not only by the game and its developers but by _you_ the player. Another thing that I truly love about this game is that it rewards intelligence and good observation skills. As you begin to learn how the world lives and breathes, its inner workings and quirks, you begin to truly master the game. Its not all about micromanaging resources, but seeing the bigger picture, about what needs to be prepared for, what needs to be prioritized in the medium and long term, where you are lacking and where you are ahead. Its so unbelievably engaging, the ultimate brain candy.
@AlMagmaGaming
8 ай бұрын
Yuss...
@erwinthedodo9205
9 ай бұрын
Jumping into water to put your touch out is my biggest pain in life
@monotonous6195
4 ай бұрын
The only game that'll make obtaining chunks of copper feel better than your first ancient debris
@Kanyeez
8 ай бұрын
When it comes to Vintage story i just love the little things: Your inventory being super small but the game just letting you place stuff down without it despawning is super creative, the starting food you can make being pretty mid, meaning you actually have to conserve your hunger by not running around, going through your surroundings to maybe find the specifc clay or overworld ores. And plenty more, like half the crafting not even being in your crafting menu but real time. It's a super immersive game and i wish i had more time to play it
@toqertv
9 ай бұрын
I like to say, "You can no more say any Voxel based game is Minecraft no more than you can say any pixel based game is pong" In fact Voxel based games have existed well before Minecraft, take a look at Comanche from the 90s.
@MichaelPohoreski
9 ай бұрын
Almost everyone forgets _Infiniminer_ which Notched acknowledged and ripped off: _"Oh my God, This is genius"._ Zach the Creator of _Infiniminer_ said it best: _"The act of borrowing ideas is integral to the creative process. There are games that came before Infiniminer, and there are games that will come after MineCraft. That's how it works."_
@TheJacklikesvideos
8 ай бұрын
i see people call games Minecraft like all the time in KZitem comments on the most random things and it reminds me of a time wehen if Minecraft existed it would have been called a Doom clone for being in first person.
@TheJacklikesvideos
8 ай бұрын
@@MichaelPohoreski it sounds like Zach never forgot his inspirations. i'm sure there were games he loved that made him want to make it.
@sanitarycockroach9038
9 ай бұрын
Welcome to the club! The feeling of overcoming all the obstacles that nature and the unnatural can throw at you in your pursuit of civilization is sublime! The devs clearly love this project of theirs and we love it in turn.
@kadonaut_
9 ай бұрын
dude, awesome video. playing vintagestory with you and seeing you slowly discover the game and fall in love with it was like watching myself when i first got the game. seeing people call vintagestory a “clone of minecraft” is funny to me now, when the only similarity the two games have is breaking and placing blocks
@wahoo42069
9 ай бұрын
I used to love watching Etho play TerraFirmaCraft, it's so cool to see it as an entire standalone game!
@StuffandThings_
8 ай бұрын
I so so so so so desperately want to watch Etho play Vintage Story. His original TerraFirmaCraft series is so nostalgic and this would truly be a brilliant upgrade. Plus, he loves learning about game mechanics and strategizing which go perfectly with VS.
@TheCommanderFluffy
8 ай бұрын
I've never played VS off of the hardest difficulty so I've never got past making leather armor. It has however made it a game I've put hundreds of hours into without getting stale because I can never get much further than an inch on my previous attempts.
@minecraftHOBO101
5 ай бұрын
I agree except that the building in Vintage Story is also better than Minecraft’s, like almost objectively so. For the chisel alone but also all of the environmental details like being able to lean weapons on walls.
@Swope25
9 ай бұрын
I just found Vintage Story recently and I’m loving it! You said it perfectly about this game being something special. Thanks for the video and take care!
@AlMagmaGaming
9 ай бұрын
Glad you enjoy it!
@Oxxyjoe
9 ай бұрын
I've put sooo many hours into Vintage Story because it is truly delightful. The major difference is the new player experience. That other block game is a game you can jump right into and not have any hurdles, really, to your enjoyment. Whereas Vintage Story is more like one of those other games where its difficulty is alleviated only by understanding what to do better. It gives you a sense of satisfaction for learning. You are in control of making your experience better. So in that sense it is a "real" game built upon the technical scaffolding that came before it.
@davidbritt5020
9 ай бұрын
Yeah, Minecraft is an everymans game. can be played by just about anyone at any skill level, as long as they have the desire. Vintage story caters to a much more hardcore audience
@StuffandThings_
8 ай бұрын
I honestly love how the game rewards learning like no other. Being observant and strategic is an integral part to the gameplay, which really adds that special magic. IMO Minecraft has an issue where it actually requires _more_ mental effort after a while, where you have to painstakingly create challenges for yourself since the game gives you nothing interesting to work with after a point. It just gets so boring. Just look at how Minecraft KZitem has now been reduced to increasingly absurd and contrived challenges or a series of megabuilds.
@Oxxyjoe
8 ай бұрын
@@StuffandThings_ I do like minecraft a lot, however, it's just that the novelty has worn off. It's easier, but to a brand new player, it still has that learning curve. You still die a lot surviving your first few nights and especially delving. Skeletal archers are especially vicious
@StuffandThings_
8 ай бұрын
@@Oxxyjoe Minecraft is definitely better for beginners, but the learning curve is so easy and Minecraft is so familiar to people these days that I doubt there's much challenge even for total newbies. Though for younger players, its definitely a better, less frustrating introduction to the genre. As for novelty wearing off, I really blame the poor direction for recent updates as kind of killing the vibe instead. I used to love Minecraft, and can still appreciate its qualities, but I don't think I'll touch it much if at all moving forward.
@Oxxyjoe
8 ай бұрын
@@StuffandThings_ That's all I mean, though. The challenge exists in minecraft, just not very much for veteran gamers. Vintage Story, on the other hand, has various mechanics that lead to success. Like, even having enough seeds to plant, to grow food, as well as hunting which isn't very easy... getting one's first metal pickaxe is a milestone. So anyway, minecraft is much more forgiving, but it's still a game.
@slyfoxkgar
4 ай бұрын
I have more hours in this game then everything i play on steam combined (i think). I keep coming back to this game over and over. Mods also make some things more interesting too.
@josephscriven5454
9 ай бұрын
This feels like the old Minecraft mod "better than wolves"
@motivationg9105
8 ай бұрын
well the game was inspired by a minecraft mod.
@ricyalol
9 ай бұрын
I was one of those who started with minecraft when notch built the first versions and it was pretty awesome back then. But after minecraft started adding weird stuff, I quikly stopped enjoying what once was a masterpiece and what is now a circus with potions, magic, rockets and flying wings. No graphic overhaul, no changes to animations and no cool elements to the survival part. I started with minecraft when survival was the thing, now a day's I only see thousands of rented servers with kids flying around in creative building things that dont look good in minecraft like hightways and skyscrapers. Vintage Story on the other hand, runs better and looks so much better and the devs are down to earth on what they put in and not. And whatever they put in, they give the player an option to enable or disable. This game is just 10 leagues infront of what minecraft will ever be. Vintage Story is cool but I am hoping for more content or mods that adds solarpunk and electricity to it as I like a bit of automation. There is a game coming out this year called solarpunk, that looks like the perfect game for people like me. But till den, il be on VS.
@jonnybright9220
9 ай бұрын
Vintage story took the physical elements of Minecraft, True. But their implementation, Pure Genius! The layers, The items, The fact everything doesnt simply have a basic purpose. Like ovens are for cooking. But its not like in MC, where food can sit in a chest forever. They have deeper real purpose. You MUST farm, you MUST preserve food for winter. You cant just play this game with no forethought. Like In MC, I had boxes and boxes full of stuff. In VS I was worried I wouldnt have enough space with the little reed baskets and even when you get to chests, they are expensive in copper, but you end up fine, because there is no need to store tons of stuff, everything gets used up. It makes it more intimate, as each thing you make, becomes a valuable asset. More like real life, "This is my Knife. There are many like it, but this one is mine. My Knife is my best friend. It is my life." 🤣🤣🤣🤣😂😅🥰♥
@AlMagmaGaming
9 ай бұрын
Exactly. Planning and forethought is required. You want to do "X", that requires tools, materials, specific crafting tables, etc. Baking pies to preserve fruit needs: A table, dough, and fruit. That dough needs: Flower and water. Flower needs: ... Etc, etc, etc. You don't just do it on a whim. You need to plan...
@jonnybright9220
9 ай бұрын
@@AlMagmaGaming Yup
@StuffandThings_
8 ай бұрын
@@AlMagmaGaming I really adore the planning aspect of it. It makes you sit down and think, it rewards intelligence greatly, and it makes you look at not just the micromanaging but the big picture too. Not to mention the fact than any major long term plan will require all sorts of subtasks, materials, progression, building, etc. To truly thrive you have to intricately weave together all of the game's systems to make long term plans come to fruition.
@dravenlewis95
9 ай бұрын
It's like if Terrafirmacraft but it's own game.
@RancidLimes89
8 ай бұрын
Couldn't agree more!
@dreanki
9 ай бұрын
I just got it today, this game is great! I had such a hard time putting it down to irl sleep
@AlMagmaGaming
9 ай бұрын
It really is!
@StuffandThings_
8 ай бұрын
FR, the biggest challenge of VS is putting it down
@johnlock2672
9 ай бұрын
i agree with everything u said but u really could have mentioned that the game is not avaible on any of the major game stores bec its early access and maybe including a link to their website would have been a good idea
@MrHyonD
9 ай бұрын
Actually, Vintage story building possibilities are mindblowing compared to minecraft (you can sculpt blocks)
@D0ngineer
9 ай бұрын
What a great pitch for this lovely game.
@AlMagmaGaming
9 ай бұрын
Thank you...
@Outlawttv
9 ай бұрын
Very well put together video. Vintage Story is quite the experience and IMO one of the best survival games on the market. Thanks for sharing.
@leonoliveira8652
9 ай бұрын
Another one joins the seraphs! This game is SO good that while it looks like minecraft and lacks some stuff that minecraft has, I can't see why people still don't know about it besides the lack of advertising that the devs do on purpose. I'm gonna sub and wait for videos on this. Love seeing people play it for the first time, or experiencing it in general.
@splintercelloo7
9 ай бұрын
Well said video and much shared sentiments. Highly underrated game imo. I never played MC so when I picked this up June 2023 I had every intention of mocking it for its kiddie graphics. Now its become one of my top 10s and ive easily spent half a year playing it. I also appreciate your 1st takes at the end of the vid. It reminds me of why I never like to record videos. I suddenly forget what I wanted to say as soon as I have an invisible audience.
@LackHapeLuis
9 ай бұрын
Great video I love VS I’ve spent soooo many hours on it 😂 I did think my tv was broken with that intro lol
@AlMagmaGaming
9 ай бұрын
Sorry, I wanted to get a few words in before people just saw the game and Said "Minecraft clone" and left...
@graemev6799
9 ай бұрын
Ode to the safe splace
@motivationg9105
8 ай бұрын
its only going to get better because their going more in depth at mid and late game techs like steam engines .
@AlMagmaGaming
8 ай бұрын
I would love steam engines... So very much...
@PhantomDogman
9 ай бұрын
Love seeing this game getting traction. But I have stopped playing this game because I only have very old laptop.
@IntangirVoluntaryist
9 ай бұрын
Yea I still play this, I feel like I've exhausted everything you can do though, it lacks more end game content and adventure
@jorrittyberghein7398
9 ай бұрын
It's not finished though. It's early access. More content will be added still
@lukusblack6442
9 ай бұрын
Beautifully said.
@AlMagmaGaming
9 ай бұрын
Thank you kindly
@SneccTheSnake
9 ай бұрын
We got another one, stew time boys
@paulwest3905
9 ай бұрын
At a basic level, VS captures the essence of effort = accomplishment, versus many, many games today that cater to rapid gratification w/o much if any real effort. For me, MC is just too easy and moves too fast between stages. Just starting out myself in VS, thanks for the take.
@henrywilliams6927
9 ай бұрын
Will you make a series on vintage story or no? Just curious
@AlMagmaGaming
9 ай бұрын
I intend to, yes. Basically, I've been playing it a bit just to make sure I don't die due to starvation first. I've figured out the basics and all the way up to Iron and armor crafting. So I feel safe to start a series from scratch.
@simdimdim
9 ай бұрын
if only it ran on old hardware/smol gpu
@dotsinki1096
9 ай бұрын
best way to compare vintage story to minecraft is that minecraft is a copy of vintage story made on a tight time schedule
@Dark__Thoughts
9 ай бұрын
It actually kinda is a Minecraft clone, or rather a clone of a MC mod, called TerraFirmaCraft, or rather it's modpack, TerraFirmaPunk. The main dev himself was the developer of the VintageCraft mod, which had some similarities to TFC but never got very far. A lot of the mechanics and features are literally 1 to 1 out of TFC. The combat isn't something to gush over though and one of the weakest parts of the game at the moment.
@AlMagmaGaming
9 ай бұрын
Admittedly yes, Vintage story has roots as a MC mod. However with Microsoft's policy of "we own all mods", I'm not surprised that they branched off. Actually kind of happy they did.
@Dark__Thoughts
9 ай бұрын
@@AlMagmaGaming TFC is abandoned long ago and VintageCraft also branched off a long time ago. VS is been in the making for many years at this point, mainly because of the limitations of being a MC mod would have not worked well for their ambitions.
@empty5013
9 ай бұрын
the combat is more interesting than mc and shows promise imo, weapons have variety and tactical use, it's more an issue with the mobs not really telegraphing well. armor balance is also kinda nonsense (and is more important than any other stat if you're trying to fight stuff) i think the devs said drifters are semi placeholder for proper enemy designs so I have faith, their design in every other part of the game is top tier
@SneccTheSnake
9 ай бұрын
Would like to mention that vintage craft was only a biome generation mod that made the generation more realistic based on rain fall and temperature
@Dark__Thoughts
9 ай бұрын
@@empty5013 The only tactical use is that the bow is apparently the strongest and most versatile weapon, with little reason to use anything else in most cases. Faith in game development is something I've lost decades ago. lol
@Android.95
9 ай бұрын
Scrap mihanic yes yes
@5APPH_13
9 ай бұрын
Better than Wolves but as it's own game?
@Dark__Thoughts
9 ай бұрын
No, TerraFirmaCraft, or rather its modpack TerraFirmaPunk.
@5APPH_13
9 ай бұрын
@@Dark__Thoughts Serious Firma is better
@TheJacklikesvideos
8 ай бұрын
it's is a contraction. its is possessive. it's a tricky one.
@aquarius5264
8 ай бұрын
sponge bob
@AlMagmaGaming
8 ай бұрын
Hmm?
@AltAccount-p4l
9 ай бұрын
get stoned!
@siubijeni206
8 ай бұрын
I realize the TFC devs are aware of the game and don't seem to have a problem with it, but VS starting out as a monetized carbon-copy of TFC (mechanically, at least) rubs me the wrong way. The way they present themselves and the project on their website is disingenuous on so many levels. They talk about their "own cross-platform game engine" as if it were built entirely in-house, but it's a fork of another engine (not knocking forks or the use of engines, just the presentation). They talk about how the inspiration was their *own* mod, Vintagecraft... but if that's the case, wtf was Vintagecraft? A TFC Addon? Or a TFC clone that they realized they could port to a different block-game engine and try to make money off of it? It certainly doesn't seem like it could have been anything really original. I realize there's more to the game than a TFC clone, now, but I still don't like how shady and deceptive their presentation is. They put this huge emphasis on the characterization of their game as an indie passion project originating from hobbyist development, but didn't offer anything original until after the tfc clone brought them some attention a few years ago. If they were more forward about their... "inspiration" from TFC as a foundation and the fact that their engine is *not* the fully in-house, independent creation they imply it to be... It's hard for me to want to support devs like that, when they give off the vibe that they'd sell someone else's work wholesale if they could get away with it. Like even if they care about the game, the money was more important than being forthcoming and honest about the originality of the project.
@AlMagmaGaming
8 ай бұрын
I feel like this might be worth a deep dive. As both mods seem to have been trying to do the same thing, and to some extent, pulling things from each other. I'd have to look at things in detail, but from What I can tell. TerraFirmaCraft Started as a Hardcore realistic survival. VintageCraft started as a Hardcore realistic survival, trying to be better than TFC with powered elements and fixes. (~1 year after TFC) Admittedly there are some issues with the reality that they both are going for "Realistic stone age survival". Something that isn't fictional. Many things that one Mod does are going to show up in the other because That's just how things happened historically. Conceptually VC seems to have been an attempt to "Smooth Out" some of TFC's problems. Reducing it's reliance on menus and introducing 3d models for many mechanics. Making more things happen in the game space. In some ways inspired by, but also seeming to be an "I can make it better" or "That's not hardcore enough". However as legend goes VC's dev got fed-up with MineCraft's modding and decided to make his own game. Starting from scratch and making Vintage Story So instead of being their version of a stone age survival, VS began life playing Catchup too TFC, MC, and it's previous self VC. _______________________________________________ In conclusion: Both are trying to replicate real-life. As such are going to showcase similar things. VC Had higher ambitions than TFC, but was stunted by MC's modding. Starting from scratch to truly surpass TFC, and the current version of VS has surpassed TFC in many ways in my opinion. Despite the slower start that VS had to go through. _______________________________________________ Question: The engine isn't theirs? What engine is it?
@siubijeni206
8 ай бұрын
@@AlMagmaGaming It's not that the engine isn't theirs, presumably the fork is legal and allowed by license, etc. Can't imagine they went through things illegally and then tried to sell it. I think the original is ManicDigger? Don't quite recall since it was a while ago I read about it, but that should at least be close. I have no problem with forks or engine use in general, where legal and appropriate, I just don't like the way they present it as entirely their own. My issue isn't that they have similar mechanics, either, but that VC played "catch-up," as you put it, by carbon copying some of TFCs mechanics and carrying those over to VS unmodified despite their "ambition" supposedly having been limited by Minecraft. Pit kilns and most early-game progression exemplifies this well, but the thing that really rubs me wrong is the core mechanic of needing to mine blocks a particular way to actually get the full block. That's not an accident or parallel development. Again, my issue isn't necessarily *what* they've done, because similar themes can lead to similar mechanics, and even carbon-copying another project's mechanic to put a different spin on the game around it isn't uncommon... it's how you get derivative genres like true roguelikes and souls-likes. It's *how* they've done it and presented it. VC, even the way you've described it, doesn't come across as an original thought if it's "TFC but tuned to be more hardcore." It's practically a fork of TFC, at that point, except that they presumably didn't literally copy-paste the actual code. That's fine if they're honest about what it is. They aren't. VS supposedly spun off to solve the problems that came with being tied to MC's engine. I'm not going to pretend they haven't done anything to improve it graphically, but mechanically? If they're trying to improve on TFC but couldn't, because Minecraft, and so carbon-copied mechanics... why didn't they improve things on the new engine? Any number of reasons, sure, but a big one that seems likely is they're limited by their forked engine... which they present as wholly "[their] own," raising the problem of "why didn't you fix this when you 'escaped' MC's limitations" in the first place. Like they escaped a "limited" environment in favor of a "limited-but-monetizable" environment. I've heard people talk about admissions from the dev that it's a TFC clone, but I don't put much weight on that since I haven't seen said admissions myself. But I don't really need an admission to be skeptical of their motives, the narrative they put forward on their homepage of a squeaky-clean, passion-project indie doesn't match what I know of the history behind the game... and I don't think having to play catch-up to a mod with a similar premise is an excuse to clone their foundation for success and attention before doing anything approaching original, all the while presenting it professionally as wholly their own work. Hell, they also seem to have had relatively minor problems arise from marketing their game too broadly, trying to appeal to Minecrafters when their actual demographic is much narrower... misleading once again, but I don't actually ascribe any necessary malice to that one. In short, they have (in my eyes) been disingenuous copycats from the very beginning. As an aspiring game dev myself, that rubs me the wrong way and I refuse to support them. People's mindset on that differs, though, I understand. My co-dev has said he agrees with me overall and thinks they should be handling things differently, but he still loves and supports the game because at the end of the day he finds it fun. And I hate to be a negative Nancy, but I can't look past the fact that it's fun at least partially because they capitalized on other people's work. I won't say they're lying about that, but they're at least glossing it over because "original mod turns indie passion project" sells better. Perhaps that's a cynical take, but it's not factually wrong.
@TheJacklikesvideos
8 ай бұрын
@@siubijeni206 "but the thing that really rubs me wrong is the core mechanic of needing to mine blocks a particular way to actually get the full block" uhh.. this is a great example of ways one would expect the games to be similar, and even Minecraft has a dumb simple version of this mechanic. sorry, you wrote a lot, and i'm not trying to dismiss your point wholesale. that vaguely specific statement just struck me.
@siubijeni206
8 ай бұрын
@@TheJacklikesvideos Hard disagree. We're not talking like... both games need you to use a particular tool (ex: requires pickaxe) or modification to the tool (ex: require silk touch) to get the full block. That *is* a simple and intuitive mechanic I would expect to see similarities in, particularly since that's the direction Minecraft goes. We're talking having to "mine" a block without doing anything directly to it, but to the blocks/terrain around it. Without also doing it the wrong way, collapsing terrain, and ruining the block you were trying to retrieve. And both mods had the exact same mechanic. I have absolutely no idea what you think is vanilla Minecraft's version of this mechanic, because I sure can't think of anything in that ballpark. I also don't see how that statement was vague, unless you haven't actually played TFC/VS... but I was assuming anyone who cared to read the argument would know what I was referring to.
@qweeq14
9 ай бұрын
This game is just Terrafirmacraft in a stand alone package with few extra mods.
@AlMagmaGaming
9 ай бұрын
I believe the game started as a mod called Vintage Craft, but went standalone when Microsoft claimed ownership of modding.
@nathanpont3831
9 ай бұрын
Minecraft is just Tetris with extra steps.
@diadetediotedio6918
9 ай бұрын
It is a whole game.
@DrShakamoto.
9 ай бұрын
Terrafirmacraft is reliant on Minecraft and its Java engine, Vintage Story is built on a custom game engine that allows for better graphics and performance, those two points already make it a better experience.
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